Maybe one day I wake up and see this in the patch notes
"We are making x and y changes because range top laners have an unfair advantage over melees"
It could start with minions actually hitting back when they auto you.
Spells drawing aggro as well if they cross the minion line.
Towers are much more responsive to Quinn or Teemo just autoing and pressing Q under my tower without getting hit, which freckin occurs when I go for melee minions, not even for casters.
Me, a melee champ, I am literally 1 frame ahead of the wave, tower hits me twice, them, harrass in tower range, back off 1 millisecond, the tower shot cancels instead of hitting.