Making crit a ramp-up instead of a rng event
Original thread: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/kqP0EJE7-can-crit-be-reworked-into-ramping-up-dps
I'm reposting this because it is imho a brilliant idea, which would solve crit's problems. It doesn't deserve to die forgotten.
Namely, it would solve it being one of the last (if not the last) rng-dependant mechanic and it would make it a DPS stat, further diversifying DPS and burst builds.
This, combined maybe with a general tone down of damage across the field, might actually solve many of the current problems in the game.
Pwease RITO, make it happen...
[slayer-jinx-catface]