Couple of ideas for Voli Buffs
Currently according to champion.gg Volibear has Top ........46.83% winrate ........... 0.16% pickrate Jungle ... 49.98% winrate ........... 0.43% pickrate
It seems Voli performs kinda poorly especially in Top Lane and his pick rate is way too low at the moment. So I would like to suggest couple of ideas for Voli buffs that some of which could be taken in consideration if he is to receive buffs
Those buffs are not replacement to his abilities, but rather addition to what he already have The numbers are only examples so do not take them too seriously
**[innate] Chosen of the Storm **
-
Cooldown 120 seconds reduced to 130 / 110 / 90 / 70 at level 1 / 6 / 11 / 16
-
Healing increased from 30% to 30 / 38 / 45 / 50% at level 1 / 6 / 11 / 16
Sadism is Mundo ultimate ability that gives him better healing lategame, massive movement speed and lower cooldown affected by CDR Voli however gets 30% health regeneration on 120 seconds static cooldown (not affected by CDR) which is lackluster when it comes to lategame especially lategame teamfights
- (When CotS triggered) Grands 10% armor and magic resistance for each nearby enemy champion
Stacking armor and magic resistance will scale and define Voli's tanky nature and will feel way better when it comes to late game teamfights as he will be surrounded by 5 enemy champions so giving him extra durability will allow him to survive in the fray of 5v5 combat
**[Q] Rolling Thunder **
- 30 / 40 / 50 / 60 / 70% slow resistance toward enemy champions during active
Not really sure if we should increase his movement speed but I think Voli is being crippled by slows way too hard when he is to initiate a fight so I think that some slow resistance would help voli quite a lot allowing to catch foes
[W] Frenzy
- Bite applies onhit effects
Frenzy scales with health while Titanic Hydra also scales with health. Some Voli mains also build Triforce so I figure out that W could apply onhit effects to benefit items like Triforce and Titanic Hydra
- cooldown is reduced by 50% on takedown
Frenzy has very high cooldown. It may take Voli into wrong direction which would make him a bit more damagy than being a tank but his current tankiness ain't all that great but I thought it would be fun idea to give the bear some mini-refreshment since the ability has high cooldown
[E] Majestic Roar
- Extra damage to monsters
Volibear always being a jungler that applies great pressure on lanes, then why not increase his jungle clear speed? We should be focused a bit more on the PVP aspect of the game, not to spend all day clearing the jungle
And that's what came up with some of which can be taken into consideration while the numbers should not be taken too seriously. I do not plan to change him or rework him but improve what he already have which will give him more benefits in teamfights and applies maybe greater pressure to lanes and with such a low pick rate and win rate I think it's time to look at papa bear a little bit