The Changes Veigar Needs
Baleful Strike:
RANGE: 950 SPEED: 2000 COST: 60 / 65 / 70 / 75 / 80 MANA COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
PASSIVE: Veigar permanently gains ability power every time he scores a takedown against an enemy champion. ABILITY POWER GAINED: +1 / 2 / 3 / 4 / 5 AP Whenever Veigar kills a unit with Baleful Strike, he gains +1 AP, doubled to +2 AP against large monsters, large minions and champions. ACTIVE: Veigar unleashes a bolt of dark energy, dealing magic damage to the first two units hit. MAGIC DAMAGE:~~ 70 / 110 / 150 / 190 / 230 (+ 60% AP)~~
NEW ->
COOLDOWN: 6.5/6/5.5/5/4.5
MAGIC DAMAGE: 60 / 95 / 130 / 165 / 200 ( + 70% AP)
Highlights and explanation
better farming potential better scaling less early poke/trades
right now veigar is really struggling in the laning phase, moreso than intended. this is largely due to the CD on his Q. its wildly difficult for him to manage the wave without focusing 100% on it. so what should veigar be doing? farming or laning?
other nasty laners can make it difficult with either a longer range, or just keeping 2 minions between veigar and yourself. making it completely impossible for him to harm his enemy laner. (than whats the purpose of his abysmal HP pool if not to ensure hes on the losing end of trades in the early game?)
even when he does make it to late game, hes still reliant on his E, and his full combo still struggles in the damage department because the other areas of his burst were deemed inappropriate (meteor + PB).
so im suggesting veigars Q be touched up just a little bit to give him some more late game power with that scaling, and with the reduced CD making it easier for him to get more early AP without compromising the wave integrity/shoving/pushing towards the enemy tower.
i realize veigar can hit 2 with one cast, but it usually does more harm than good to go for that 2 for 1. its not even a decision, you really mess your wave up.
what this would do is also bump up his poke damage a little bit and encourage him to put out more magic damage for his team in team fights, rather than wait for a favorable stun and stand wayyyy back, he could go in on someones else's engage and throw out some damage rather than waiting for his EH and meteor again for a burst combo on a favorable target.