Damage taken =/= Damage mitigated?
I'm curious about how the post game stats read.
Does the damage taken stat factor in damage mitigated by resistances?
So for example, lets say that two champions are playing tanks. One builds full health with few resistances, and the other builds a little health with lots of resistances. For the sake of argument lets say they both have roughly the same "effective health" overall, not that it really makes much difference in context.
If they are dealt the same amount of damage before mitigation, will the post game stats show the same amount of "damage taken", or will the champion with resistances "take" less damage?
If this is the case, could we have a stat that shows damage mitigated?
This could help distinguish who was an AR/MR tank, and who was a meat shield.
That isn't to say that one is necessarily better than the other, but it would just be a good stat to see.