WW is seriously overferfed .

CoolSpot2·1/5/2015, 6:14:02 PM·6 votes·1,054 views

WW was OP because the jungle item gave too much free damage . 200 damage boost to his ulti at level 8 was too early in the game to have power spike . This is what allowed WW to survive until late game . Not to mention his insane DPS up close .

Nerfing 40>25 damage was ENOUGH! You did not need to reduce duration on his W . You did not need to nerf cooldown on his Ulti . Also why are we nerfing the items because one champion in the game can abuse it? What about YI,Xin and Jax. 25 damage is not enough for the price of that item .

When you pick WW you pretty much leave your team without a jungler until level 6 . Even then WW is not strong enough for teamfights until 35 minutes into the game .

WW needs ability to gank more frequently after level 6 and you can't do that with 100+ seconds ulti . Now when I play WW I feel like I have no impact on the game and hope my team can survive until I get 6 items .

Ulti no longer does huge damage so it doesn't need that cooldown .

Right now WW needs 35 minutes to be of any threat in the teamfight . That is a long time in Solo Q .

BTW . New jungle sucks . Lets take all champions without sustain and tell them to go 5464564 3453453

After all the balancing that you did over the years I thoguht we were going into right direction and then you jack everything up .

11 Comments

TeemoHunter13371/5/2015, 6:25:43 PM2 votes

try telling that to the silver noobs who are always 3 months late into ban phase.

they still say "ban ww or i feed"

like how jax got destroyed and they still wanted to ban jax for the next 3 months.

SKT T1 Cashe1/5/2015, 6:29:06 PM2 votes

WW passive Eternal Thirst Each of Warwick's attacks will heal him. Each successive attack against the same target will steal more and more Health.

his Hungering Strike can heal Warwick for 80% of the damage dealt.

his Hunters Call can make him attack much faster

his Blood Scent can make him move much faster

and his Infinite Duress makes him leap at you, stunning you from doing any action, and he attacks his victim 5 times, dealing a total of 150/250/350 (+200% bonus Attack Damage) magic damage (triggers on-hit effects 5 times).Warwick gains 30% Life Steal for the duration.


In short. His Life-steal is waaaaaay over-powered than it should sense all he needs is attack speed. Also, item 3091 / item 3722 / item 3115

Grimspeake1/5/2015, 7:50:42 PM2 votes

item 3718 item 3153 item 3091 item 3110 item 3065 item 3026

Haestro1/5/2015, 7:50:48 PM1 votes

I'm still butthurt that they smashed Devourer just because one champion abused it so well.

DoraTheBrown1/5/2015, 9:36:58 PM1 votes

buff xin zhao early game plz he does no dmg early game weakest duelist

Bresn1/5/2015, 9:45:28 PM1 votes

Ult is more of a CC then actually damage skill.

TTUPhoenix1/5/2015, 9:49:55 PM1 votes

I don't think the nerfs were too bad. I'm no pro, but I do play WW a fair bit, and he doesn't too much worse off, though I do miss the longer duration on W. I kind of missed the whole Skirmisher's kerfuffle anyways - I build Stalker's. It's all about the chase, because it's only fun if they run.

Grimspeake1/5/2015, 10:24:50 PM1 votes

i still like to play warwick.