People overreacting to Cinderhulk
I have been complaining about tanks having low clear speed for 2 years . Although not very noticeable it resulted in low income and ultimately hard to win games . Cinderhulk in my opinion is the right way to go because it creates a clear build patters for those who want to be tanky .
Yes I do believe Sejuani is OP with Cinder . She is fundamentally strong teamfighter and nothing can change that . Personally I would distribute her W damage to other skills so her power spike is slower . Lets not Nerf the Item because of one champion aka "Warwick Effect"
Here is what some players may not realize .
10% Cooldown absence is absolutely huge . Tanks rely on Utility to be significant and with miserable 5% for the most of the game its hard to accomplish .
Perfect example:
Last season Rammus was my to go jungler . I had 65% win rate with him playing mostly 2200 elo games . This season Rammus was struggling to do cooldown nerfs on Q and hard early leveling .
Cinderhulk helped him but I still choose to play other champions . Why? No cooldown . Rammus needs it for Q and W otherwise he is useless if he can't pop it twice in a teamfight .

All of these guys needs cooldown which is hard to squeeze with CInderhulk being priority . Likely you won't have any until very late game .
Yes Cinderhulk definitely helped but it doesn't need nerfs . Maybe few balancing changes for champions like Sejuani .
increases the power of critical hits by +50%,
will deal 25% more damage, and
gives 30% extra AP.
+
Cinderhulk? Yeah, uh... Later?
also getting HP and defense as she stacks more AP? Not every excited yeah?
. What do you mean they're all AD. Okay scratch that, I guess I'll build
and
.