When introducing new Champions, why is there no part on counterplay anymore?
We used to get sections on Champion Synergy and Counters when new Champions were released or we got Champion Reworks, but those seem to have vanished.
Why? Heroes of the Storm always adds in ways to beat a hero when they add a new one. For instance, when Ragnaros came out, their suggestion to beating him was for his enemies to stay spread out and force him into 1v1 fights, which prevents him from utilizing his wide array of AOE attacks. Or for their newest hero, Alexstrasza, the suggestion is to put as much pressure on her as possible so that she can't keep up her strong healing, or to use displacement effects to keep her away from her healing zones.
The reason for having these counterplay segments? It keeps people from bitching about a new character being "OP!" by shedding some light on a new Champion's weaknesses or areas where you can outplay them. It shows you've done your homework by ensuring a new Champion isn't going to be game-breaking.