Suggestion for "All Random" game modes: Customizeable champion roster

SzGamer227··1 votes·287 views

#TL;DR VERSION - THE RULES:

You must have a minimum of 20 champions to participate. (Free rotation champs count.)

During the first 60 seconds of champ select, you select a roster of AT LEAST 20 champions that you are eligible to roll in the mode.

At the 60 second mark, the game rolls from your selected roster of champions when deciding which champ you play.

Champ select continues as usual, giving you time to slot runes, masteries, and spells.

#BENEFITS:

You don't compromise your odds of winning in random modes by buying and trying out champions that you aren't comfortable with. Beyond the initial 20 champion pool, you can only improve and get more comfortable with your roster, as opposed to diluting it by buying champs that are weak in certain random modes or champs that you want to try out and end up disliking.

Champion selection is still very random, but players have slightly more control in the outcome of champion selection, especially players who have bought a large number of champions.

Special accounts for OTPs playing random game modes do not contaminate the playing field for truly random players.

With more power in the player's hand to determine the outcome of a draft and dedicated ARAM accounts out of the picture, Ranked ARAM would be a more viable possibility.

#DRAWBACKS:

Additional time during champion selection adds extra time in between matches.

Newer players with smaller champion pools are left out.

#BONUS FEATURE:

Special queue for unweighted Full Champion Roster variants of random modes, where you could play ANY champion regardless of whether you own them or not. Give these people what they want.

#AFFECTED MODES:

  • ARAM
  • ARURF
  • ARSR

Just to be clear.

#THAT'S IT. THANKS FOR READING!

1 Comments

Demon King Maou1 votes

Only supports [slayer-jinx-wink]

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