Randuin's losing crit reduction and GA giving AD have scary implications for our favorite champ...


wait wait wait... guardian angel is going to have attack damage added to it?
whyyyy?
The context behind it
Guardian Angel is now positioned as an AD/Armor item, with the intention of making its unique effect less attractive to tanks and its build path more attractive to its intended users. Although its build path looks pleasant, we aim to ship it such that it is not very efficient from a gold efficiency and slot efficiency perspective, so that it's not a default third-ish purchase for AD champions.
It was pretty annoying when tanks bought GA, I find GA an annoying item overall. Seems like it could be bought more on assassins and juggernauts.
The context behind it
It was pretty annoying when tanks bought GA, I find GA an annoying item overall. Seems like it could be bought more on assassins and juggernauts.
I would rather see tanks, those guys who are supposed to be extremely difficult to put down and make stay down, come back from the grave, rather than a burst-assassin who fucked up.
Yeah I don't like GA
But this is also testing on PBE atm: Gargoyle Stoneplate Aims to make tanky champions especially durable in the context of a teamfight, without making them so durable in solo play. Cost: 2500g (980g upgrade) Build Path: Chain Vest, Negatron Cloak Effects: +40 Armor +40 Magic Resist Unique Passive - Stone Skin: If 3+ enemy champions are nearby, grants +40 Armor and Magic Resist Unique Active - Metallicize: Increases maximum and current Health by 40% and increases champion size, but reduces damage dealt by 60% for 4 seconds (90 second cooldown). If Stone Skin is active, the Health increase becomes 100% instead.
EDIT: Source Post
I feel like this item will be bought by assassins and fighters as a get out of jail card if they fuck up.
A few things I at least hope would stop them from doing that:
Just as a side note, you wouldn't happen to know my friend Majestic Glaceon, would you...? I don't suppose so, since you're on EUNE and not NA, but I feel compelled to ask.
They need to put that item on towers! They might as well make towers into walls that u have to knock down...since they are comically ez to kill.
Except for the fact that a burst assassin who fucked up is still probably in a situation where they will die a second time, while a tank probably just engaged, CCed a bunch of people, and then died is ready to do it again.
- marksmen
- assassins
- other assassins
- mages
- fighters
- tanks
- support
i dont exactly understand how adding damage to the guardian angel is going to change these generic builds that cover most if not all contingencies.
plus adding damage to the guardian angel is just going to help out tanks that take hydra because lifesteal builds from damage better than additional lifesteal.
the only thing that i see happening is for those players that have to take guardian angel in order to compensate for a slightly more expensive build with archangel staff or for supports that are getting focused down in lane and dying constantly trying to come back they're just going to look somewhere else for their damage mitigation.
marksmen wont buy this item unless they've maxed their build and find that they're not able to carry.
the only people that will buy guardian angel due to the pickax is probably fighters that are jungling.
no one buys pickax because of the fact that BF sword is better and long sword is cheaper. most of the few items that do grow from pickax are character specific like rageblade or also have another form of the 3 tier damage items like Infinity Edge which has both pickax and bf sword.
I don't think those 6 items are the only items champions in those roles/classes build, nor are those items standard for all champions in those groups.
you're right, but that wasnt the point i was trying to make and at no point did i ever say that those are the only items to be bought by those classes. obviously fury champions, resourceless champions, energy champions, etc. are going to need a unique build at least for 1-2 items the same thing for damage types and scaling. the point i was trying to make is that given a generic build where the goal is to achieve maximum lethal potential without sacrificing resistance you'd never need or have room for guardian angel. now that they've added physical damage to it it's even more exclusive of an item to be bought to the point that no one will buy it except maybe flash ezreal.
you cant tell me that out of 6 items listed that EVERY ITEM IS WRONG FOR EVERY CHAMPION OF THAT CLASS. in fact you'd be hard pressed to convince me that 3 out of 6 are wrong.
While none of those items are bad for every champion in that group, it isn't a good idea to build a lot of those items on some of that class. For example, Morellonomicon on Aurelion Sol.
Fighters:
The hell are you going to use Phantom Dancer for?
If you get Tri-force, odds are you aren't getting BC.
Maw is pretty situational, only being picked up in situational cases, and is by no means a standard item for fighters.
Phantom Dancer's 12% damage reduction from the person attacked is why it's bought.
Trinity works on the likes of Vi, Wukong and a few others.
Right, but the crit is useless, the AS is pointless on people like Fiora, and its a waste of an item slot on most bruisers.
Trinity works, what I'm saying is, you won't build Trinity and BC at the same time.
you must not play xin zhao.
Apparently you don't either. Otherwise, you would know that his crit rate is a fixed amount.
GA on a fed carry is far harder to deal with.
Not really, since they are squish as fuck.
Kill em once, surround them, and gang bang them a second time
It makes me sad because it means I won't build 3 life
anymore.
What about AP champions?
We get shafted, that's what. Repetoir said that their internal testing showed that even though they had an AP GA, that APs almost always opted for Zhonya's instead and that if they did buy the GA as well, it was far too annoying to deal with them.
I liked buying GA as a safety net when snowballing/carrying or just making risky plays.
check out the new banshees veil. Will give 60 ap 60 mr 10% cdr and have the shield.........
Tanks should be given damg reducion, not power and killing potential...aka
building ONE atk damg item and the rest tank items and fighting 5v1 and killing 4 in the process. Riot is a bunch of morons letting interns do the work for them. Ruining the game. "true" adc's have it hard as is. (when i say true adc, i mean ranged carries that aren't casters. someone that needs to auto atk to win and not just spam atks) lucian
[{quoted}](name=AZ Frost,realm=NA,application-id=3ErqAdtq,discussion-id=sEv8EY94,comment-id=00000000000a,timestamp=2017-04-10T04:02:33.905+0000)
Tanks should be given damg reducion, not power and killing potential...aka
building ONE atk damg item and the rest tank items and fighting 5v1 and killing 4 in the process. Riot is a bunch of morons letting interns do the work for them. Ruining the game. "true" adc's have it hard as is. (when i say true adc, i mean ranged carries that aren't casters. someone that needs to auto atk to win and not just spam atks) lucian
Not to be 'that guy' (I know I'm a filthy Darius player how dare I defend my champion), but for a start, Darius isn't a true tank, he's a juggernaut. Yes he rips your head off when you get in reach of him, the problem is he can't murder you if he never reaches you, and compared to a true tank his cc really is not particularly strong. Let me tell you there is very little more frustating in the lategame than trying to catch an Ashe with more than two braincells as Darius.
Poppy, tank. Darius, juggernaut. Not a tank.
Honestly GA with AD on it means that AD champions can build it now as their last item, become unkillable, and deal even more damage Well RIP AP champions who used to build it
No AP champion but Kayle built it.
40 AD and 30 armor isn't even that good stat wise.
ADCs aren't unkillable. Try playing a mage.
Yes, no capacity of building sustain, and mediocre defensive items.
Meanwhile, Zed just lol @ magic damage with EoN/Maw.
Yeah, here's the problem I see happening:
can build
... and would he really need boots??
At this point, it wouldn't matter if the Yasuo was my teammate and 1/23/0, he'd become unkillable all while doing insane amounts of damage.
DO NOT WANT RITO.
[zombie-brand-mindblown]
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W
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just die (and don't)
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nah, get 3 kills and die (but don't), get the last 2 kills and die again.
boots can't save lives.
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can save your life one or two times per month... but only early game... yas could buy em and swap them for something else late game...
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Stay in bush -> wait for your team to engage -> wait for the enemy to waste cc and important skills -> join the fight -> profit
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is that a joke? OH SNAP!!! LOOK!!! IT'S FLYING RIGHT OVER YOUR HEAD!!!
Yep
No offense, but that's kind of a shitty yasuo build.
Legit what is the reason for that DD?