Support should be a class, not a position

Critkeeper··3 votes·902 views

because simply put, 20% of the player base doesn't want to play the support class, and as long as it is a position we are going to have stupid long queue times.

buffing supports until they become overpowered might work, but what is more likely to happen:

  1. the support role will be inundated with players who want to win at any cost, but would incidentally enjoy playing another role more than support, so enjoyment for these players goes down.
  2. a lot of support bans
  3. the game becomes worse, because now you have a role that is overpowered simply to encourage people to play it, leaving everyone not playing that role frustrated by the interaction, so enjoyment for everyone else goes down.
  4. people stop playing as frequently because the the enjoyment went down for everyone.

The answer isn't to "maek supports maor better". The answer is to wake up and smell the coffee. Support should be a class, not a position on the map. That means there should be 5 gold sources instead of four.

As long as every role except support needs substantial gold to cooperate with the team and there are only four income sources (3 lanes and a jungle), then support will be a position on the map rather than a class of champions.

Two options:

  1. Its either 5 gold sources and supports require the same amount of gold as everyone else
  2. or a choice between long queue times or a loss of enjoyment (which could result in long queue times anyway)

I don't know what the fifth income source would have to look like, and obviously it shouldn't exclusively target support champions, but it should be mutually exclusive with the other gold income sources otherwise people will stack them.

Maybe an item that prevents you from damaging minions and monsters but constantly generates gold and allows you to pick up bags of gold around the map, so you trade objective power for strong map presence. People would likely want to play a strong ganker in that role, so you'd have to provide incentive for sticking around in a specific lane in order to skew the power back towards supporty style champions who make less impact when showing up all of a sudden, but more impact over time. Something like making the bags spawn after being near an allied champion for 30 seconds (but not the same one twice in a row).

What this does is gives room for people who want to play support type champions to play them, and the remaining people who just don't want to play support but would like to play a strong ganker or skirmisher to play that. Besides it shakes up this boring ass meta game that you've been stuck on for six years.

In other words, you have to create yourself out of this mess, number tweaking won't do it.

8 Comments

khorney1 votes

Having to purely rely on your team is boring and uneventful. Which is why people build ap support because your impactful ando do not have to rely on your team.

DarkRitual1 votes

My game this morning (Shen) reminded me why not to play reliant champs. We did okay in lane, but Vayne was spiking with 2000 ping spikes throughout the game. Others kept making bad plays, and I kept trying to save them, and thus dieing with them.

People don't want to support with real supoort because there's too many bad adc's in my elo. I'm a support main even. I just need to remember to stick with what I've been winning with.

khorney1 votes

That's why people hate being supp. Or I'll have the adc rush attack speed.... the crit of nothing is still nothing . I mean like adc gets a double or triple right off what do they buy.... boots and cull......

DarkRitual1 votes

Cull is good if you get a single early kill, but yeah. Get a tripple, buy something relevant to use this absurd advantage on.

DarkRitual1 votes

Unless I'm getting stomped in lane, I usually hit full build before the other carries. This is building AP (after sightstone) on Lux, and defensive items on Morgana.

Gold income is fine, you just need to actually try to keep on top of your support item. I always know I am facing an autofill support when they are sitting at 0 cs Thresh with Relic shield after the first two waves.

Season 6 made people forget how to play support. Before role selection, everyone sometimes had to play other roles, so had some basic knowledge of how to do those roles. Season 6 spoiled people. It was bad. Not always having autofill on was a mistake.

chipndip11 votes

I guarantee you you're lying or stomping bronzies in norms.

Alaric The Sic1 votes

Support is in the best spot it's been in, in a very long time. Huge champ diversity. Great items. You can build damage. Healing. Tank. All are viable right now. It's not at all boring in the bot lane.

For the first time In a long time it's rewarding to be a support main. If you think you can't carry as a support you are just flat out bad at that position.

chipndip11 votes

You can't build damage. Can we stop with this fallacy?

There's no damage-based support items outside of like...4...and 3 of them suck. Building mid laner items isn't the same as supports being encouraged to buy damage. And no, Zyra and Brand fight through their bases, not their builds.

More from Gameplay

More by Critkeeper