Diana still needs a pre-6 buffs.

Toxic Diana··2 votes·1,064 views

The mana buffs last year were great and increased her win rate from 47 to 49 but Diana is still weak AF and has not been meta since her release. The problem is a lot of other champions are able to do what she does but much safer.

Rito please buff her, her leaning phase is so weak & now that most midlanders take electrocute, she gets snowballed against so hard & she’s forced to play under turret.

12 Comments

Khristophoros5 votes

If Diana gets an easier early game she needs more counterplay later

MrHaZeYo3 votes

What they need to do is, lower her AP Ratios, heighten her Base stats and transform her into the Diver she was meant to be and move her away from a AP assassin wanna-be that she currently plays like.

Toxic Diana1 votes

Agreed.I wanna build ROA on her without feeling completely useless for the first 30 minutes because of her poor base stats

Toxic Diana1 votes

If they do this though they might need to buff her E slow so she can have some utility like fighters should

five oh tree 1 votes

I think they should lower the ratios and increase the base damages, but also give her passive a slight slow for some sticking power, because the E slow already sucks against mobile champions.

Vipipi2 votes

I feel diana pre-6 is not that hard if your play her properly. The main issue of diana right now is she cant scale very well (what I mean here is she can't actually 1v1 most of the champions, except ADC. pretty much gg against Jax ,Yi, aatrox, Tryndamere) .Compare to other assassins (like Talon Zed, Fizz,etc those three have insanely strong lv2 or 3 kit to do one shot. pretty much braindead all in, but Diana needs passive setup and hit q to do so). I would like RIOT just give her back the role she should be (high risk high gain, once scale up, should be unstoppable, 1v1 potential mid and late game). One thing that actually can bring her back from 45% winrate, is giving her ultimate like Akali reset / or immune time during dash (so she can penetrate veigar's E ,Ahri's charm, brand's q, etc, I think its reasonable change , you needa time it perfectly to dodge skillshot~, and btw there's no way poke champions can have such strong cc to actually counter divers, makes no sense when they can already do insane dmg long range )

As a diamond Diana, I always build Full AP, with 0 defensive item. The saddest thing for me is when I build defensive item like ROA or Zhonya, the dmg is not sufficient to be a threat, one of the reasons is mana cost, 10 lv your mana can only allow to do one and a half combo (reasonable but dmg is very insufficient, Fizz even miss Ult, just QWE can do more than Diana. feelsbadman).Second, With her ultimate, it always bring her a very dangerous spot(RN is high risk low gain). I'm looking for her rework, i hope RIOT can do better balance work in future patch, so every champions is playable and also takes skills.Diana

l MrD l1 votes

i like her style now tbh kinda like fiora camille etc but my main problem with her is that she needs more skill expression landing a Q then pressing W and R for a shield bomb isnt really exciting lol

iPooUnicorns1 votes

How to fix Diana in two easy steps.

E is now her ultimate, deals damage, slightly bigger AoE. R is now her E, does much lower damage.

SwiftKitten881 votes

{quoted}

How to fix Diana in two easy steps.

E is now her ultimate, deals damage, slightly bigger AoE. R is now her E, does much lower damage.

i think you need to get a dictionary and do a compare and contrast of the definitions of "fix" and "break"..

iPooUnicorns1 votes

Obviously her numbers would need to be tuned around these changes, but tying a champions mobility around their ultimate is just bad design.

Rysophage1 votes

No. Tired of Diana running around oneshotting people with just a large rod and no sorc shoes. Shes weak for 7 minutes big deal

splitatom1 votes

I've been maining Diana since season 2 and this current Meta is the worst I've seen her be in. Every champ now has an out play... And Diana is a fully commit, diving champion that gets very little reward anywhere on the map. Her laning pre 6 is terrible since her Mana costs are insanely high and her base damage is weak compared to most mid laners.

Something simple like lowering her Mana costs a little more so you can actually poke a couple times before you combo in lane would be nice.

Or maybe give her some reduced damage taken with her W like Irelia's broken kit.

Diana has no real power spike or scaling anymore either. So champions like akali or Katarina who now have CD resets and (Diana used to counter) are having an easier time versus her. New champion kits like Zoe and Neeko are too mobile and bursty and have ranged auto attacks. And Ahri even is harder to deal with for Diana.

Diana is in the Bronze tier of mids and that is sad because she can't even jungle anymore, all the lethality champions and skirmisher champs just destroy her.

Please keep in mind I've been playing over 500+ games per season with her for roughly 6 seasons. So I know this champion very well and it is getting increasingly not fun to play her.

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