I don't understand why riot hated Artillery champions that relied on 1 skillshots

taleofsonata··1 votes·1,102 views

Ap Rek Sai was unhealthy, so we removed her Q ap ratio. Ap Corki was unhealthy, so we removed his R cooldown reduction speed and gutted its ap ratio. Nidalee was unhealthy, so we reworked her so that she doesn't rely on her Q for her full damage and we nerfed her Q ap ratio too. Ap Kog maw was unhealthy, so we made his R an execute. Lethality Varus too.

But then riot added this... Zoe

I would totally be fine if Riot actually gave back Corki old R, Kog maw old R, Ap rek sai Q.

They were deemed not fun to lane against. Isn't that the same thing you would say to. Yasuo Darius Zoe ?

8 Comments

Tahminatrix 3 votes

I still build ap rek`sai , its actually okay up until you fight enemy champs.

SwiftKitten881 votes

[{quoted}](name=Super Cow Swag,realm=NA,application-id=3ErqAdtq,discussion-id=yjAPY67r,comment-id=0000,timestamp=2018-08-27T21:46:46.029+0000)

I still build ap rek`sai , its actually okay up until you fight enemy champs.

pretty much everything can be good if u dont have to fight enemy champions XD

and nid rework not only gave her counterplay by forcing her to go into melee range instead of staying back throwing spears all day.. it flat out made her MUCH MORE FUN to play

Khristophoros1 votes

CertainlyT apparently has the ability to convince the rest of Riot to release things that aren't remotely acceptable. Probably because he bundles it along with really cool ideas like Zoe's Q being a 2-part skillshot you can redirect. Another cool thing is her W being really dynamic because it lets her cast different abilities situationally, but it is executed poorly because of how random it is. And then there's her E which has a very cool mechanic with the terrain thing but the trap being left behind is just an extra thing that helps make her kit overloaded.

What Riot needs to do better is parse out the good stuff and reject the bad stuff.

L Rayquaza1 votes

They havent touched the artillery king Ziggs too hard, I'm cool

taleofsonata2 votes

[{quoted}](name=L Rayquaza,realm=NA,application-id=3ErqAdtq,discussion-id=yjAPY67r,comment-id=0002,timestamp=2018-08-27T22:58:32.936+0000)

They havent touched the artillery king Ziggs too hard, I'm cool

If I remember correctly there was a patch where Ziggs Q was nerfed ultra hard.

Bouncing Bomb.jpg Q - Bouncing Bomb EXPLOSION TRIGGER DETECTION RADIUS: 180 ⇒ 150

L Rayquaza1 votes

I honestly didnt notice the hitbox difference, which patch was this?

DrCyanide1 votes

4.11, way back.

Since then they've given him the tower demolishing thing, which I think is a good fit for him.

L Rayquaza1 votes

The tower demolish is probably what makes him one of the best AP splitpushers, you just throw bouncing bombs and landmines on the minion path as you attack the tower to proc your passive and lich bane and you can leave the satchel if you think they are coming,or if your team is seiging just sneak around and get the tower so the enemies dont have time to react

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