[{quoted}](name=Riot Sparkle,realm=NA,application-id=3ErqAdtq,discussion-id=yhoEMlXG,comment-id=0018,timestamp=2017-09-26T16:54:26.224+0000)
Yo, I totally understand your concerns if you're just looking at the rune builder on the website for sure.
As others have mentioned, we are making pretty significant adjustments to base stats across the board to keep the early game feeling similar to live right now (and will continue to do so through out Preseason).
If I take 20 mpen in starting runes, it's literally not possible for you to adjust base stats enough to compensate for that loss. I thought we would at least keep the Precision mastery as a rune, but even that's out the window.
So in literally 100% of my games, I just straight-up lose 20-26 flat pen. MR reduction from base stat tinkering might make up for 5-10 of that.
The simple fact is that I am now starting off weaker in all of my games, and every item purchase throughout the game will result in a weaker power spike. What's worse is that - as a whole - the new runes don't come close to replacing what I lose, and I can't find a single new rune that has obvious synergy with my main champ.
It's not like this issue wasn't on your radar.
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/E65U4RTK-what-is-happening-to-mpen-runes
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As a player who plays virtually 100% of games using either MS quints or 13-20 mpen, I'm really concerned about how these changes are going to affect me.
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I'm really concerned about this as a
main that often uses MS quints and requires full mpen pages for her to function well. Mpen isn't a base stat, and I'm not expecting to see a keystone that gives 20 flat pen at level 1. How worried should I be about this?
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On behalf of
mains everywhere:
We rely on rune pages that start 13-20 mpen. Losing that would be a very significant early/mid nerf by reducing the value of the 30 flat pen available for purchase on items.
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When are we going to get a response about losing full pen pages? This is the 5th thread where I have asked this.
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A whole blog dedicated to lost stats and still no mention of magic pen. Like, how do you go through a list of stacked, niche rune pages (attack speed, CDR, and MS) without mentioning mpen? I think it's safe to read between the lines at this point.
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Any word on solution for mpen with rune changes? It was noticeably absent from the last blog post about niche stat pages.
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Is there any word on new runes that will address the loss of pen pages?
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Again, if you increase everyone's base stats, does that mean an increase in starting resists. What about pen runes?!
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What is happening with mpen runes?
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What about mpen and lethality?
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What about magic pen? Still not a word about it.
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I just want to know what the actual fuck is going to happen with magic pen in the new system. Like, I don't care about losing runes/pages I paid for, but it would be really nice to at least get an answer to the question I've asked in at least a half dozen dev threads.
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What is happening with magic pen from runes?
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Even if you lower MR across the board, this is a drastic change for pen-stacking mages. And in the context of mage itemization with quite a lot of hp and little resist, it's a fairly severe nerf. I am worried that the two mages who rely on this will be left behind in the course of such huge, sweeping changes.
We finally got an answer from Meddler last week, and the answer was this:
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We'll likely be reducing starting MR across the board, not buffing it, so while champs won't start with flat magic pen like they used to they'll be facing lower MR values, both from champ starts and generally from pre-game.
Umm...ok? Lowering MR by a few points doesn't account for the loss of 20-26 pen. It's just a pure nerf. If Riot did manage to keep pen mages at the status quo through base stats, that ends up being a buff to AP-scaling mages that would have otherwise had to chew through higher base MR. It's just math.
Now that we know there are no pen runes, can anyone at Riot be bothered to acknowledge the nerf to pen mages and rationalize it with numbers?
On another note, what does it take to get a simple question answered? I politely asked devs about this in 14 different threads over the course of 3 months, beginning the same day as the reforged announcement. At no point has anyone addressed or acknowledged the fact that this is a substantial nerf to a few champs. Does this seem reasonable or fair to you?