Miss Fortune Ideas

Darth Pixy Misa··1 votes·322 views

In order to boost Mf into Viability I would like to hear some suggestions on how to chamge her skills.

Here is my idea:

Passive : Strut Miss Fortune gains an additional 25 (+9 each second) movement speed after 5 seconds of not being attacked, increasing each second up to **100 **maximum bonus speed. In order to break strut and do damage to Miss Fortune a 50 / 75 / 100 hp shield must be reduced to 0 first.

Q: Double Up (Active): Miss Fortune fires a shot at an enemy target, dealing 20 / 35 / 50 / 65 / 80 (+0.85 per attack damage) (+35% of ability power) magical damage and 40/70/100/130/160 (+1.2 per attack damage) (+60% of ability power) magical damage to the enemy target behind the first. Both hits apply on-hit effects.


E : Make it Rain Hits from Make it Rain now apply Impure Shots Stacks.

R : Bullet Time Passive: Increases the stack cap of Impure Shots to 8/10/12

Active: Miss Fortune channels a barrage of bullets into a cone in front of her every .25 seconds for a 2 second duration, dealing 50 / 75 / 125 (+20% of ad )(+20% of ability power) (+impure shot effect, excluding grievous wounds) magical damage per bullet. She fires 8 waves in total and each wave will deal magical damage to all enemies caught in the area. During Bullet Time Miss Fortune can move while shooting, however all units within 1500 range (including MF) are reduced to 50% ms for the duration of the skill. R may be pressed again to cancel Bullet Time.

2 Comments

IcyPepper1 votes

Personally, I think MF is fun to play as is.

Then again I build her AP, so...

Darth Pixy Misa1 votes

Even if she isn't in the meta, I think she is fun to play too.

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