Garen Balance issue
So Garen got some love with the juggernaut update. That true damage is awesome and I like the direction but something that annoys me is he is a juggernaut. They are supposed to be slow but I am seeing MORE and MORE builds around him being a fast Assassin running at whoever is the "Villain" as fast as possible. MS runes and Masteries, Swift boots, Dead Man's Plate, and his Q make him one of the fastest things on the map with a few exceptions.
Anyone else think they need to tone down the speed buff? Maybe remove the scaling duration for a flat one? 3.5 seconds of speed boost on a supposedly slow Juggernaut seems contrary to the image they described. Maybe make it 1.75 or 2 seconds at all levels. I would also suggest reducing the boost to like 20%-25% cause 30% is a bit much. Since it also removes slows I think that will give him a good way to catch someone without having this weird Fast Running Juggernaut Assassin thing I am seeing a lot of recently.