what if mf's ult would be like vel koz's ult
so she roots herself in place and shoots in the dicertion of your cursor ?
so she roots herself in place and shoots in the dicertion of your cursor ?
So her ult would only scale off AP, it wouldn't be a large cone aoe but a narrow single line, and she can turn herself around. Sure. I'm not even mad, that's amazing.
isnt her ult like aplying her w's damage (that scales of ad)?
but yeah ... instead of big cone a she would shoot bullets to her cursor for the duration
this could allow you to actualy hit some bullets instead of looking as enemies just dong give a fk because one step to the side makes them safe
That's a problem with your play, not Fortune. A good player keeps enemies from dodging ultimate skillshots by using using them when they can't.
its not that i cant hit it, its more that i need to hit it for unrealistic persiods of time to actualy make it worth casting
also not all teamfights happen in narrow jungle paths ... and even if they do its easier for enemy to simply stop my ult than to dodge it (in situations where i can actualy hitthem for a good period of time) ... sometimes even ignoring it isnt such a bad option
The thing is Vel Koz deals his damage through his spells and his Passive stacks. MF primarily deals her damage through her auto attacks. Her ultimate is fine for what kind of champ she is. Remember to use her ult when the enemy is all bunched up even if none of them are low. What is worth more? Getting FULLY DMG on your ult on ENTIRE enemy team, or using your ult to finish off a fleeing enemy with 15% hp? You do more for your team with the former.
yeah but then we also have lucian
who has a very similar ultimate and actualy stronger autos (the second shot can crit ... mf has nothing to beat that)
Lucian can not aim his ult like Velkoz can, and it is much more narrow then MF's ult, but Lucian himself can move while using it. However Velkoz and MF's ult's have piercing properties, meaning they can and will go through the entire team if they are in the zone of dmg. Lucian's ult can be avoided by standing behind minions Each champ has something about them niche or slightly unique that allows them to have the mechanics they have relevant to their ults.
It is an interesting topic to talk about. As far as what you say about Lucian's passive double shot, MF has an atk spd Steroid. Not the same as Double Tap, but it gives her higher atk speed that is flat where Lucian has to cast a spell to activate dbl tap, then he has to cast another spell. That's not hard for him to do but those are requirements MF does not have for her atk spd steroid. She activates and she gets the bonus.
Plus MF applies Grevious Wounds if I am not mistaken. MF is almost a bit more of a mix dmg ad cast in a sort, that she has the option of building into such a way to make her E and R much more dangerous, or she can be made as auto attack reliant and use e for utility and R to execute. Lucian is pretty much more straightforward in how you build and play him.
Oranges , Apples, and Grapes.
As far as what you say about Lucian's passive double shot, MF has an atk spd Steroid. Not the same as Double Tap, but it gives her higher atk speed that is flat where Lucian has to cast a spell to activate dbl tap, then he has to cast another spell
but owerall what i meant is that in the same time mf will hit you 4 times lucian will hit you with 2 spells and 3 autos (second autos deal 50% dmg so its like 3 with 2 double taps)
as a casting carry lucian can basicaly increase his atack speed by a big amount just by casting and building cdr
but to the point because that lucian comparison is basicaly pointless here
what i wanted was to just give mf some new more interactivemechanic ... so she could get some power in her ult or even some other areas
she is an adc ... she will never be useless ... but her outdated kit doesnt realy atract players (especialy when minions turn their passive off) it would be nice to help her a little to get more "modern"
Ok, Garen had an update to his passive recently. Why not give MF Passive upgrades at lvls 7, 12, and 16. Where at first neutral monster dmg won't stop the passive. Then minion dmg don't stop her passive. Then at final rank the cd between her passive being removed by enemy champion dmg and the time it comes back up reduced.
Or give her E the Viktor ult treatment. Keep its mana cost and dmg ratios the same, but make it so you can either target it on an enemy so it follows, or allow MF to "adjust her aim" and make the bullet shower move.
On a side note, immediately canceling the animation of her E with an auto attack in the jungle will cause MF to more often then not 9 times outta 10 to shoot a bullet at the perspective of the camera.
Ok, Garen had an update to his passive recently. Why not give MF Passive upgrades at lvls 7, 12, and 16. Where at first neutral monster dmg won't stop the passive. Then minion dmg don't stop her passive. Then at final rank the cd between her passive being removed by enemy champion dmg and the time it comes back up reduced.
you ask me ? for me it was also a no brainer to update both the passives instead of one
i just though that updating her gameplay at least a little would be a step forward