Secretly, Fiora rework is a huge nerf...

LlamaSpeed··7 votes·6,242 views

Before you bestow your downvotes upon me, please hear me out. I don't (At least i dont think) i mean it literally when i say her rework is a nerf, but let me explain myself.

Format: Old ability: Description New ability: Description -> Why it's a nerf.

Passive Old ability: Fiora heals (X Amount) overtime each time she auto attacks stacking up to 4 times on champions. This passive can proc on Minions, Jungle monsters, etc. New ability: Fiora finds vital areas in an enemy CHAMPION. attacking this vital area will deal % hp true damage, heal a little and grant some movement speed. -> On paper, this sounds like a huuuge buff. However, the fact that this ability does not work on jungle monsters does not only kill jungle fiora, but also forces Fiora to be solely a top laner (Quite the diversity huh). Especially after gangplanks rework forced HIM top lane too...

Q Old ability: Fiora lunges at a target, after her first lunge, she can lunge once more at no mana cost. New ability: Fiora lunges at a target direction, and will hit any nearby enemies and apply on hit effects. -> Ok Fioras new Q might be a step up from her old one, but her chasing potential goes down ever so slightly due to not being able to lunge a minion then lunge your target. Also, Though this depends on the on hit effects you have avaliable, the old Q has a greater Damage as a whole if you land both Lunges, especially if you include the cooldowns.

W Old ability: Passively fiora gains quite impact full attack damage as she levels this ability, capping at 35. When activated, fiora will negate the next basic attack and parry some damage back at the attacker. New ability: Fiora enters a defensive stance (Rooting her) and if she is hit with any type of damage at all, she will shoot a skillshot type of counter attack. If the ability was hard crowd control, the counter attack with stun instead. ONLY WORKS ON CHAMPIONS!! -> another ability that looks like a buff on paper. The fact that fiora is rooted when parrying and the fact that the parry becomes a skillshot, just removes a lot of dueling power from fiora. Lets not forget the 35 attack damage that is just completely removed...on top of this, the parry only works on champions, it should definitely work on large jungle monsters...

E Old ability: fiora gains a burst of speed, gaining attack speed, on top of this, any lunge or auto attack will grant fiora movement speed. This ability RESETS upon killing a champion .. New ability: Fiora gains attack speed for 2 hits ._. the first hit can NOT crit (Wow) but slows the target. The second hit will definitely crit. -> This is quite obviously a huge nerf. Honestly, you can literally get frozen mallet on the old fiora and get tons more use from the ability. I like how the second attack is guranteed to crit but... you're bound to crit at least once with the old e (So long as you have some crit chance, which you should) and you get way more out of it. Let's not forget you get a RESET every kill....

R Do i even need to? Went from a badass damage all over the place ult, (Though it was click to win) To.. click an enemy champion, spin around the champion untill you can hit all 4 of the vital spots, and then get an aoe heal.. if you don't die before then that is...

To Conclude Riot did state that they will be trading the dueling aspect of fiora for more utility. I find this totally OK. However, riot did NOT state that they will be trading this rework for every bit of jungle strength fiora had... Think about this, LITERALLY ALL FIORA HAS in the jungle, is her E... and her Q.... That's a huge step down from having All abilities at her disposal. I'm not sure if riot is trying to force all champions into a single lane but i an definitely against that notion....

Honestly, pure damage wise fiora got kinda nerfed. However i can see players chaining abilities to turn her into a great beast. It is unfortunate though.. that she will be a great beast only top lane. Come to think of it.. with the aoe and counter attack, she's probably gonna be used as a support quite often....

Welp those are my thoughts on the new fiora.. What are yours? Thanks for viewing this post, i greatly appreciate it. If you couldn't read it all i don't blame ya, but please don't base your replies to this thread solely on the title... Have a great day/night/noon/whatever.

25 Comments

SaltyKracka4 votes

Secretly, nobody actually misses Fiora jungle.

Baby Ghoul1 votes

{quoted}

Secretly, nobody actually misses Fiora jungle.

This. So much this.

LlamaSpeed1 votes

I can see that many people may not miss fiora jungle. But i still find it wrong how riot is forcing champions into a single role. What happened to all that "Diversity" riot was talking about?

SaltyKracka1 votes

It's like AP Trist. So what if they eliminate shitty off-builds?

BeatzBoyFTW1 votes

Yep, it's called top laneitem 3717 , mid laneitem 3724 , "sometimes" ADCitem 3930 .

Bârd3 votes

Was it an overall nerf? yeah.

But that ult was just toxic.

She was supposed to be a high skill duelist, but on live she just mashes Q and hits R before cleaning up with basic attacks.

LlamaSpeed1 votes

i agree, i am mostly dissapointed at how she is forced into one role is all

R1101 votes

She might see some play mid lane. Most midlaners don't really like champions who can get up close and with her W she might even be able to succeed by not blocking huge amounts of burst damage.

On a side note, you are confusing role with position. Her role is almost always going to be a melee adc, no matter if she is played top lane, jungle or mid lane. Position is a particular lane or jungle.

Azkul1 votes

Her ult wasn't toxic, it was just boring and stupid and easy to use. In the context of a full blown match it was by no means OP, just.... well, like i said, boring.

I appreciate their attempts to make it better, but this is just a huge step down.

LaowPing2 votes

Very well thought out and I respect your opinion. She can't jungle anymore, that's for sure, but I don't feel like she's completely nerfed, just changed. Before, her damage was simple to utilize, but it was also easy to counter. I played Gnar against a Fiora a few days ago (pre-rework fiora). For a few levels, she destroyed me. I couldn't do much but hug tower or risk half my health. Then I got a thornmail. She went in and took more damage then she dealt just from hitting me. She was useless from that point on. That was the problem with Fiora. She was either "kill everything with insane amounts of damage" or be completely useless. Her identity is what needed to be tackled. She can still do lots of damage but it's more about 1v1 instead of deleting everything in sight. While some of her upfront damage get get nerfed, she got WAY more outplay potential now to make up for. And when you think about, true damage is a big buff for her. Now someone rushing thronmail isn't going to rek her. You make some valid points but overall I feel like the rework was better for her.

LlamaSpeed1 votes

I see what you're getting at.. but as for the thornmail thing i have to disagree. I believe thornmail will be an even stronger counter for fiora now, because her q has turned into an on hit skill, on top of that the true damage is %hp based. meaning if you build tanky on top of thornmail (Like warmogs) then fiora will be taking more damage right back. I do agree, i find the reworked version much more enjoyable to play as, with a lot more combinations to pull off. I am bummed out about her being forced top lane though.. I'd go as far as to say she was my favorite jungler

Bodkins Odds1 votes

Thornmail doesn't reflect on hit damage nor spell damage, just the base auto damage. Neither her Q nor her passive will be reflected by Thornmail.

LlamaSpeed1 votes

Thornmails dedscription states -most on hits effects- But i do realize now that thorn-mail only negates physical damage.

Talon121 votes

her q does actually apply thornmail damage to herself, very annoying when trying to poke at a garen.

Yosuke Apperu2 votes

By a nerf... You mean they made her skill based XD She's too different to compare.

Quixi2 votes

She is like Riven without mobility and shield.

DropFill1 votes

{quoted}

She is like Riven without mobility and shield.

And damage and hard CC

Azkul1 votes

Precisely. Fiora has had her legs broken with this change. i'm glad they wanted to do away with the click-to-win ult, and that's totally okay, but why even bother playing her? Every other duelist / top is now significantly better than her. she has no real power over any of them at all now. And this new ult? It's stupid - they've literally made it so you have to -manually- execute the effects of her old ult (slash up, slash top, slash right, slash left) So great, now we have to dance around a target who is inevitably running away (and if they aren't they've probably stunned you and are beating your face). with no protection and extremely unlikely chances that you'll hit all 4.

As a champion that was already ignored most picks for significantly better champs with far, far more utility and damage such as Riven, Jax, even Vlad, how do they actually justify this out-and-out nerf? Oh it's so great that she has an AoE heal now that will never be executed in a teamfight due to her profound squishyness.

AL0001 votes

yup her left arm is broken too...

Baby Ghoul1 votes

Honestly, Fiora in the jungle was not a good thing for her team. It could work out, but it's mediocre.

When I saw people go Fiora in the jungle when I was in bronze I couldn't help but ask, "Why would you do that yourself?" So many people's mains are unviable or on the edge of unviable, and you choose to take a great top lane pick into the jungle where you're not going to give your team any advantage for the insane amount of effort you have to put in to make that pick work. Now that there are so many powerful junglers out there, it makes even less sense.

Things like Fiora jungle always feel forced, and never benefit the team much. I won't miss Fiora jungler.

Crett1 votes

her old ultimate was one of the most annoying abilities in the game imo

her old playstyle wasn't great for the game, either. she was designed as a melee carry, but it wasn't done very elegantly. she was given all the tools to brute force her way to victory without accounting how she was to play against. it didn't make for a good delivery on her idea, and i don't know anyone who enjoys playing against her.

how she is now may need a lot of tweaking, but it's a step in the right direction in my opinion.

why would you want to jungle as fiora?

Azkul1 votes

To be fair her old ult was annoying early 1v1, but was incredibly easily countered later on by laying down ground-AoE and hugging in a group. Anyone with half a brain would prefer the insanely-too-much-utility-having Riven to her every single time.

Riven has better chase, better escape, a knock-up interrupt, a hard stun, a shield, and way too much passive AoE damage to boot and all Fiora had was a weak semi-invulnerable (as said, AoE still affected her) ult that was essentially useless in large groups due to the heavy damage dilution.

Now she doesn't even have that, the champ is more or less dead unless you yourself are so skilled you can force this nerfed champ to snowball early on against an unskilled team. Which will never be proof that this champ isn't weak, pathetic and significantly less useful and powerful than almost any other pick you could make.

MLDzXnRRR1 votes

Man, there is a thread in which people ask for Fiora nerfs, because she is too op. Now you are saying that she is too weak. :D:D:D:D:D::D:D

Learnding1 votes

A nerf? You can ride her entire kit on her W. The value of that W is so paramount, I can't even.

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