You have to STOP attacking teammates for mistakes

LlamaSpeed··73 votes·4,425 views

One of the worst parts of league is its community A community filled with stubborn egomaniacs

Here is my proposition STOP yelling at teammates, STOP attacking them for playing wrong, STOP whining in all chat about how bad they are

What should you do? If you're really THAT MUCH BETTER than another player, you should be able to TEACH that player and give him/her POINTERS Instead of just whining and whining. If you're not able to teach another player, or help them fix their mistakes, you are just as or worse of a player than them, simply said.

Now of course there will always be those players who troll, those players who don't listen and have no care for any help teammates are trying to give. This is not for them.

There are ALWAYS players who want to learn, who are actually trying, and actually are willing to get better, and cursing those players out, don't help at all

Next time a player curses you out, ask them to tell you what you should do differently, and if they can't you know that that player is just as bad.

88 Comments

EndlessSorcerer22 votes

Attacking other players is unacceptable, but that doesn't mean that one cannot point out mistakes.

I've found that it typically helps if you phrase it as a suggestion for the future instead of condemning them for the past. For example:

BAD: "Stop f***ing split pushing and group, you idiots. You're throwing the game." GOOD: "We keep getting picked off splitting. We should probably try and group before we throw."

EkkoFroffles6 votes

Hostile seems to be the default mode for much of the League of Legends community.

Gnar starts telling our Lux how he's actually not white I inquire what this is about, since I must've missed what this was in reference to Gnar tells me to "stfu noob," calls me a "*** virus," and tells me post-match to uninstall*

tells jungler in champ select that it's doubtful I'll need help and so he can spend the whole match where he's more needed anyway, by mid, bot, and dragon he rages, telling me not to tell him how to play the game and says that if I wanted to jungle I should've jungled

In other words, good luck getting people to even do as another user here said and phrase things in a more constructive fashion. Even if you do, the chances of them listening are even slimmer.

Kalista spends almost the entire laning phase OOM, spamming rend on minions I suggest that maybe she cut down on her rend usage so she has more mana to fight nothing changes; if anything, she uses rend more to spite me

*Darius gives up first blood to Ekko * we all tell him, nicely at first, to build defense since he's behind he whines about how Ekko is OP, and continues to do so as he builds straight damage and die to Ekko something like 7 more times we slowly escalate our demands, getting fed up with him still, nothing changes and Ekko just about single-handedly wins them the game thanks to his stupidity post-match I look at his build and find he never bought a single defensive item

This is why I tend to just keep quiet now. Either people will throw a fit or they'll ignore my advice. Or both.

steampig1 votes

I played a match yesterday with an azir who said he was going to report me for KSing a single wolf from him. So, yea, I just assume that 99% of players are not worth engaging with in any way. I wait for someone to be genuinely nice before I respond. Otherwise the only comms I do in game are strictly strategic, such as dragon timers, ward locations, or summoner spell/ult uses etc.

InsaneSamurai4 votes

I agree with you completely, but the game is going in the other direction pretty strongly. This idea is kinda the opposite of what Riot has made. The raging players who blame and insult their teammates get ignored, while the victims get punished by the automated system. Riot says the system isn't automated right now, but the only way that is true is if it's being run by people who care about customers even less than their support staff does.

What Khurby says is sadly true and most of the trolls have figured this out. They also know that Riot refuses to figure out how to take pregame logs, so they will constantly troll as hard as they can, saying the most hateful things they can think of. When you get into the game and someone is on tilt due to the horrible(yet ignored by Riot) pregame, the guy who's on tilt gets reported and punished by the troll, his duo partner, and anyone he can convince from the enemy team. The system has been reduced to nothing more than another tool for griefers, and when you point out its flaws to Riot, they just lie about it and swear it's infallable. They don't care that its busted. They seem to actually want this game to become fully populated with trolls, griefers, and raging sociopaths.

Another, somewhat smaller, crowd in this problem area are the players who simply refuse to listen to anyone no matter what. I've been reported in countless games for simply asking people to do things like group and play safe(not being mean, and in some of them I'm trying waaay too hard to be nice to obvious trolls). Some of these kids just instantly gang up on people who type in full sentences and try and make them stop and think about anything. You know what's great about that? All it takes is two of them with this mentality and you can actually get warned or punished for this thanks to the wonderful "non-automated" system.

LGBTCute2 votes

The only upside to all this is that's the "false positives" are coming so fast and furious that the community in general is beginning to realize what is happening. People are posting their reform cards all over Reddit, here, or anywhere they can to show that the automated system is terribly broken, and considers nearly anything a person says to be "negative".

Small consolation for the people who have already been unfairly punished, but word's spreading around that, if you're in Solo Q, just start your games with "/mute all".

There's no reason to use the chatroom now, it's only a risk. And even if you say nothing, there's still a risk of reports and bans anyway.

https://www.reddit.com/r/leagueoflegends/comments/36xcya/banned_for_literally_nothing/

Linthe3 votes

{quoted}

The only upside to all this is that's the "false positives" are coming so fast and furious that the community in general is beginning to realize what is happening. People are posting their reform cards all over Reddit, here, or anywhere they can to show that the automated system is terribly broken, and considers nearly anything a person says to be "negative".

Small consolation for the people who have already been unfairly punished, but word's spreading around that, if you're in Solo Q, just start your games with "/mute all".

There's no reason to use the chatroom now, it's only a risk. And even if you say nothing, there's still a risk of reports and bans anyway.

https://www.reddit.com/r/leagueoflegends/comments/36xcya/banned_for_literally_nothing/

Threatening to report someone IS a reportable offense. I wish Rito would bring back the Tribunal. But for now.. this is it.

Don't threaten to report someone... just report them after the game. (And to be complete... leaver buster handles AFKs anyway.. but report that too if you feel you need to.)

FastAsHeck4 votes

i never flame and i have tried countless times to give advice instead of whining, but lets be real here its the league community we are talking about here there is no way they will listen to you they will just say in all chat "report jungler for flaming me" when you just said "dont push top so hard, i cant gank"

SeargentAnus4 votes

How about instead of saying anything about their play, because I bet they already know exactly what they did wrong, we just leave chat for friendly conversations and team strategy? I don't want to hear anything from anybody about how someone's playing. You can get pissy at people if they're not playing as a team member, but don't get pissy at them for making mechanical mistakes. Mechanical mistakes will always happen, and the player knows they're happening. They're probably noticing mechanical mistakes in your own play, but aren't saying anything to you.

Mylon Requiem4 votes

Request denied. Every single time, without exception, that I attempt to "teach" or "help" another player, they act defensive and impudent.

I'll continue to follow standard procedure: (1) Point out obvious mistake (2) Give solution (3) Mute anyway since teammate refuses to have a meaningful discussion or listen to criticism.

InsaneSamurai1 votes

[{quoted}](name=Mylon Requiem,realm=NA,application-id=cIfEodbz,discussion-id=XLdeadIY,comment-id=0010,timestamp=2015-07-08T08:15:26.341+0000)

Request denied. Every single time, without exception, that I attempt to "teach" or "help" another player, they act defensive and impudent.

I'll continue to follow standard procedure: (1) Point out obvious mistake (2) Give solution (3) Mute anyway since teammate refuses to have a meaningful discussion or listen to criticism.

Yep, this is the community they have made. If you go any farther than that you get grief-reported, which the automated system will warn or punish you for, despite Riot constantly claiming it doesn't work that way. They actually claim that a human is able to properly review all the factors that went into a report within 2 or 3 minutes of a game ending. If a human is doing this, they sure aren't taking their job or the reports very seriously.

It's really sad to watch it slowly descend over years, and now it's just so normal to be a jerk that you're actually at risk of punishment for trying to teach anyone anything or try to get people to be nicer.

Khalibus2 votes

Don't try to teach. There is no reason for it and it does not benefit anyone.

First of all, if you are in the same game, you're almost certainly about the same skill level. If you were significantly better, your MMR would be significantly better and you would be in a different game. It's extremely annoying to be in a game with "that guy" that thinks he's better than everyone else but isn't.

Second, in the two years I have been playing league, I have never witnessed a situation where "coaching" in a game turned the game around. It's pretty obvious why. Everyone wants to call the shots. No one is ever going to assume that someone they don't know has a better plan than theirs. All you are doing is alienating everyone else.

Each player has to decide what the best course of action is. Sometimes the thing you want to do would require assistance from your team (like taking objectives or getting deep vision). A whole lot of the time your teammates will disagree. So you need to decide whether it's worth the additional risk of making the attempt solo, or whether you should just join in on something your teammate(s) are trying to do.

Spending time in chat pointing out mistakes and trying to tell people how to play better is way more likely to tilt a teammate than help you win. Particularly since most people know what went wrong. They made a calculated risk and it didn't pay off. They aren't ignorant of basic game strategies like how to successfully split push, or why chasing past vision is dangerous. Just throw out a ping (one!) indicating what you want to do. Your team will either agree or disagree, but either way, you're going to be better off than if you spent the time pointing out the mistakes of others.

InsaneSamurai2 votes

{quoted}

Don't try to teach. There is no reason for it and it does not benefit anyone.

First of all, if you are in the same game, you're almost certainly about the same skill level. If you were significantly better, your MMR would be significantly better and you would be in a different game. It's extremely annoying to be in a game with "that guy" that thinks he's better than everyone else but isn't.

Second, in the two years I have been playing league, I have never witnessed a situation where "coaching" in a game turned the game around. It's pretty obvious why. Everyone wants to call the shots. No one is ever going to assume that someone they don't know has a better plan than theirs. All you are doing is alienating everyone else.

Each player has to decide what the best course of action is. Sometimes the thing you want to do would require assistance from your team (like taking objectives or getting deep vision). A whole lot of the time your teammates will disagree. So you need to decide whether it's worth the additional risk of making the attempt solo, or whether you should just join in on something your teammate(s) are trying to do.

Spending time in chat pointing out mistakes and trying to tell people how to play better is way more likely to tilt a teammate than help you win. Particularly since most people know what went wrong. They made a calculated risk and it didn't pay off. They aren't ignorant of basic game strategies like how to successfully split push, or why chasing past vision is dangerous. Just throw out a ping (one!) indicating what you want to do. Your team will either agree or disagree, but either way, you're going to be better off than if you spent the time pointing out the mistakes of others.

Well, those things are true, but even if you make sure not to call anyone out or mention any specifics, people will instantly rage more often than not if you ask them to do anything at all. Politely asked for a gank? Rage. Say we should play safe for a while and try to catch up? Rage. Say we should probably group up since the enemy is doing the same? Rage. What's the point of chat even existing if you can't even use it to state facts or completely non-abrasive suggestions?

Also, assuming that someone's MMR is what it should be is alot. The system doesn't track the most important things in the game, so there's no real way for it to be accurate in every case.

Khalibus1 votes

I don't think it's a lot. It doesn't have to be perfectly accurate for my statement to be true. It is accurate enough that someone in your game isn't significantly better than you. 5% or 10% maybe, but that isn't significant enough to put them in a teaching position. It certainly isn't enough such that anyone will recognize that person's "authority". It maybe different if some in bronze queued up with his diamond buddy in normals and you got in on the MMR clusterdoggle that ensued, but those games are pretty rare, and generally diamonds aren't going to try to "teach" you regardless. That particular use of chat seems to be a low elo phenom from what I've seen.

InsaneSamurai2 votes

{quoted}

I don't think it's a lot. It doesn't have to be perfectly accurate for my statement to be true. It is accurate enough that someone in your game isn't significantly better than you. 5% or 10% maybe, but that isn't significant enough to put them in a teaching position. It certainly isn't enough such that anyone will recognize that person's "authority". It maybe different if some in bronze queued up with his diamond buddy in normals and you got in on the MMR clusterdoggle that ensued, but those games are pretty rare, and generally diamonds aren't going to try to "teach" you regardless. That particular use of chat seems to be a low elo phenom from what I've seen.

I'm surprised it seems so good at matchmaking for you, for me it seems like total chaos. I get paired with and against people that are obviously far better or worse at the game than I am on a regular basis. I also am not that great at the game mechanically, so it's not like I think I should be high ranked or whatnot, it's just that the most common random players I see have almost no regard for teamwork whatsoever, and tend to explode if you even nudge them in a direction.

Khalibus2 votes

Regarding normals, which has the largest disparity in MMR: Maybe it's because i'm bad, but i'm usually paired with silvers and golds, with the occasional bronze or plat. I can rarely tell the difference between them, with the exception that sometimes a plat will have noticeably better micro. But they still overextend. They still take bad trades that were obvious to me. They still misjudge their power, tunnel, go for the harder objective over the easier one, or worse, chase an enemy support across the map instead of taking a free objective. So I don't consider them significantly better at the macro game.

They may be significantly better at micro, but that isn't something you can teach mid game. "Hey man you could have won that fight if you had just orb walked better!"

Now I did somehow get into a game yesterday where i was the only non diamond on my team, and the other team was similar. It was very clear in that game that they were better at both micro and macro. It was like playing a different game. But I almost never get that in normals. And obviously in ranked it's only 1 division either way.

Mylon Requiem1 votes

{quoted}

Don't try to teach. There is no reason for it and it does not benefit anyone.

Actually, there is a reason for it. It benefits the recipient should they choose to acknowledge it. There are a variety of reasons you can take someone's advice, especially when you yourself can admit that you don't know (and can't possibly know) everything about the game. I'm personally more than willing to take any advice I can get on any champion or role so long as the person doing it knows more than I do and/or has some semblance of credibility. This person can be less mechanically skilled or less knowledgeable overall than I, but if they play a specific champion or role more than I do, then there's a pretty good possibility they know something I don't that might be useful.

But of course, this would require people to be reasonable, respectful individuals on the internet. And we can't have that now can we.

First of all, if you are in the same game, you're almost certainly about the same skill level. If you were significantly better, your MMR would be significantly better and you would be in a different game. It's extremely annoying to be in a game with "that guy" that thinks he's better than everyone else but isn't.

"... almost certainly about the same skill level" - Nah, I'm pretty sure I'm not considering all of the extra time I spend watching and applying outside information like the competitive scene (LCK & LPL only for me) and solo queue VODs. My MMR isn't "significantly better" due to the simple fact that I barely play ranked. If you don't play ranked you don't rank up, it's a very simple concept.

I'm "that guy" you're referring to because my understanding of macro level play due to having spent hundreds of hours watching the game played by pro players makes me the smartest guy in the room by default. That doesn't mean I'm the best at my champion or role, but I know what needs to get done, and it's certainly difficult to get that done when everyone else on my team who thinks they "know everything and don't need help" refuses to consider that maybe they do in fact need a gameplan.

Second, in the two years I have been playing league, I have never witnessed a situation where "coaching" in a game turned the game around. It's pretty obvious why. Everyone wants to call the shots. No one is ever going to assume that someone they don't know has a better plan than theirs. All you are doing is alienating everyone else.

Oh really? Every single game that I've seen someone on my team step up and make calls (and have their team actually respond to them) is a game that we have managed to turn around and win. The more cohesive you can get people to act versus a group of lone-wolf types, the more easily you can achieve victory.

Spending time in chat pointing out mistakes and trying to tell people how to play better is way more likely to tilt a teammate than help you win. Particularly since most people know what went wrong. They made a calculated risk and it didn't pay off. They aren't ignorant of basic game strategies like how to successfully split push, or why chasing past vision is dangerous. Just throw out a ping (one!) indicating what you want to do. Your team will either agree or disagree, but either way, you're going to be better off than if you spent the time pointing out the mistakes of others.

You're giving people way too much credit in this game. I've played 5's with a bunch of Diamonds (as a Gold player) wherein I'm the most fed person on the team due to my own playmaking and yet when it comes time to group, control the map, take objectives, and make rotations, there seems to be zero understanding whatsoever by anyone on what needs to be accomplished, by whom, and how.

You say "basic game strategies" and yet in my experience it isn't exactly common knowledge. Oh, and don't worry, I ping quite often and for good reason; the response I get is usually questionable.

Eleshakai1 votes

Do not try to teach DURING THE GAME.

People, as a general rule, are not receptive to criticism or learning during high-stress situations. Additionally, people are not receptive to knowledge coming from sources they do not have any previous respect for.

You are an unknown to them. A stranger. If you try to offer a person criticism, even if it IS constructive(which judging by the fact that you're getting chat restrictions according to a previous comment I doubt it is), the odds are they'll mistake it for an attack due to the stress that a competitive situation offers and the fact that they have no previous information about you. You said it yourself "so long as the person doing it knows more than I do" - there's no way to prove that during the stressful environment of a competitive game.

IF you wish to help people learn... wait until after the game. Approach them in private - in a whisper. And ask them politely something along the following 'I play a lot of <role>, I was wondering if you'd be interested in some pointers'. If they're receptive, then talk with them. If not, then just move on. You can't teach someone who isn't willing to learn from you.

Edit: As a followup... the other reason to do it in private is that if you whisper them you're not challenging them in public. You're not tacitly insulting them. If you do it in the game, you're forcing them to admit they aren't knowledgeable, and that's a bitter pill for most people to swallow in front of others.

Mylon Requiem1 votes

I have no vested interest in any one individual's performance outside of the specific game I'm playing with them, so the whole point of "in-game teaching/tips" is to improve their CURRENT gameplay, not their FUTURE gameplay, simply for the sake of victory.

I couldn't care less whether someone actually wants to learn the game or not, people should be willing to do whatever is necessary to win if that is their intent. If you don't want to win ("not caring" about winning equates to not wanting to), then make it clear for others so they don't make the mistake of assuming that it's actually one of your objectives. Personally I think that playing a multiplayer game in which the other players are complete strangers demands that you give attention to the one objective you have every single match: trying to achieve victory as best you can so your presence doesn't ruin the competitive experiences (the chance of success) of others.

"Wait until after the game", you say? Most people, like myself, think of themselves as anonymous and thus for the most part irrelevant to those we interact with only through text-based communication, so the likelihood that someone is going to let me give them tips/advice post-game is just as unlikely as the likelihood they would give such an opportunity during the game. Even if I perform exceptionally well and my credibility seems to be assured based on my performance alone, there's still no guarantee that they'll listen or think I know more than them just because I did well after one game.

In terms of "publicly insulting" someone, I wasn't aware this was something new on the internet, and in the realm of computer gaming, and I think that if you don't have tough skin (the ability to take criticism, trashtalk, and harassment and either not respond in kind childishly or stop playing altogether as a result of frustration), you shouldn't be playing multiplayer games. This coming from a guy who has historically had great difficulty exhibiting exactly what I just said is necessary to properly enjoy your experience playing computer games, and by extension, League of Legends.

Eleshakai1 votes

[{quoted}](name=Mylon Requiem,realm=NA,application-id=cIfEodbz,discussion-id=XLdeadIY,comment-id=001000000000000100000000,timestamp=2015-07-10T03:18:19.915+0000)

I have no vested interest in any one individual's performance outside of the specific game I'm playing with them, so the whole point of "in-game teaching/tips" is to improve their CURRENT gameplay, not their FUTURE gameplay, simply for the sake of victory.

I couldn't care less whether someone actually wants to learn the game or not, people should be willing to do whatever is necessary to win if that is their intent. If you don't want to win ("not caring" about winning equates to not wanting to), then make it clear for others so they don't make the mistake of assuming that it's actually one of your objectives. Personally I think that playing a multiplayer game in which the other players are complete strangers demands that you give attention to the one objective you have every single match: trying to achieve victory as best you can so your presence doesn't ruin the competitive experiences (the chance of success) of others.

"Wait until after the game", you say? Most people, like myself, think of themselves as anonymous and thus for the most part irrelevant to those we interact with only through text-based communication, so the likelihood that someone is going to let me give them tips/advice post-game is just as unlikely as the likelihood they would give such an opportunity during the game. Even if I perform exceptionally well and my credibility seems to be assured based on my performance alone, there's still no guarantee that they'll listen or think I know more than them just because I did well after one game.

In terms of "publicly insulting" someone, I wasn't aware this was something new on the internet, and in the realm of computer gaming, and I think that if you don't have tough skin (the ability to take criticism, trashtalk, and harassment and either not respond in kind childishly or stop playing altogether as a result of frustration), you shouldn't be playing multiplayer games. This coming from a guy who has historically had great difficulty exhibiting exactly what I just said is necessary to properly enjoy your experience playing computer games, and by extension, League of Legends.

You don't understand human psychology at all. And it's going to continue to cause you problems over time. If you don't have any vested interest in other people, then don't try to give them advice at all... because trying to do so during the game is USUALLY a bad idea due to the stressful nature of the situation. People are NOT RECEPTIVE TO IT during the game. It's not a matter of desire, it's a matter of natural tendency.

Mylon Requiem3 votes

Riot seems to be continually sending me mixed messages. On the one hand, they have a game that by design encourages communication and teamwork, and yet I'm consistently given chat restrictions (rather than contacted by someone from their Player Support or Tribunal with my chat logs on hand to manage my alleged "toxic" chat that I'm being reprimanded for). These make it basically impossible for me to use the chat service to be able to over the course of a game relay to my teammates things like flash timings and to clarify my use of pings.

I don't know why I continue to make the mistake of thinking that anyone in this game has any kind of vested interest to improve their game knowledge or think of themselves as a team member rather than an entitled individual whose "feelings" matter more to the game designers than their ability to act cohesively for the sake of victory.

LGBTCute3 votes

Yeah, why yell at them for making mistakes? That doesn't do anything. Instead, just report them for "negative attitude" or "verbal abuse". Then you increase the chance an automated system will ban their account. Works even if they never say a single word in chat!

Lose lane = lose account. The stakes have gone up in season 5.

Surzian16 votes

I completely disagree with reporting unskilled players for anything other than "unskilled player".

You shouldn't lose the ability to play the game if you're not good at it, and this tactic just throws mud in the water.

Personally I think people like you shouldn't be able to report ANYONE, as you just clearly stated how you wrongfully use the automated system.

If people don't listen, use "refusing to communicate with team"

I hope you weren't serious.

InsaneSamurai4 votes

{quoted}

I completely disagree with reporting unskilled players for anything other than "unskilled player".

You shouldn't lose the ability to play the game if you're not good at it, and this tactic just throws mud in the water.

Personally I think people like you shouldn't be able to report ANYONE, as you just clearly stated how you wrongfully use the automated system.

If people don't listen, use "refusing to communicate with team"

I hope you weren't serious.

I think(also hope) that he was just pointing out how people actually use the report feature compared to what it's supposed to be used for.

LGBTCute4 votes

Yeah, I was. Reports are now a weapon in the hands of toxic players, and the automated banning system has already given them the ability to strike out against anyone they want to hurt.

Before this, all they had was words. Now they can cause real monetary damage.

Rueian2 votes

the Unskilled player report is actually just Rage bait.

Phife3 votes

Whats the point of teaching 1 person out of 68 million. seems like a stupid task.

ItsGflow1 votes

So why is flaming them better?

Phife2 votes

Im not saying it is, but im def not gonna sit down and have class while in my game.

I'll say something along the lines of: "yo group up" "stop splitting, cmon" "dont fucking extend so far"

Sure ill curse and look angry but, its to get your attention, not so much as making fun of someone or ridiculing them. Its a ranked competitive environment, expect anger if we're losing, its not bad its just how competitive games are.

Randomonium2 votes

The reward for actually taking time to teach a random stranger is you can turn a losing game around and not lose LP. Seems like an obvious decision to me, even if it doesn't work all the time.

Khalibus2 votes

I have never seen that happen. I have however, quite often, seen the game devolve into a shouting match.

Phife3 votes

this

Randomonium2 votes

Sounds like you aren't doing it right. I've come from behind in plenty of games giving people advice.

Khalibus1 votes

First, I am VERY skeptical that your "plenty of times" is a very high percentage. Second, I would suggest that when it does happen, it's probably correlation without causation.

Randomonium1 votes

I haven't gotten flamed for helping people in months. Honestly, I can't remember the last time I did get flamed for helping people.

If you look at my match history I consistently win games when my team is behind the whole game. I don't win all of them but a good percentage of my wins are come from behind.

Phife1 votes

No one wants to be taught in the middle of the game, more than likely that guy you're trying to teach will eventually troll the shit out of you and afk or just "idc its just a game" -that guy with 15 deaths.

If you try and say some smart smirky comment about that then you've obviously not played this game long enough to know that this shit happens.

Randomonium3 votes

Maybe some snotty kids don't, but most reasonable people respond pretty well if you're positive. Any time my team gets a kill I say "gj" and I'm constantly trying to help others. By setting that tone people usually listen when I say something like "hey top laner, you're two levels behind, don't engage on him unless I'm there to help you."

If you have problems getting people to listen to you then that's a sign you aren't doing it right. You have to be clever with how you criticize people and turn a negative into a positive.

Khalibus1 votes

Or just don't criticize people because it's pointless.

Delimon0071 votes

{quoted}

Maybe some snotty kids don't, but most reasonable people respond pretty well if you're positive. Any time my team gets a kill I say "gj" and I'm constantly trying to help others. By setting that tone people usually listen when I say something like "hey top laner, you're two levels behind, don't engage on him unless I'm there to help you."

If you have problems getting people to listen to you then that's a sign you aren't doing it right. You have to be clever with how you criticize people and turn a negative into a positive.

^

Rueian3 votes

During the game is not the time for pointers

Daxterr2 votes

What you can attack your teammates in this game? Tell me how Shaco

arcinex2 votes

That player isn't just as bad. It's frustrating to teach someone the game especially if it's in a ranked game. It's pointless. If you suck at the game you should be told so. Just like how parents lecture their kids for bad grades.

inb4 stupid responses

Khalibus1 votes

If you're matched with someone who sucks at the game, you also suck at the game.

arcinex2 votes

{quoted}

If you're matched with someone who sucks at the game, you also suck at the game.

This comment deserves endless downvotes.

With your logic, if you're matched with an afk'er or troll that makes you an afker/troll. Idiot.

Khalibus1 votes

That's what you call a false equivalence. My statement is backed up by the MMR system. Your statement is nonsense.

ZenBudS2 votes

Listen, i agree with you. When a teammate is new I do try to help. But often times trying to help ignorant people only gets you called a pussy or worse. they tell you to mind your business. How am i suppose to mind my business when u just stole half of my first jungle camp because your so dumb you dont know how to leash. Then you come at me telling me to shuttup when all i am doing is trying to tell you the proper way to leash... believe you me, it is not just the people that bitch about you that are to blame. YOU NOOBS SUCK TOO. You need to understand when you are new, most of the time your in the wrong and talking back to intelligent players with experience is usually the cause for lost games and raging. I have been recently banned because i ragd at a new person that only wanted to troll me after completely screwing me over all match. Riots new system for banning doesnt look into who was actually to blame they just ban you. So fair warning when dealing with new people. If you give them advice most of them rage at you, act like they know more then you, then report you and get you banned for calling them idiots. JUST SAYIN DUDE. imagin if you were better and your teammates kept screwin you over and not even apologizing or trying to get better... annoying right...

Randomonium2 votes

Anyone who agrees with OP feel free to hit me up, I'll do anything to get away from toxic players.

Krigjer2 votes

It's hilarious how many people seem to think that yelling at and berating teammates will somehow help them.

Here's a hint: that Lee Sin jungle diving top turret at five minutes and dying probably KNOWS they made a mistake. You complaining about it for the remainder of the game does nothing to help.

TwitchInMyPants1 votes

Welcome to summer vacation where hostility in a team game over inconsequential matches is common.

Phife1 votes

its a compteitive game, get real... people get angry when their rank is on the line.

TwitchInMyPants2 votes

{quoted}

its a compteitive game, get real... people get angry when their rank is on the line.

So is Pokemon and most of that rage isn't even in ranked lol. I mean even in ranked its 12 LP on average you're fighting for, that's horrendously insignificant in the long run and its not worth starting arguments over... especially when that makes the LP harder to earn due to lack of communication. Like really is it worth trying to ruin someone else's day just because you're salty you won't advance in your division temporarily when you don't even have a stream or any form of profit from the game in general? Pros have the most to lose and they typically give 0 fucks.

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