Who downvotes Sated Devourer threads?

bad manner kid··5 votes·521 views

It's unhealthy and broken. Mind blowing why it wasn't disabled after one week.

Maybe it doesn't fit into the LCS criteria of "OP" because junglers in the LCS are much more active in team objectives, but in yolo Q it out performs just about every other jungle option and launches junglers ahead of solo laners in damage output.

I'm guessing theres some people out there playing SD on oddball beneficiaries that don't see how broken Kayle, Shyvana, Yi, Warwick etc. can become.

10 Comments

Sakura Mirage2 votes

Devour has significant counterplay if you do not know how to take an advantage 5v4 for 20-30 mins you should lose the game, and if you think devour is unhealthy and broken we still have kalista. Devour was picked what 1/60 games in competitive? So there is no means to nerf it.

bad manner kid1 votes

{quoted}

Devour has significant counterplay if you do not know how to take an advantage 5v4 for 20-30 mins you should lose the game, and if you think devour is unhealthy and broken we still have kalista. Devour was picked what 1/60 games in competitive? So there is no means to nerf it.

20-30 minutes? People don't brainlessly rush the jungle to finish stacks asap.

The item itself is awesome for many champions that benefit from stacking effects due to attack speed. It's pretty common for a SD jungler to finish it around 20minutes and still have a lane presence.

Sakura Mirage1 votes

Alright her we go again what does a yi shv Warwick pre 6 gank do it is almost as embarrassing seeing a volibear drive by your lane not to hit you once and then there is rek sai gragas elise lee the list goes on that will buttfuck you and take a flash with you.

Zone of Endless1 votes

[{quoted}](name=All Chat Referee,realm=NA,application-id=3ErqAdtq,discussion-id=yN4Yeql7,comment-id=00010000,timestamp=2015-08-12T00:02:09.013+0000)

20-30 minutes? People don't brainlessly rush the jungle to finish stacks asap.

The item itself is awesome for many champions that benefit from stacking effects due to attack speed. It's pretty common for a SD jungler to finish it around 20minutes and still have a lane presence.

I have not seen a sated jungler get it by 20 minutes while having lane presence unless my team was retarded as shit and just die to every devourer jgler gank/give drag for free. Most sated devourer jungler have shit gank pattern and most of the time will afk farm unless they see a really good opportunity to gank and hope that the gank go well.

Putting pressure early will force him to get out of jungle to put pressure or risk his lane losing. When you have a losing lane as devourer jgler is suck because most of the time you won't get camp for stacks. It's either your team farming your jungle or the enemy stealing your jungle.

MarkedOfKane1 votes

It should just be removed and the old one should be brought back. Maybe with easier ways of stacking it.

Warwick can just oneshot an adc with his ult and it cant be cleansed.

TheTwerkinator1 votes

{quoted}

It should just be removed and the old one should be brought back. Maybe with easier ways of stacking it.

Warwick can just oneshot an adc with his ult and it cant be cleansed.

I believe QSS gets rid of his ult. Not entirely sure, but I know it gets rid of some things cleanse doesn't

MarkedOfKane1 votes

{quoted}

I believe QSS gets rid of his ult. Not entirely sure, but I know it gets rid of some things cleanse doesn't

It lets the champion move around but they still take his damage

redniwediS1 votes

It depends on the thread, however if I feel the writer of the thread is just there to complain, vent, or join in on a circle jerk I'll gladly downvote despite any valid points they bring up.

Threads that actively support discussion, rather than crushing any opposing view with either excessive use of absolutes or insults, will get my upvote regardless of the position they take on an issue.

bad manner kid1 votes

Unique – Quicksilver: Removes all debuffs from your champion.

Cleanse Effect Removes all disables (excluding Suppression) and summoner spells debuffs affecting your champion and grants 65% crowd control reduction for 3 seconds.

Not that Riot would ever put anything useful in tooltips, but there you go.

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