Cool Elise is popular again
Long ranged execute ganks
Dodge anything with rappel
Tanky enough to be an engager
Strong duellist
Thanks Riot, 2 years in the LCS wasn't enough
Long ranged execute ganks
Dodge anything with rappel
Tanky enough to be an engager
Strong duellist
Thanks Riot, 2 years in the LCS wasn't enough
Well, she needed buffs. But the stun buff was just idiotic.
However, calling BS on "tanky", if you want to have her do actual damage she's squishy as hell until her third or fourth item.
She needs a powerful stun to be relevant late game as a tank, but making it so powerful with just one point makes her early game too overbearing. Early game she can clear camps fairly quickly, comes out of the jungle with good mana/health because of her sustain, can gank reasonably well, and can out-duel other junglers and some laners. I think that the stun buff made her ganks and dueling a little too good, but they need to find a way to nerf her that only hurts one of those because as an early game champ she needs more strengths than weaknesses early game without having zero weaknesses like she has right now.
Personally I think a good way to go with her that would make her more unique is to nerf her stun at early levels (keep the duration at max rank), and improve her Rappel speed and responsiveness. This would hopefully make her dueling less powerful since she can no longer chunk half your health for free while you're stunned, but will keep her ganks the same because she will be able to rappel on top of her target easier/faster.
That 1 sec stun really hurt Elise. The buff allowed her to rank up her damaging abilities early so she could be that early monster that she was supposed to be. The spider buff is just an unnecessary sweet bonus becuase it just gives her faster clear and sustain, your spider babies die very quickly anyways from cc and minions.
Elise does have counterplay tho. She is fairly squishy but does so much damage that's why she is great at ganking and pretty low on teamfights. She offers only a stun and exploding spider waveclear. She has no game changing ult unlike gragas or ekko. Her utility abilities have fairly long CDs. She can only rappel on top of enemies which made her predictable. She does most of her damage in close range which gives her a choice to go in or not, one wrong move could get her cced then die. Her ult is 5 seconds which is frustrating.
All of her weaknesses make her weak later in the game, especially in teamfights, but not early on. She excels at 1v1- 3v3 fighting and right now she has literally everything a jungler could possibly want early game, which makes her very difficult to stop.
Don't blame them, part of the community wanted her to be buffed, now those who didn't want to deal with her are forced to.
People are upvoting this post acknowledging how OP she currently is and downvoting mine. Makes perfect sense. Anyways, I upvote this post. Riot just hasn't a clue what small buffs/nerfs are. Everything they do in terms of balance is 0 to 60.
If shes op than what are the champions who have a better win rate than her? balanced? lol
If you want nerfs she isn't the first in line.
Win rates are hardly ever the full story bruh. I can say with confidence that she is one of the 1st currently in line for one. Are you an elise player or have you just not experienced her penetrating ur butt yet?
Its part of the story, tell me what is YOUR reasons to consider her op?
From the Post.
Long ranged execute ganks
Dodge anything with rappel (FYI doesn't dodge everything, dots and tethers still apply.)
~~ Tanky~~( she isn't tanky.) enough to be an engager.
Strong duelist
3 of 4 reasons,
everyone knows about nidalee ,
3 of 4 reasons ,
3 of 4 reasons ,
3 of 4 reasons ,
3 of 4 reasons ,
3 of 4 reasons ,
3 of 4 reasons ,
3 of 4 reasons ,
3 of 4 reasons.
All of these junglers have the strengths, but they don't have rappel or it would have been 4 out of 4.
what about this guy's turret diving? 
Riot just can't figure how to balance the spider lady. Over-bearing nerfs incoming...
It's always nice to see champions that have been neglected being relevant again.
"Relevant?" Yes. "OP?" No. I know this because finally one of the champions I have always loved to play (shy) is now considered OP w/ the sated devourer. Now I can't even play her since she's banned 24/7. Same thing is going to happen to Elise. I know I'm banning her every game until riot gets it together.
I'd rather know that I got outplayed because a dude landed his stun on me rather than the other guy who runs at my face, is mega tanky, and just right clicks me to death. And this isn't just shyvana, most of the sateds bar Yi are totally toxic
She doesn't have to land her stun if she's walking around in your jg. Even if you're healthy, she'll just spider jump you and aa till you're dead.
Im no balance expert but I feel like if they just reverted the change to her stun she would be fine.
Otherwise if they want her to be an early game champ, lower her scaling and increase base damage, or if they want her to scale better, do the opposite and give spiderlings better scaling health, either way, I'm not sure she will ever be considered healthy with her current incarnation.
Who doesn't enjoy being towerdived by her every 2 mins and see her get away with 2 hp every time. Nice champ imo.
Elise is cool so it's good if she's played