Fizz proposition for his E

L0ve Is Blue··1 votes·344 views

Fizz's E, probably one of the most hated abilities in league of legends, is a problem if you ask me. Here is what ONE spell brings to fizz:

-untargetable for 0.75 -AOE damage+slow -Possibility to dash twice AND deal damage on the second dash

  • 270 + 75% AP magic
  • Goes through walls

I think the spell should look like that: fizz can either be untargetable OR deal damage. Its all in or all out. Not a little of both. Make the second jump slow and have a little more AOE radius, but remove the damage and slow for using it as a defensive spell. Yes, it's ok to have flexible abilities, but having too much on one skill is just unhealthy. The only ability to have a stasis+damage+slow is Lissandra'S ULTIMATE on a 130/105/80 seconds while fizz can use his E every 4 seconds or so.

1 Comments

Mecha MaIphite3 votes

Lissandra R can't be compared to Fizz E. Not only because they are two champions with their power invested in different parts of their kits, Lissandra R is clearly much stronger.

She has the option of casting it on herself, which gives her stasis, creates a large AoE (significantly larger than Fizz E radius), and damages enemies while healing herself. It's also more flexible, because she can use it to stun an enemy, while creating the same AoE damage/slow field.

If you still aren't convinced, imagine Lissandra R was a basic ability with a cooldown as short as Fizz E. Suddenly, the disparity becomes much more noticeable.

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