That Jinx nerf.....damn
I mean I've always kind of thought her attack speed was overkill, but nearly halving her attack speed boost at max rank seems a bit harsh.
I mean I've always kind of thought her attack speed was overkill, but nearly halving her attack speed boost at max rank seems a bit harsh.
You do know that it is now raised by her level too....right?
As said here: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/plzwzc6G-jinx-nerfs-incoming-context
TLDR, minigun AS will be the same @ lvl 1, down 20-35% between lvls 5-12, break even @ lvl 16 and be up 10% @ lvl 18
Ok, weird that they are targeting her early game though.
Well it is because even at low level, she destroy towers so quickly. That what the change is trying to stop.
Because its her supposed low point.
Except its not her low point at all.
Ok, weird that they are targeting her early game though.
yeah, riot kinda decided that a Hyper carry shouldn't snowball as heavily as she does.
Isn't the reason she's picked at the competitive level because she can obliterate towers really early though?
Main issues with marksman is usually their early is to strong for being able to always, 100% guarantee turn into a monster late.
She also has an insanely easy early game while being a strong hyper carry late game. Jinx had the lowest pick rate but the highest win rate of all the adc's a few patches ago.
I guess the principle is that she should lose lane to adc's like
and
who have good early game damage. But recently she's been capable of out bullying those adc's.
Totally deserved