played 3 games today................
all 3 games were a one sided slaughter. Including this 21-1 score at the 14 minute mark. Greatest match making system ever.
Amazing job.
all 3 games were a one sided slaughter. Including this 21-1 score at the 14 minute mark. Greatest match making system ever.
Amazing job.
Feels bad man.
Part of me wants to say: "Sometimes you just get some shitty luck - can't win them all!"
But the other part of we wants to say: "Riot should expose MMRs so the system can be properly scrutinized and criticized. If the matchmaking system can be abused by making MMR visible, it's not a good enough system."
they dont want people to flame over MMR. believe it or not. in Overwatch I hear friends complain constantly because they can see current rank and level of the player.
pop into discord
"For fucks sake this idiot is fucking silver. GG"
and then i proceed to hear them typing and i can only assume flaming the guy for being lower rank than them.
This is why riot isnt releasing this information.
You can see current rank on op.gg as it is. I don't see how seeing MMR will be any worse. If one team's MMR is higher than another team's by a noticeably high amount, or if a team's MMR spread is incredibly wide, then the matchmaking system is broken.
I could see widely varying MMRs appearing with duo/flex, but that would easily be settled with showing in-game who is premade (as overwatch does).
Even so, I really don't think preventing a little flame is worth having a potentially broken or outdated ranking system.
Happens some days sadly. I've gone on 10+ game losing sprees where every game has been an absolute disaster in some way or another, and likewise gone on massive winning sprees where the opposite has happened...
Just hang in there, the streak always turns around eventually if you keep at it. (Assuming you're at or below your appropriate MMR of course)