Splitpushing Easier than ever
Perhaps this issue will either be fixed in a patch or players of new and old will learn to acclimate to it. I feel about 70% of the games I've lost especially when my team had it rolling early was due to the splitpush response of the enemy laner. Usually a Top laner who had a sub par laning phase to say the least. They end up becoming relevant again in a matter of moments and if left alone will outscale everyone on the entire map. Now I don't have too much of an issue with the latter, because if you're able to pull off that much split push with no attention at all and a "great" escape then I suppose kudos.
However I do feel that the ability to easily split push into tier 3 turrets very early into the game as easily as it is now is rather off. Again every possible strategy should be given it's time of day but the turrets seem extra squishy. Maybe this is what Riot intended and so maybe Top Laners will shift to Devout split pushers whether they win or fail their lane. Though the fact still remains these turrets allow it too easily and are very underwhelming.
Something I thought riot felt needed to be changed, but apparently wasnt executed as well? Well in closing I advise any players out there to stop playing like it's season 4, deny the split push as much as possible and do something with your leads, because if you do not you've given a major advantage to the enemy team.