Could we please buff Kalista?
Honestly Kalista is pretty bad right now, I only play her because every Ezreal/Lucian player think they are suddenly a main and are gods, and in the off chance I get a good team comp it's doable to be useful. Even so however jesus christ this champion literately has no identity. It's no longer it's former self (its not a bully early game), unless you get massively fed by some stroke of luck or misplay you arent that strong come mid game compared to the other adc's and you fall off late, even to a stupid lucian who goes that broken Yomou/Black cleaver build which keeps him strong since the first component.
Main Issues with this champ:
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Cannot bully early due to no strong point in her kit- Her W passive was gutted so she cannot win bot lane trades as hard as she once did, she has a lot less base attack speed now even with the change to her W to give her more of it when near her support it doesnt make up for the W passive loss. The changes to her rend a while back really punishes SKILLED Kalista players who could rend reset frequently in lane with one or two minions and harrass an enemy ad. You can't continue to try to bully like that because your mana pool just evaporates. Her Ultimate is her only saving grace but at that point it's a toss up depending on the matchup and your support. Waiting until your level 6 isnt even the definition of lane bully since most dominate much earlier.
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Itemization is far too weak Kalista is supposed to be this early game bully with the mid game being her strongest point yes? So then why is BOTRK which is a very niche item so hard to feel good early in the game? It's ok for late game hyper carries that go IE to get this massive power spike when they hit B.F sword and a zeal, but Kalista a mid game carry isnt even hitting a spike until she has both BOTRK AND Runnans? For christs sake B.F is less gold than Bilge and give better combat effectiveness for the cost early game. RIOT PLEASE REALLY THINK ABOUT THIS! HOW DOES THIS MAKE ANY SENSE?!
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Has a very small window to be effective- Due to both her itemization being crap and her kit being nerfed to the ground for what I could only suspect the main reason being Competitive play "dominance" (she was strong but not pushing out other AD's if you actually watched all the regions and solo queue); you can only really hope to be any good in the mid game, mind you which is a very short window. Give or take 10-15 minutes to try to use the "power" kalista has relative to the enemy adc's potential to just outscale with raw crit/damage in the build and tanks who could just soak up everything you dish out which would turn on easily around 25-30 min into the game. It's ridiculously hard to win within these parameters if you cannot snowball early due to simply being weak in both kit and items.
To those who read and hopefully Riot more importantly. Make this champion an early game bully/ mid game monster once more. It's understandable why you nerfed her, she was pretty consistent in almost any bot lane matchup. I get it you ddnt want a jack of all, master of all adc in the meta. You wanted to expose a weaknesses, but to do so you indeed create one an unnecessary one; why which simply to make her a second rate ADC. Bad damage, bad build path, no hope to snowball in an even matchup. It's really frustrating and it needs to be addressed. A lot of the other AD's who thrive only do so large in part due to the major polarity in the strength of ADC itemization. AD's who build Reaver and Cleaver are the most dominant because the items themselves give way too much. Iceborn gauntlet is beyond broken and you still havent nerfed it, you havent made cleaver/yomous an item that lucian doesnt want to build or at the very least shouldnt be able to abuse in the way he does, and for god only knows why, you havent reduced the price of BOTRK or at the very least buffed cutlass so that it's worth the 1650 (or 1550 soon to be) you spend on it. Buff this champion, in your most recent video you praised champs like lucian and ezreal for being fun and I think a lot of people found Kalista fun. Most people dont play her because you gutted her. Undo this and at least let Skilled kalista players assert dominance in lane once more.
changes were buff to her.
The problem is not in Kalista being strong botlane vs other ADCs and supports.
She is toxic to play against later in the game as melee champion.
Only
can reliably catch and kill her.

will instantly shut down any hopes she has of kiting. Soft CC hurts her like no other, you slow her shes dead. Runnans lost attack speed for 30% crit, which I admit was nice however it doesnt make her into a hyper carry late game. Her autos still do 90% of your base AD, you still heavily rely on a lot of rend stacks to take down tanks/carries and so by definition you fall off late. Toxic to play against as a melee champion? What ADC who isnt immobile isnt annoying for a melee?
etc.


