Forward momentum should still be a thing
So I just got out of a game where I was
and the enemy team had a
.
One thing that bothers me about Veigar is that if he drops his wall around me, I have no escape except for my flash.
Thing is, I was still able to move, so I tried netting (E) passed the walls, knowing I would be stunned, I assumed the net would send me far enough to avoid his Dark Matter (W) but be stunned. Alive, but stunned. At least that was the plan.
The moment I shot off my E, I immediately stopped dead in my tracks. This is ridiculous. I should still be pelted backwards because of my ability. That's like, my only option against getting walled in by Veigar, I have no real alternative (With burned flash). The moment I'm stunned, I'm basically dead. His Wall is on a 14 second cooldown. My flash is on a 300 second cooldown.
Thoughts?
Rappel (spider E)
Deceive
Crowstorm
Shunpo
Riftwalk
Alpha Strike (he blinks AND becomes untargetable)
Cutthroat
Living Shadow (the swap portion)
Last Breath (Yep he BLINKS to the knocked up target champion)
Chronobreak
Arcane Shift
Playful Trickster
Fate's Call
Glacial Path
Unstoppable Force
Twisted Advance (?)
Grand Skyfall (If you REALLY want to use your ult to get out.) :/
Void Rush
Abyssal Voyage (Again, kind of a wasted ult)
Destiny
Hyper-Kinetic Position Reverser
Assault and Battery
Infinite Duress