Schrodingers meta.

Mos Deadly98··2 votes·294 views

Tanks are overpowered. Everyone is doing too much damage. Tanks are doing too much with pure tank items. Every pick is useless and broken until you get into game.

This meta is Schrodinger meta. Theres too much damage or not enough to kill tanks all at the same time.

Edit: im joking this is what the community is saying,

8 Comments

PopcornBunni3 votes

Tanks are really, really awful. The only reason tanks have an overall increase in winrate this preseason is because no one is playing them.

Because people are running full-damage comps without peel, the teams which have peel in them will win more.

It would be the same if for whatever reason no one played ADCs. Teams that decided to play them and thus have better objective control would beat teams without and ADC winrates would all get boosted, even on the shitiest of marksmen.

People are already shifting focus and ensuring at least one tank to peel per game, and it's showing by the winrate of all but the most broken tanks plummeting.

Realistically, tanks SHOULD have a higher winrate than their counterparts, or at least they should be expected to, because the role of a damage-soaker in some form is vital for a well-rounded team composition.

The true statement here is that there is too much damage early. Even pure tanks have nothing viable for the early game, since the extra armor or MR from the same slot as Conditioning are worth much, much less early on, when health is the more important defensive stat. Tanks lose lane to damn near everything else because they get bullied out from the start. They just win the overall games more because they have a better contribution to their team. It's a situation of losing the battle winning the war.

As soon as tank junglers and/or supports become the common trend, tanks top will lose out even more on win%, since they'll end up behind in their lane, and only contribute as much as the enemy support or jungler in team fights later, while the enemy team will have a cs-filled Illaoi Fiora Jax Jayce Gnar Teemo Darius or literally any non-tank toplaner contributing more than a tank can.

Just look at some generic picks in the roles and how they relate to fight contribution

Riven vs Poppy Amumu vs Hecarim Talon vs Taliyah Sivir vs Ashe Janna vs Sona

Both teams have one tank, but look at the difference between Riven bullying Poppy and getting the yordle behind, vs two junglers staying relatively close in level, while the rest of the teams are also similar, or hell, imagine that poppy's botlane is up a kill or two.

Now fastforward the game into a teamfight with a level 14 Riven, level 13 Amumu, level 12 Poppy, and level 13 Hecarim and think of how that level difference between the tanks and the damage-dealing comboers will relate to a fight.

It doesn't look good for tanks top as soon as the enemy team has a tank in literally any other role, because tanks are complete dog shit early with the runes while damage champs get more than 100 gold extra worth of their offensive stat over Resolve's granted health. So tanks will lose lane, and unless the enemy team has no tank of their own (which is a much more common occurrence in preseason), contribute less overall.

Mos Deadly982 votes

I highly encourage you to try amumu top. He is (imo) the best top laner in the game by far. He has no counterplay and can be used to do every top lane strategy. Just remember to trade with w and e and only use q to ensure a kill and youll win pretty much every lane. Just remember to not 1v2 before you get 6+item 1054 item 1001 item 3751item 2033

PopcornBunni1 votes

[{quoted}](name=Mos Deadly98,realm=NA,application-id=3ErqAdtq,discussion-id=xq3N6EEV,comment-id=00020000,timestamp=2017-12-18T01:29:31.274+0000)

I highly encourage you to try amumu top. He is (imo) the best top laner in the game by far. He has no counterplay and can be used to do every top lane strategy. Just remember to trade with w and e and only use q to ensure a kill and youll win pretty much every lane. Just remember to not 1v2 before you get 6+item 1054 item 1001 item 3751item 2033

Haven't tried him top but even then, imagine the characters were reversed, with top lane even having one of the more broken tanks Ornn Maokai and Poppy being on the opposing jungle.

Mao might could do enough later even when behind because of his obnoxious heals, but even a good tank top will find it harder to contribute to fights than a higher-level tank jungle unless they can out-obnoxious their lane opponent, which is why when tanks actually win in their solo lane it's always ALWAYS from something obnoxiously broken about them.

There's a reason mao and ornn are brought up when it comes to annoying tanks, and why Sejuani Zac Rammus were talked about with such frustration after the tank update last year. They're overtuned to hell and is has nothing to do with tanks as a whole, because the class by and large was gutted through the tank update's item changes, and the items introduced in it don't provide much for the class (Name a single other tank besides Chogath that regularly uses item 3193 ). Runes Reforged was just rubbing salt in the wound removing options to focus on a big chunk of armor/Mr early, and removing several contributing defensive masteries so Yorick and Trundle can take towers even faster with Demolish.

Escheton1 votes

Chogath, Ornn and Maokai maybe. Every other tank is getting shredded by ranged toplaners and bruisers like Fiora. And those 3 champions are notably the most faceroll and least fun to actually play.

Mos Deadly981 votes

I mean... Yeah those are the strongest tanks -Amumu . Much like how ezreal is the exception to the "top laners have the highest winrate" rule. Either way i dont care since the game is more balanced than ever before rn. If you play well you will win. If you are playing a late game comp and you outscale the enemy team you win. This is whats supposed to happen.

70815577DEL11 votes

{quoted}

Chogath, Ornn and Maokai maybe. Every other tank is getting shredded by ranged toplaners and bruisers like Fiora. And those 3 champions are notably the most faceroll and least fun to actually play.

Played against a Pure tank SIon doing insane damage while being unkillable.

rawiazam11 votes

i think noone acually read his last sentence which is pretty true

PopcornBunni1 votes

{quoted}

i think noone acually read his last sentence which is pretty true

Not the point because "the community" is not one person. No one is saying simultaneously that tanks are too tanky and damage is too high. The damage remark is the one that is more common because it holds up more to scrutiny through in-game experience. Tanks being strong, however, is more reflective of their role at a macro level, which is why most people don't complain about them, because they feel like completely worthless unusable shit moment-to-moment, especially early, which is bad because there isn't much game AFTER early, so the only thing they can do is be a human shield for the adc at 12 minutes in when inhibitors are nearly fell.

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