So how hard will Kat's current PBE nerfs hit her?
Be advised: Please If I'm misinformed, incorrect, or outright wrong about anything I've posted please let me know! I'm also well aware of the fact that PBE changes are subject to change! And no, I don't have statistical data and all of that in this post, I simply wish to form a discussion. My dedication to this game is absoultely not on that level after 5 years of play so don't expect a wall of numbers and formulas and fuck math! >:(
**TLDR**
I'm just curious as to whether or not the current _nerfs_ to her dagger pickup damage will be enough to essentially gut her. At least with _my own personal experiences_ with her; I've come to my own conclusion that, considering her kit revolves around killing champions and her reset mechanic, if she isn't _capable_ of dealing enough damage to quickly kill her target and **utilize** her passive she's essentially unplayable.... right? Forgive me if I begin to rant!
Following that logic, wouldn't "gutting" her main source of burst (_correct me if I'm wrong_: she NEEDS to be able burst down High Priority Targets. When I say "be able" I literally mean capable at full build/with a lead/same ground) render her broken (**dysfunctional?**) Doesn't  actually perform better as an overall assassin? He's able to burst carries and HVTs bother faster and more reliably correct? I don't have too much experience with talon so he may be a bad comparison.
This is mainly directed towards experienced  _players so please inform me if I'm wrong_!
From what I gathered from the current nerf reasoning from Meddler(?), she's performing too well across ranks, even with players with a couple hundred games with her. Not that I really study that kind of thing relating to this game.
It seems like you should be punished for allowing katarina to actually hit you with her dagger spin's damage considering the medium range, and the 2-3.5 seconds that you, the player, have to react to:
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The medium range of
's Q -
Katarina's Q cast animation
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Katarina's dagger - Bouncing between targets --------------------------------------- Flying into the air --------------------------------------- Landing And her following up with combo. Plenty of time to dash, cc her,
, literally walk away from her main source of damage, burst/kite her, and the list goes on. If they are going to nerf her kit personally I don't believe that Riot should not be nerfing the part of it that has, oftentimes, so much frustratingly present counterplay to it. If a player actually allows themselves to be hit by that, then personally they deserve to be hit by all of that damage. My mentality may stem from me being a Dark Souls/Bloodborne/Nioh player. The games, like her kit, are difficult but fair to play against!For my own credebility if it "helps" : I'm a pretty hardcore main (I think I've got about 700 - 1000 games on her now) although lately I've been TRYING to get better with other champions, and my KDAs with her have generally been above average (95% of the time) although my winrate with her isn't anything phenomenal (58% last time i checked), with my cs being pretty OK for someone in my division. This probably does't even make me credible but I'm putting it out there. Look me up on op.gg >:(
Before anyone jumps on me, I've actually played in quite a few Gold+ games (highest I've played in was a couple Platinum games) and performed the same as I usually do. Frankly I've always been too lazy to actually play ranked because, simply put, I have other games I would rather play and realistically I'm kinda meh about the whole meh thing I just enjoy the challenge that playing with high skill level players offers. (Honestly try me! I'd appreciate an invite to a gold+ game!) I'm TRYING to play ranked again this season, but I'm expecting that to fall off again once I pick up Monster Hunter World on thursday night. [katarina-love]
. This is all because people stand in the middle of her double daggers, not respecting the damage and then when they get killed, complain ''No skill/brain dead champ'' ''Rito plz nerf''.