Can we PLEASE get f'ing bans in ARURF next cycle?

AMADEUSdotEXE··54 votes·16,349 views

There's some grade AA bullshit that people just dont want to deal with because the game mod becomes unfun and at times basically unplayable and uninteractive. If you don't ban (insert champ) its your fault but I'm pretty sure noone is fine with leaving whether or not theyre going to fight a team with vld, malz, fiz, yi, and something else annoying in URF to RNG. If I'm going to get fucked I'd like to at least have some control over how and how hard. Or at the bare minimum disable some of them. Sona is still disabled to my knowledge so I'm not seeingt the issue with re-disabling select champs at least. Or give each team 1 ban. something.

Like you'll see 1 or 2 champions on the enemy team and just be like should i dc? Fuck i hope he/she doesn't go to the same lane as me. And then your lanes will feed those champs and you really can't even get mad at them about it... What do you expect a jinx/cait bot to do against malz/yi bot? You basically pray they win pre six. After that I'd be shocked if they left their turret.

54 Comments

Shonjl35 votes

Ill say this like I've said forever.

Easy fix for both Aram and arurf is making it fucking random. Stop this pussyfooting and make all 140 some champs available. Problem solved. No seeing fizz every 2 games.

We have banning system. Why is it not in?

Those two would go a long way. But never will happen since Rito.

Cait Main2 votes

Arurf feels so lame to me cause I don't give a shit who im playing against. I just want to play my champions that I like. I don't care how OP Garen is or Fizz cause i don't want to play those champions. I love playing random shit like Caitlyn in Urf but Riot told me that I can't cause having the ability to choose is too much I suppose.

Oleandervine2 votes

You are one in a million though. The other 999999 people think it'll be cool to spam edgelords like Jax, Fiddlesticks, and Veigar.

NaturesMayhem7 votes

My biggest issue is that ARURF does not seem to actually be AR. I played a good 20-30 games and I never saw a Volibear, Pyke, Quinn, Draven, and so on. Yet I've played against Jax and Veigar at least 10 times. And yeah it could just be players re-rolling to not get those champs, but out of 20 games I didn't see these champions ever appear in my team's rolls or mine. It seems as if they're pushing the odds for certain champions, usually mages and assassins higher, while bumping down champions that wouldn't be as broken. I want the old URF, I won't to be able to pickup silly champions and use silly builds rather than getting dicked by this rng every other game.

FutureCreator2 votes

I'm pretty sure someone from Riot said in a post that they had added a filter that makes more popular champs more common. Not 100% on that though.

Dabrick011 votes

You are correct. It is a supposed to "allow people to have a chance to pick the more popular champs without having them banned or instalocked" But then my friend gets Talon twice in a row and carries.

hhaavviikk6 votes

32 games played, top 5 champions most seen:

#1 Blitzcrank 8 #2 Jinx 7 #3 Kayn 6 #4 Master Yi 6 #5 Jayce 6

after that follows: Rammus 5 Teemo 5 Morgana 5 Xayah 5 Garen 5 Janna 5 Nidalee 5 Fizz 5 Malphite 5

and then champions seen 4 times or less

edit; got 119 champions listed so far so quite a few missing still

edit 2; wut I list facts and I get downvoted

Heriba1 votes

i dont see instawin veigar here (i got him 6 times in the last 15 games and always in the enemy team)

Daddy Ants3 votes

Fiddlesticks Garen Jax Fizz Maokai Varus Jayce Veigar Taric Malphite Karthus Kassadin

There's your URF OP's

RocketRelm22 votes

lists URF OPs doesn't list Fiora

Yeah okay.

Cunky4 votes

{quoted}

Fiddlesticks Garen Jax Fizz Maokai Varus Jayce Veigar Taric Malphite Karthus Kassadin

There's your URF OP's

Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian Lucian

Modl Ryden l3 votes

Rengar where

Zeromatsu12 votes

MasterYi Fiora Trundle Vi Lucian MonkeyKing

No idea how varus or kassadin are op but well.

TrikzterzArma2 votes

Kassadin, because of his ult.

Reaper Soraka3 votes

Kassadin's ult damage bonus only stacks to 2. if you can survive his qwer (which most people can) you can just kill him before he can you.

My Waifu Vanilla1 votes

Also has a longer cooldown. A level 16 Kassadin is only really favored on URF compared to live because of the mana removal since their ult cooldowns are CLOSE enough to the same.

HungryAngry2SPP1 votes

{quoted}

MasterYi Fiora Trundle Vi Lucian MonkeyKing

No idea how varus or kassadin are op but well.

Q on marked champ with Wpassive reduces q cooldown of 4. And the q cooldown is 4.

Z3Sleeper4 votes

I consider Shen and Poppy much more threatening than Trundle. In fact, both champions destroy Trundle, Shen destroys Yi and Poppy shuts down Fiora, Wukong, Lucian and Vi.

Also Renekton is officially a top tier URF champ now with Essence Reaver converting all his basic attacks to W's lmfao.

My tier list of OP URF champs:

S+ Tier - Zed MonkeyKing Vladimir Jax Rumble Twitch S Tier - Garen MasterYi Fiora Poppy A Tier - Veigar Shen Renekton Fizz

If there are any questions regarding this list go ahead and ask. Many assassin-y one-shotters are omitted due to extreme variation in success vs certain comps (Rengar, Nocturne, Hecarim etc.).

I already know someone is gonna ask about Twitch though and it's because Twitch with Hail of Blades is a new URF monster (comes out of stealth, shoots 3 shots from a mile away in under 0.75 seconds to instantly kill the main threat then still has perma 2.5 AS, huge range and AoE cuz Hurricane to clean up the rest). Plus he has a good laning phase.

Ayzev2 votes

Way too opinionated list. Though not like the other guy's was any better. We don't need to make up any lists at all though, we have stats. https://lolalytics.com/urf/worldwide/platinum/plus/champions/

Cunky1 votes

{quoted}

MasterYi Fiora Trundle Vi Lucian MonkeyKing

No idea how varus or kassadin are op but well.

kassadin not op? ult ult ult ult ult FOR FREE on practically no cd

Bhagswag1 votes

3 seconds. He doesn't 80% CDR on his ult lol.

Bob the Toastr1 votes

3/2/1. 1 second at max rank is pretty short.

My Waifu Vanilla1 votes

It's 1 second on live. The only difference is out of combat movement. Kassadin isn't running out of mana in teamfights on live either because of W and the fact you buy like 3 mana items.

IainG101 votes

Ever tried to catch an URF Kassa?

Zeromatsu1 votes

Why would you try catch him? He has to go melee to do dmg and almost everyone outdamages him unless he has 4 items.

If he runs away just push or kill someone else.

SugeMinPikk4 votes

Mao is an extremely conditional OP and gets fucked by most other OPs, Karthus is pseudo-OP because you can just get life steal and everyone gets 60 free move speed, Kassadin's R doesn't actually get 80% CDR

Charm With parm3 votes

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AMADEUSdotEXE1 votes

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Emo Twink3 votes

Fizz i just want him gone from next urf..

AMADEUSdotEXE3 votes

Lol u use targeted abilities/skillshotsFizz MasterYi Vladimir

Killer of Night92 votes

i'm still waiting for custom urf mode other than ban…. The moment they make urf like aram it become painful to play… Also riot promised to make a balanced version of LT for urf (where i find Predator and Elettroshock way stronger) but hail of blade isn't the same thing

Tyler1hehexd12342 votes

I'm so tired of playing against all these ap champs that literally just spam their abilities and do nothing else. I wish riot had a brain. JUST ADD BANS.

NocturnalSheild1 votes

{quoted}

I'm so tired of playing against all these ap champs that literally just spam their abilities and do nothing else. I wish riot had a brain. JUST ADD BANS.

Who would you ban?

Tyler1hehexd12341 votes

Annie, Soraka, Aurelion, Veigar, or Chogath. Champs that make the lane so oppressive that you literally can't play against them at all. Switching lanes doesn't help either, because 90% of the time they'll follow you. Hell, ap champions like them aren't the only problem with the mode either. Jax and Yi are so brain-dead that literally, anyone can 1v9 with them on urf. This game mode would be so much more fun if they would just open up the entire champion pool to it and add bans.

Seer of Mind2 votes

ARURF Problems Veigar MasterYi Evelynn (10 FUCKING HATE SPIKES WTF) Kaisa Infinite Q Soraka THATS A LOTTA DAMAGE HEALING Xayah W = Dead Zoe Q E Q E Q E Q E Q E Q E Trundle Tryndamere Fizz Ekko

DawnLightHallow2 votes

The only champ ive seen banned during this cycle of urf is Sona. She wasnt in PBE and nowhere to be found in any arurf games ive been in on live. They ban Sona but not Tryndamere , Fiora , MasterYi , Veigar , Garen , MonkeyKing , Jax , Fizz , Rengar , Amumu , Annie , Darius , Bard , Galio , Irelia , Malphite , Shaco , Zed , or any other champs that are op which is like 60% of the champs available. Why? Is it because she can counter half of the listed above?

Honestly an easy fix for URF is to allow the players to choose so we all can be happy. Instead of 80% cd range it from 65% to 80% into 4 tiers of most op to least so itd be balanced out. Allow ALL champs to be selected

Have each game random. Some 3v3 on TT, 6v6 on SR and 5v5 on Murder Bridge and itd be a surprise to us all as we cant choose the map. Allow bans so we dont always see the same champs or make bans random.

punish dodgers for more than 15 mins. maybe 6hr bans so people wouldn't be so willing to dodge.

Dont allow new accounts during urf week so dodgers cant make new accounts solely for dodging.

Insta punish toxic players by taking away their privilege to playing a RGM for one full day and or perma-mute them during event

nerf the one shot killers

and last but not least maybe fix crowd control into something less lethal. like someone can only be silenced/hooked/knocked up/stunned/feared etc. once every 5 seconds so if they are caught by one CC they arent insta-dead because the enemy team spammed their CC on one person.

hhaavviikk2 votes

{quoted}

The only champ ive seen banned during this cycle of urf is Sona. She wasnt in PBE and nowhere to be found in any arurf games ive been in on live. They ban Sona but not Tryndamere , Fiora , MasterYi , Veigar , Garen , MonkeyKing , Jax , Fizz , Rengar , Amumu , Annie , Darius , Bard , Galio , Irelia , Malphite , Shaco , Zed , or any other champs that are op which is like 60% of the champs available. Why? Is it because she can counter half of the listed above?

Honestly an easy fix for URF is to allow the players to choose so we all can be happy. Instead of 80% cd range it from 65% to 80% into 4 tiers of most op to least so itd be balanced out. Allow ALL champs to be selected

Have each game random. Some 3v3 on TT, 6v6 on SR and 5v5 on Murder Bridge and itd be a surprise to us all as we cant choose the map. Allow bans so we dont always see the same champs or make bans random.

punish dodgers for more than 15 mins. maybe 6hr bans so people wouldn't be so willing to dodge.

Dont allow new accounts during urf week so dodgers cant make new accounts solely for dodging.

Insta punish toxic players by taking away their privilege to playing a RGM for one full day and or perma-mute them during event

nerf the one shot killers

and last but not least maybe fix crowd control into something less lethal. like someone can only be silenced/hooked/knocked up/stunned/feared etc. once every 5 seconds so if they are caught by one CC they arent insta-dead because the enemy team spammed their CC on one person.

the problem with allowing people to choose is that people will go tryhard mode and pick nothing but the most OP champions, this was seen when URF first came out, the 1st day it was random picks, 2nd day it was random picks, the 3rd day and onwards it was the same 10/15 champions every game, zed, evelyn, urgot, hecarim, they were seen nearly every single game, all 4 of them because people try hard too much

DawnLightHallow3 votes

Thats why they'd need to implement a banning system which I already touched base on in my comment. Whether it be 1 ban per user per game or a randomized banning system that bans top picks or fully random so that the game mode feels fresh each time.

hhaavviikk3 votes

{quoted}

Thats why they'd need to implement a banning system which I already touched base on in my comment. Whether it be 1 ban per user per game or a randomized banning system that bans top picks or fully random so that the game mode feels fresh each time.

ok so the top 5/10 champions get banned and then it becomes the top 11-25 champions that get picked every single game, it just doesn't work, when URF was first introduced after a couple of days riot banned like 20 champions, result? there were different champions, but those ''different champions'' were now the same 10 champs seen every game so it changed nothing because people care more about winning then trying out random fun stuff

@R35URR3C710N I'm against mirror matches, especially in URF, if you're fed and your other mirror match-up isn't they will never be able to even do a thing to you, that's even worse

DawnLightHallow2 votes

Yeah but if they changed the CD for the overly powered it wouldn't always be the same scenario. Weaklings get 80% and the overly powered would get 65%. I mean I listed all the solutions to make it balanced but you are only touching base on user picks vs random. Don't tunnel vision this debate because that's not how debates are won. Nor does tunnel vision ever have a solution because it just shows signs of stubbornness.

hhaavviikk1 votes

{quoted}

Yeah but if they changed the CD for the overly powered it wouldn't always be the same scenario. Weaklings get 80% and the overly powered would get 65%. I mean I listed all the solutions to make it balanced but you are only touching base on user picks vs random. Don't tunnel vision this debate because that's not how debates are won. Nor does tunnel vision ever have a solution because it just shows signs of stubbornness.

too much work for riot, also no guarantee that the ones that get 80% instead of 65% won't just turn into the new OP since others get less CDR

The King Diamond2 votes

Fuck Jax

Śhunpo2 votes

They should release ARURF but you can pick and ban champions. I think that would improve the mode drastically [sg-lulu]

AMADEUSdotEXE1 votes

Im fine with ARURF because theres more champion variety. Why i've fought god damn Karthus 8 times in the last 2 days is beyond me. But at least people cant keep picking all the OP shit.

Mokiller51 votes

I own all 141 champions in league of legends, so how the frieken hell are people actually getting master yi multiple times when I cant even seem to get him once

Like WTF rioto I acutally am a Master Yi main, been one since season 3, and I cant play the only champion that matters to me but I see insane rants about other people playing him.

My Waifu Vanilla2 votes

Yi is 450 IP and owned by probably ALL of the roster meaning that all 5 players can easily roll into it by chance. A player with 30 champions is much more likely to get it.

JohnnyNeverSins1 votes

Some developers thought it would be OK to enable only 63 champions,leave more that 70 out of ARURF and on top of that make it random AND without fucking bans,come on..

R35URR3C710N1 votes

The new reroll system makes it a lot easier to see the top tier ARURF champions pretty consistently, especially with the reduced champ pool and apparent champ bias. I'm beginning to get a bit weary of seeing LeBlanc, Fizz, and Garen every match, personally. With mirror matchups disabled the problems become exacerbated, severely tilting the match to one sides favor. Widening the playable champ pool and allowing mirrors should go a long way to improving ARURF, imo.

Oleandervine1 votes

And real surrender at 10 minutes in. I don't want to have to wait 15 minutes in a clearly losing game to have to surrender, especially since one jackass can stop that surrender. ARURF games happen at a much higher speed than normal games, so the surrenders shouldn't be at the same time thresholds.

AwesomeGuyDj1 votes

ff at loading screen please : ^)

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