Some Ideas to Help AD Kog Maw's Scaling into Late game
So I think Kog Maw has some issues with his kit and while he gets the double attack speed steroid, the reduced % physical damage is just overall a hinderance for literally having to stay still as an adc.
Personally all I think he needs are some slight and I mean slight early game buffs to his damages so he isn't completely helpless in lane.
and I think his W should scale with levels so it does more % damage per auto as you level it up. so it can start at like 55% ratio per auto while active to maybe finish with 65-70% ratio? It would increase his damage I think without making him over the top. it might be over the top. I've always though free double attack speed and 5.0 cap is ridiculous, but keeping his fantasy in mind, this might help? any one else think something similar?
is fine. He gets an extra 10% damage for free on his W, not to mention he can proc more on-hit effects than anyone else with the ability to break the 2.5 attack speed cap.
Furor
[slayer-pantheon-thumbs]