Get ready everyone (Patch 9.15)
https://twitter.com/MarkYetter/status/1153736067658309632
Vayne/Lucian is getting buffed.
https://twitter.com/MarkYetter/status/1153736067658309632
Vayne/Lucian is getting buffed.
i guess theyre getting new skins then.
nothing will change for me, since im perma banning vayne and will definitely not stop doing so until that garbage design of a champion gets some counterplay attached to her w.
Why would you ban worse version of Kaisa?
[{quoted}](name=Jng Account,realm=EUW,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=00000000,timestamp=2019-07-23T20:12:34.234+0000)
Why would you ban worse version of Kaisa?
because i can build adaptive helm against kaisa, and she doesnt have guaranteed self peel on a basic ability. which means kaisa getting caught out is actually cought out and doesnt just press 1 button and wins the fight off the disengage.
i dont want to see vayne in this game until they give her w the same treatment as fioras and garens passives and add mechanical counterplay to it, so you can outplay it.
Putting out only single target dmg sounds like adequate tradeoff.
[{quoted}](name=Jng Account,realm=EUW,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=0000000000000000,timestamp=2019-07-23T20:15:44.808+0000)
Putting out only single target dmg sounds like adequate tradeoff.
??? fiora deals aoe true damage now?
garen deals villainy damage in an aoe?
i must have missed a few patch notes.
there is literally no tradeoff for vaynes w. its a passive. her whole kit is just passives and active steroids with no way to play around it.
? Vayne is putting out exclusively single target dmg, that's it, that's enough counter play, Jinx/Sivir/even Kaisa will kill whole group, when Vayne will be aaing that frontliner.
[{quoted}](name=Jng Account,realm=EUW,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=000000000000000000000000,timestamp=2019-07-23T20:20:22.453+0000)
? Vayne is putting out exclusively single target dmg, that's it, that's enough counter play, Jinx/Sivir/even Kaisa will kill whole group, when Vayne will be aaing that frontliner.
its not fucking counterplay. there is no mechanical outplay potential to vaynes w. not to mention kaisa also deals single target damage, and she only deals a lot of damage. its not the type of "i cant do shit to mitigate it" type of damage. % damage reduction is still effective against kaisa. mr is still effective against her passive. armor is still effective against her basic attacks.
youre infront of vayne. shes auto attacking you. how do you counterplay her w in that situation? go.
If she is aaing you, she won't dmg others, that's it, that's her trade off. Kaisas Q is not necessarily single target and still, she is better pick than Vayne, if your adc picks up Vayne when Kaisa is open, it's bcs he wants to, not bcs Vayne is better, banning Vayne is unreasonable.
[{quoted}](name=Jng Account,realm=EUW,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=00000000000000000000000000000000,timestamp=2019-07-23T20:27:41.627+0000)
If she is aaing you, she won't dmg others, that's it, that's her trade off.
its not a fucking tradeoff.
how is that a tradeoff? shes a marksman. auto attacking people is her win condition. she doesnt lose or give anything up for auto attacking you.
she wants to auto attack you no matter who you are, because she can kill you in seconds no matter who you are. lmao.
"yea, man. if ashe auto attacks you, she doesnt auto attack other people, so thats really bad for her". no, its not bad for any of them. its really good for any of them. vayne is a marksman. theyre all auto attacking a single person with a lot of damage. thats what they do. there is no drawback to it for them.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=0000000000000000000000000000,timestamp=2019-07-23T20:22:06.476+0000)
its not fucking counterplay. there is no counterplay to vaynes w. not to mention kaisa also deals single target damage.
youre infront of vayne. shes auto attacking you. how do you counterplay her w in that situation? go.
Oneshot her because she's extremely squishy with low attack range for a ranged champion. If she positions and kites well, that's her showing some of that mechanical counterplay you're going on about.
Vayne's not even a problem right now, draven, sivir, ashe, jinx, there are so many better adcs you could complain about. But being you're presumably a garen main by the name and play a champion that's very specifically counterred by vayne, you think she's broken.
Oneshot her because she's extremely squishy with low attack range for a ranged champion.
thats not counterplay, thats outpicking her with a champion who has a lot of mobility and burst.
but every champion in the game has his counterpicks, and a lot of support champions can mitigate that weakness very well.
thats not equivalent to kit inherent mechanical counterplay.
If she positions and kites well, that's her showing some of that mechanical counterplay
no, its just a bunch of reliable tools she has available to outplay you. that doesnt mean these tools are also fair designed in a way, where you can outplay them.
you cant outplay a direct targeted knockback, reliable, unconditional mobility, a reliable and unconditional % health true damage attached to ranged basic attacks, or a reliable steroid that her ultimate is.
shes literally a ranged version of
except that yi has more counterplay in his kit since at least his w is interruptable.
Did I mentioned one of weakest laning phases? Might count that as counterplay as well.
[{quoted}](name=Jng Account,realm=EUW,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=0000000000000000000000000000000100000000,timestamp=2019-07-23T20:42:32.042+0000)
Did I mentioned one of weakest laning phases? Might count that as counterplay as well.
thats a power curve, not mechnical counterplay to her kit. also something entirely different.
Not mechanical one, but it's literally counterplay.
[{quoted}](name=Jng Account,realm=EUW,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=000000000000000000000000000000010000000000000000,timestamp=2019-07-23T20:45:04.224+0000)
Not mechanical one, but it's literally counterplay.
i dont think you really understand what that word means.
a counterpick, a champions power curve, mechanical counterplay, strategic counterplay. these are all different concepts.
If a champion throws a skillshot at me, I side step it. That is counterplay.
If a champion is weak early game and I bully them, that is NOT counterplay.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=000000000000000000000000000000010000,timestamp=2019-07-23T20:39:29.322+0000)
thats not counterplay, thats outpicking her with a champion who has a lot of mobility and burst.
What would you call outpicking her with a champion that does well against her? There'a a word for that. Ummm... oh, a counter pick. You get countered by vayne as garen. She gets countered by high mobility and burst.
You're playing an extremely basic champion that frankly doesn't have much room for skill expression, I'm really not sure what you're looking for in terms of mechanical outplay.
you cant outplay a direct targeted knockback
You can, actually. Position away from a wall to avoid the stun, reposition/flash to somewhere her knockback will be worse for her or better for you.
Reliable, unconditional mobility
A very short distance dash that can't go over terrain and has a relatively long cd if she doesn't get an auto off? You're playing up her abilities to be better than they are.
reliable and unconditional % health true damage attached to ranged basic attacks
3 autos on the same target is pretty conditional. Rageblade isn't even particularly meta anymore unless specifically going against a tanky composition. Saying it's unconditional is literally just wrong.
or a reliable steroid that her ultimate is.
The steroid from her ult is pretty minor, it's primarily for stealth and now q cdr.
What would you call outpicking her with a champion that does well against her? There'a a word for that. Ummm... oh, a counter pick. You get countered by vayne as garen. She gets countered by high mobility and burst.
You're playing an extremely vasic champion that frankly doesn't have much room for skill expression, I'm really not sure what you're looking for in terms of mechanical outplay to a high skill cap champion.
funny that you say this, because i can outplay fiora. because i have learned how, by outpositioning her and denying her hits on vitals.
vaynes kit however doesnt grant room to outplay her. you literally outpick her with a champion that outstats her (range is a stat too), or you lose to her.
there is no room for skill expression because vaynes kit doesnt allow it.
You can, actually. Position away from a wall to avoid the stun
the direct target displacement has a larger impact on a fight for a melee champion than the wall stun. when you get knocked back after catching her out, youre already screwed. there is no outplay potential to that knockback.
A very short distance dash that can't go over terrain
its also a very short cooldown dash and auto attack reset. which is also why attack speed slows mean jackshit to her. the fact that it doesnt go over walls is irrelevant in most cases.
3 autos on the same target is pretty conditional.
it takes her literally half a second by midgame. auto + q + auto is a full proc of her w passive. it absolutely no condition for a marksman who builds for attack speed.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=00000000000000000000000000000001000000010000,timestamp=2019-07-23T20:57:59.501+0000)
funny that you say this, because i can outplay fiora. because i have learned how, by outpositioning her and denying her hits on vitals.
Cool. Vayne isn't fiora. Congrats for learning how to play against a different champion though, maybe next learn to play against this one.
vaynes kit however doesnt grant room to outplay her. you literally outpick her with a champion that outstats her (range is a stat too), or you lose to her.
It does, you're just refusing to learn how to for whatever reason.
there is no room for skill expression because vaynes kit doesnt allow it.
Again, what are you looking for in terms of mechanical outplay? You're playing a tanky champion weak to kiting against a champion that excells at killing tanks and kiting.
the direct target displacement has a larger impact on a fight for a melee champion than the wall stun. when you get knocked back after catching her out, youre already screwed.
That's just self peel. That's... not really a problem. It's on a long cooldown and is one of her only safety nets.
its very short cooldown dash and auto attack reset.
It's an auto reset early. Mid-late game her q lengthens the time between autos. Again, if she doesn't get an auto off after, it doesn't really have that short of a cd.
it takes her literally half a second by midgame. auto + q + auto is a full proc of her w passive.
If she has rageblade fully stacked, which is another condition. But again, auto q auto will take longer than just 2 aas would by then, and if the vayne player knows what they're doing, is only really built against tank heavy comps.
ok, lets try this again so maybe even you understand the point im trying to make.
max health % true damage is a mechanic in this game that by design can not be countered in itemization. its made in a way that you cant build against it like other forms of damage (physical countered by armor, magic countered by mr, flat true damage countered by health).
so the way this mechanic still remains fair from a gameplay perspective is, if you make it conditional.
% true damage is conditional through her passive, and it telegraphes her movement. it can be outpositioned in a way, that you can entirely deny her the true damage procs onto your champion by outpositioning her, and even by placing vitals inside walls where they are inaccessable to her. it creates a specific win condition for the champion that alters the way shes played and positions during a fight.
% true damage is conditional through the villainy passive. its restricted to a single specific person on the enemy team. this person is telegraphed to everyone, and no matter the champion that has the villainy mark, can be peeled for and protected by his allies to deny garen access to the villain. it creates a specific win condition for the champion that alters the way hes played and picks his targets.
now. if you removed these mechanics entirely from their kits, how would these champions suddenly play different?
well, fiora wouldnt try to hit you from specific angles. she wouldnt try to circle around you during fights and especially her ultimate, if it was say just a flat steroid like in vaynes case. it would fundamentally change how the champion plays.
its similar for garen. he would stop trying to actively single out and gun for the villain on the enemy team to maximize his carry potential, and would just try to fight whoever presented himself to him in melee range.
now if we just as a thought experiment deleted vaynes w from her kit. what except for becoming a weaker champion would change about her?
she would probably build critical strike items like the other marksmen, instead of stacking pure attack speed. but what about how she plays out fights would really change?
NOTHING
she would literally play exactly the same way she plays right now. she would just try to auto attack the closest person to her that she can safely auto attack. she would kite exactly the same way, and chose exactly the same targets.
how can you call her w passive conditional, when it doesnt even create a win condition that she has to play around and alters her playstile in some way? you cant. because its not conditional. a 3 hit passive on a ranged champion with a short cooldown auto attack reset doesnt create mechanical or strategic counterplay to the ability.
Naw CritMaster Garen is 100% right. Your just to stubborn to admit it.
She ain't got low range. 550 is literally THE average for ranged champions.
[{quoted}](name=Radiant Seraph,realm=EUW,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=000000000000000000000000000000010002,timestamp=2019-07-24T10:56:59.520+0000)
She ain't got low range. 550 is literally THE average for ranged champions.
she doesn't have a single ability that goes beyond that is why she's referred to as low range.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=0000000000000000000000000000,timestamp=2019-07-23T20:22:06.476+0000)
its not fucking counterplay. there is no mechanical outplay potential to vaynes w. not to mention kaisa also deals single target damage, and she only deals a lot of damage. its not the type of "i can do shit to mitigate it" type of damage. % damage reduction is still effective against kaisa. mr is still effective against her passive. armor is still effective against her basic attacks.
youre infront of vayne. shes auto attacking you. how do you counterplay her w in that situation? go.
Lol I have seen you say the same bull for years. literally years. no counterplay. pathetic.
[{quoted}](name=Krispy Cack,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=00000000000000000000000000000002,timestamp=2019-07-23T21:47:54.998+0000)
Lol I have seen you say the same bull for years. literally years. no counterplay. pathetic.
did vaynes kit change in those years except for number tunings? no, so of course she was garbage stat check design back then, and is still garbage stat check design today.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=000000000000000000000000000000020000,timestamp=2019-07-23T21:53:08.888+0000)
did vaynes kit change in those years except for number tunings? no, so of course she was garbage stat check design back then, and is still garbage stat check design today.
yeah they nerfed it badly so it sucks now.
[{quoted}](name=Krispy Cack,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=0000000000000000000000000000000200000000,timestamp=2019-07-23T22:14:00.495+0000)
yeah they nerfed it badly so it sucks now.
51% winrate, 14.6% pickrate.
literally unplayable, kek.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=000000000000000000000000000000020000,timestamp=2019-07-23T21:53:08.888+0000)
did vaynes kit change in those years except for number tunings? no, so of course she was garbage stat check design back then, and is still garbage stat check design today.
sorry, vayne is stat check now? Wew lad
sorry, vayne is stat check now? Wew lad
not now. she always was.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=00000000000000000000000000000002000000010000,timestamp=2019-07-23T22:17:53.510+0000)
not now. she always was.
Your hatred for the champion is clouding your mind, my guy. First you forget what the word conditional means, now you don't know what a stat check champion is either?
Your hatred for the champion is clouding your mind, my guy. First you forget what the word conditional means, now you don't know what a stat check champion is either?
there are only few ways to beat vayne.
do you outrange her? range is a stat.
do you win the damage race within her range? stat check.
are you able to reduce her stats in some way with abilities like wither?
when literally every fucking ability in her kit is a passive, or a "stat check harder" active like her ultimate, then it means the whole champion is a stat check champion, doesnt it?
Yeah, she renders BOTH of the things you're supposed to build to counter what she brings to the table (Physical Damage and True Damage), Armor and Health, USELESS, by 1 ability. Just 1! Her W!
Build Armor to reduce her physical damage? Nope, True Damage on that W. Build Health to counter the True Damage? Nope! Said True Damage is Max HP%!
Yeah, she renders BOTH of the things you're supposed to build to counter what she brings to the table (Physical Damage and True Damage), Armor and Health, USELESS, by 1 ability. Just 1! Her W!
Build Armor to reduce her physical damage? Nope, True Damage on that W. Build Health to counter the True Damage? Nope! Said True Damage is Max HP%!
im not bothered by % true damage as a mechanic.
im bothered by the way its implemented into her kit.
Your hatred for the champion is clouding your mind, my guy. First you forget what the word conditional means, now you don't know what a stat check champion is either?
I know I'm coming into the middle of a discussion, but perhaps I could explain it more.
IMPO (In my personal opinion) Vayne was doing her job well enough without the 50% reduced cool-down buff on her R she got back in the 9.1 patch. Then, the fact that
allows her to bypass the 3-hit requirement for her Silver Bolts was basically like giving me a paper cut and pouring lemon juice on it!
She was already able to melt Tanks and Juggernauts with the True Damage. So you should build Armor since you can't build Health against her, right? Nope! Guinsoo's also gives Total Armor-Pen! (Yes I know, it is based upon level, but it nonetheless exists) On top of the Last Whisper item (
or
, take your pick) she is sure to have built. (I know, the Armor-Pen between the two items does not stack, and thanks to other changes, she may not build Guinsoo's anymore)
So, the two things that you are supposed to build to counter the things she offers, Physical Damage and True Damage, which are supposed to be counter-built via Armor and Health respectively, she renders BOTH of them moot! Her True Damage allows her to bypass high armor, and the Max HP% OF that True Damage allows her to bypass high health!
EDIT: Sorry, remembered that part of this was in a comment from a Riven post.
THIS is why she is often seen as a problem to Fighter and Tank players such as Critmaster here and myself.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=00000000000000000000,timestamp=2019-07-23T20:16:54.439+0000)
??? fiora deals aoe true damage now?
garen deals villainy damage in an aoe?
i must have missed a few patch notes.
there is literally no tradeoff for vaynes w. its a passive. her whole kit is just passives and active steroids with no way to play around it.
"b-but she has to attack 3 times! A whole 3! Dude that's like 3 seconds if she builds no attack speed items!"
[{quoted}](name=General Esdeath ,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=000000000000000000000001,timestamp=2019-07-24T05:06:15.413+0000)
"b-but she has to attack 3 times! A whole 3! Dude that's like 3 seconds if she builds no attack speed items!"
its between 1 and 2 seconds without attack speed items, because her q resets her auto attack timer.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=0000000000000000000000010000,timestamp=2019-07-24T06:17:03.857+0000)
its between 1 and 2 seconds without attack speed items, because her q resets her auto attack timer.
Yes that's the joke
[{quoted}](name=Jng Account,realm=EUW,application-id=3ErqAdtq,discussion-id=xnOfUrRJ,comment-id=00000000,timestamp=2019-07-23T20:12:34.234+0000)
Why would you ban worse version of Kaisa?
Presumably because Vayne is much stronger
Ah shit, here we go again. Balance team proves once again they're clueless.
[zombie-brand-facepalm]
Ah shit, here we go again. Balance team proves once again they're clueless.
[zombie-brand-facepalm]
They aren't clueless, they are straight up trolling, and have been for a long time. I don't know why people still haven't figured that one out lol.
I haven't taken the Balance Team seriously since like Season 7.
I wonder why they want Poppy to be played in the LCS/Worlds so badly.
I wonder why they want Poppy to be played in the LCS/Worlds so badly.
I would want Poppy as a viable option against all the people facerolling dash champs toplane. Looking at you, who should be innately countered by her and not have 3 other dashes after losing your first
. God bless that new W change.
Vayne buffs when she has a 50% win rate and a high pick/ban rate. I guess Riot REALLY want to force Vayne at worlds.
Riot buffing champs that do not need it. Balance be damned. At least it isn't a big buff.
I don't know why they think that Vayne and Lee Sin need buffs.
I'm especially dreading those Lee Sin buffs.
They’re giving Lee 5 more damage on Q... Jesus Christ it’s not the end of the world lol...
They’re giving Lee 5 more damage on Q... Jesus Christ it’s not the end of the world lol...
He does not need a buff what so ever.
Rumble nerf? Riot balance team is so bad at their job.
As Rumble main, Rumble is too dominant in majority of midlane matchups. This is rather small nerf. Expected R cd revert.