Veterans should start at a higher level than people who just reached 30 in the new system.

Critkeeper··4 votes·523 views
  1. Player will experience the "rush" of leveling together regardless of how much of a level difference there is between them because that difference doesn't effectively keep them from playing together (unlike in a game such as wow). So you can't justify not giving veterans a level advantage on the basis that the level difference would have a deleterious effect on the game.
  2. Jumping a player to 200 doesn't diminish his fun because there are always more levels and more rewards. Free stuff isn't unfun. So you can't justify not giving veterans a level advantage because it would be just as much fun climbing from 300 to 301 as it would be to climb from 30 to 31.
  3. Tailored rewards are going to be tailored by an algorithm anyway, and there is no reason why you can't tailor a person's rewards with that algorithm right now by processing games played retroactively. So you can't justify not giving veterans a level advantage because they wouldn't be able to have tailored rewards.
  4. There will always be people who can't catch up because some people devote more time into this game than others. That is true now, and it will be true 4 years from now when people have level differences of more than 300. So you can't justify not doing giving veterans a level advantage because it makes it impossible for some players to catch up.
  5. Exclusive emotes are literally impossible for some players to earn (definition of exclusive), and are less appealing to veterans than the rewards that come with being higher level and the posterity of a number that represents their commitment (accurate to within several games). That means exclusive rewards feel bad to people who won't get them and feel worse than the suggested level advantage alternative to people who will. Your most dedicated players are actually experts on the subject matter of "what feels better to dedicated players"-- so listen to them.

6 Comments

Naalith2 votes

Yeah, I've been playing since season 1 and have an absolute ton of games under my belt. It feels so terrible that all we get for this is emotes, which is a system most people don't even like. Smite and HotS added infinite leveling systems post launch as well, and they retroactively leveled everyone up to what they would have been had the system been around the whole time. It's sad to see that Riot isn't doing the same, they went from the company making awesome decisions that players loved to a company that has just been copying sleezy money making methods from other games (hextech crafting, loot exclusive skins, now this). Like come on, I can see the concern that they will lose money giving old players a ton of stuff at once but they would lose way more money from people just quitting the game because they are sick of being treated this way.

Athenes Lulu2 votes

Veterans should get a head start on how many total games they have played.

If they bother counting every piece of rune owned to compensate, then counting how many games/wins people had in the past to give a head start on leveling shouldn't be that hard to do either.

Heinous Bearclaw1 votes

I'm on the fence about this.

Presumably, leveling up gets slower as your level gets higher. That's how most games work, anyway. If that's the case, since you no longer get IP, but will instead earn a "chest" type item when you level, that means starting at a lower level and leveling up faster will get you more chests.

But if that's NOT the case, and every level requires the same amount of time/effort/exp as the last one, then obviously starting at level 30 is superior, as it will give you rewards tuned away from champion shards (which most Level 30 players don't need much of) and toward skin shards and the like.

Niyumi1 votes

I've got over 10,000 games. If I miss out on every single chest, that'd kind of suck.

But on the other hand, my chests would have some pretty cool stuff in them being like level 500. xD

Critkeeper1 votes

{quoted}

I've got over 10,000 games. If I miss out on every single chest, that'd kind of suck.

But on the other hand, my chests would have some pretty cool stuff in them being like level 500. xD

Why wouldn't you receive the chests you'd have earned for your level? What makes you think that you wouldn't receive the 270 chests you'd normally accumulate by the time you reach level 300?

Niyumi1 votes

'cause that seems a bit overboard, and all the new people would whine and complain, potentially losing Riot money.

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