My issue with the latest hybrid scaling trend in champion designs
Im cool with hybrid champ and all but please can you maybe investigate this little trend of giving making hybrid abilities with dual scaling.
an
who builds nothing but AD should not see a** INCREASE** in magic damage
Q:25 / 50 / 75 / 100 / 125 (+ 65% AD) (+ 50% AP) MAGIC DAMAGE P: Akali's next basic attack gains deals 39 - 180 (based on level) (+ 90%** bonus AD**) (+ 70% AP) bonus magic damage and restores
to a lesser extent has the same problem going on imo which gives her access to the best items of any tree AND makes her AP build a tad bit overwhelming into the later stages of game.
Q: 112.5 / 152.125 / 193.75 / 234.375 / 275 (+ 87.5% bonus AD) (+ 100% AP) PHYSICAL DAMAGE W: 20 / 45 / 70 / 95 / 120 (+ 150% AD) (+ 60% AP) **MAGIC DAMAGE **
Spinning slash 80 / 110 / 140 / 170 / 200 (+ 130% bonus AD) (+ 100% AP) PHYSICAL damage.
If you build MR to resist his Nashors/Lichbane then his E just hits all the harder (lets not even count Conqueror into this mess)
Please do not toss ratios around for fun and to just make it so every item is viable on a champion.
Alternative build styles should have clear cut strengths and goals. If you cannot carve out a interesting dynamic playstyle then I think its okay to just remove alternative scalings all together like how you did with
and
and focus thier kits around one stat.
Not every champion needs to have some sort of dual scaling especially if their kit is one-dimensional and there is no real room for a alternate style of play..
even to a non problematic degree I've felt like hybrid scaling is a mess sometimes
has AD ratio's but she really does not need them. AD Katarina is not a thing and IF AD Katarina is a thing then why is it simply trying to be a worse scaling version of normal AP Kata ? And dont give me the whole "she keeps ratios for gunblade" spiel because adding drastic changes to a champions kit JUST SO they can get mileage out of a measly 40 AD is pretty silly when you consider that those same changes eat a portion of thier power budget that could be meaningfully spent elsewhere.
is another champion who suffers from just a hodgepodge of ratio's littered around his kit.
Now on shaco of old his AP ratios were very clearly on his two magic damage dealing abilities. Building AP would cause your backstab damage to be neglected.
Now his ratios are all over the place. building magic damage gives you bigger crit backstabs and Two-shivs which are both physical! IT simply doesn't make much sense.
comapre this to an older champion design like Varus
.
Now AP Varus and AD Varus both have very unique and dynamic strengths. AP Varus plays around having very poor basic damage but EXTREMELY high burst by using his Corruption stacks and imploding them and AP Varus is particularly devastating to tanks making this option a viable niche pick. now full AD/Lethality Varus trades this for hard hitting physical poke more or less becoming a kind of AD version of Xerath to a degree If you build AD OR if you build AP you are clearly sacrificing something to GAIN something.
when built AP playstyle turns from "Run at them and statcheck em to death" to "Rain down fiery death as a psuedo artillery mage during dragon form". Shyvana has AP Ratios but there is clear sacrifices made in effectiveness and a drastic change in overall playstyle. Now rather AP Shyvana is "viable" or not is completely up to you.
AP Build focuses on burst from shield explode and Roar of the slayer. high AD build focuses on Onslaught and Decimating smash. Keyword here is SACRIFICE is happening each ability has its own gameplay and set up required. Sion is sacrificing his Q and R damage potential for more W and E potential. Theres a drastic difference in playstyle between lethality and AP Sion because each has its own strengths elsewhere.
anyways yeah thats all I wanted to bring up. It absolutely SUCKS trying to itemize against these hybrid abilities early and I think if Riot ever gets the chance they should pore over their champ pool and address all the "hybrid's" to make sure that the alternative build styles are meaningful(kinda like Crystal power/Weapon power system in Vainglory).

