Suggested Zed Nerfs and Explanations
right now zed is an all around great pick for a few reasons.
- he has great single target damage potential.
- he has a reliable escape.
- he as very high AD.
- his build is full penetration making armor very weak and or you didnt go full armor, you're probably going to die if i target you anyway
- he has very low CD's on his damage dealing abilities
- a great early game laning phase.
overall theres more reasons why zed is great, but these are the most important ones to focus on.
Im not saying all of these should happen, but a combination of the following could bring zed balance in the game.
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reduce the range he can cast his shadow clone at earlier ranks. what this would do is make him more susceptible to ganks from more champions, they could potentially chase zed or really punish him for over extending.
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Increase the cooldown on his Q. This gives him less in lane poke and it would make him come into the minion wave to melee to cs more, having to choose between taking an AA and trading back with Q, or staying back and finishing with Q.
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give zed an actual resource (like mana) this would mean he cant just spam in lane and it would also give him more build options. such as manamune.
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lower his base damages on his skills but increase his scaling to maintain his current damage. this again hurts his laning phase, he cant poke so much.
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Reduce the thrown shadows travel time. so he cant instantly escape. (somehwere along the lines of say .75s travel time seem fair?) (( xD i jest i jest))