Any chance we could normalize Quinn's autoattack animation timers?

Miraweave··8 votes·346 views

It's annoyingly easy to cancel her passive after the projectile is in the air. The main reason for this is that her passive animation is a bit longer than her normal autoattack animation, so if you're good at "properly" cancelling her normal auto animation you'll end up cancelling her passive a lot.

Could her passive animation be shortened to the same duration as her normal auto animation so that auto cancelling on her isn't absurdly awkward?

######seriously riot this has been an issue literally since she was released D:

5 Comments

J Epstein1 votes

for real. I lose so many CS and kills because the AA literally touches the target, makes the "hit" sound, but magically disappears doing no damage. Quinn's AA animation is so bad for a marksman.

Akenero1 votes

Yeah, Quinn's autos are so easy to cancel :/ Riot please XD

Miraweave1 votes

Not sure why this is getting downvoted.

Lady Hammerlock1 votes

{quoted}

Not sure why this is getting downvoted.

Her auto attacks are the only thing buggier then release azir

Miraweave1 votes

Riot please :(

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