feedback about nexus blitz 2.0 after ~ 50 games
map looks way better, this was needed imo. snowball event being gone is sooo awesome i only got the poro king rewards twice and both times he spawned in our base while we were kinda ending the game lol. the crab racing is my least favorite right now i still think king of the hill and bardle royale shouldnt take place in the enemy jungle/base/under their towers. fistfight randomly has a bug where one of the players who finished their battle gets not teleported outside the arena, but is still inside. this happened once with an karthus on our team who had his e turned on and since he was in the arena (in stasis) his e was able to damage enemys. the sled is a bit meh as it knocks back ALLIES and enemys, so you cant really use the knockback effect. also the slow is like 0.5 sec?
theres 4 gromps on the map now. bit too much frog action for me
arena based matches (like fistfight and urf deathmatch) should also stasis everything OUTSIDE. using any skillshot on the herald for example agros her and makes her join the fight. and with her having up to 400 ad and her slash attack in front of her dealing 200% of her ad as damage, this is a strat that can be abused to heavily damage enemys. edit: also the field should be cleared of any "traps" for example teemo shrooms. its kinda unfair when the enemy teemo knows (thanks to champ select) the first match will be fistfight and he shrooms up the entire midlane asap.
thats all i found for now