feedback about nexus blitz 2.0 after ~ 50 games

Jennifer420··12 votes·8,440 views

map looks way better, this was needed imo. snowball event being gone is sooo awesome i only got the poro king rewards twice and both times he spawned in our base while we were kinda ending the game lol. the crab racing is my least favorite right now i still think king of the hill and bardle royale shouldnt take place in the enemy jungle/base/under their towers. fistfight randomly has a bug where one of the players who finished their battle gets not teleported outside the arena, but is still inside. this happened once with an karthus on our team who had his e turned on and since he was in the arena (in stasis) his e was able to damage enemys. the sled is a bit meh as it knocks back ALLIES and enemys, so you cant really use the knockback effect. also the slow is like 0.5 sec?

theres 4 gromps on the map now. bit too much frog action for me

arena based matches (like fistfight and urf deathmatch) should also stasis everything OUTSIDE. using any skillshot on the herald for example agros her and makes her join the fight. and with her having up to 400 ad and her slash attack in front of her dealing 200% of her ad as damage, this is a strat that can be abused to heavily damage enemys. edit: also the field should be cleared of any "traps" for example teemo shrooms. its kinda unfair when the enemy teemo knows (thanks to champ select) the first match will be fistfight and he shrooms up the entire midlane asap.

thats all i found for now

7 Comments

Jhins Girlfriend3 votes

Lissandra's new passive procs on any enemies dying during prizefight as well, regardless of Liss being in the fight or not. I don't know if it was intentional.

Rıots Bad Client1 votes

Only when lissandra is near.

She doesn't need to be in the fight, she could be dead and still get it off.

They should disable everything.

SweedishGunner2 votes

The same thing about where King of the Hill spawns should also be applied to the loot Teemo.

I played a game where we were winning and killing the enemy but couldn't push down their towers, the loot Teemo spawned behind like 2 towers and we couldn't even touch it. We lost all the gold and then they even got Janna shield as a reward from it, we then lost the game off one mini game where we had no chance.

Cheini1 votes

btw.. is it just me, or KOH and.. er i haven't seen the snowball event yet are like not happening at all?

i saw ^ for the first time after 17 games...

+, teemo shrooms in dueling arena is really unfair.. much to be expected from him i guess :d

Tomoe Gozen1 votes

I'm still not that hyped about the mode. And for no reason than the balance is out of whack, where people can just get seemingly super tanky off a single item purchase and not ever worry about individual burst champions and have to be focused down by the whole team. And if you have multiple of these types of enemies, they can run you down as a squishy but can't be killed in return.

So then the game basically turns sour if they manage to kill one or two people because then towers fall and it's "ramming it in" time. Hell, if you play conservatively and avoid dying in these cases, towers are still falling because those tanky champs don't even have to move out of the way of your damage. They can stand their ground under your turret until it falls.

Full Brain1 votes

Crab racing is the best event because you can proc klepto on it so any time you see that first pick a klepto champ and profit.

Surfing Otter1 votes

I had a game where we were facing a Heimerdinger. He had his turrets up from the round before, got that glitch where he was Zhonya'd in the arena, and his turrets remained active for the next round, which ultimately made us lose since they cowered behind his turrets. Was a really unfortunate glitch in their favor.

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