AD vs AP itemization and why AD itemization is annoying
Lets look at the typical jungle Rengar build:
- Trailblazer's/Skirmisher's + Devourer/Warrior
- BoRK
- Youmuu's
- Last Whisper
- boots
- defensive item
this build is very similar to what a Master Yi or Nocturne jungler would build. A damage oriented top laner like Fiora would build the same thing except with Hydra instead of the jungle item.
What I've noticed is that all these items that are core on both Assassins and ADCs, and many bruisers, are very strong against both Tanks/Bruisers and against Squishies. All these items have some kind of tank-killing quality - magic/true damage on-hit, %hp damage, armor pen. Yet the champions who build these items still excel at assassinating squishies, because even without their tank-killing stats, all these items have substantial damage for their costs, and the tank-killing passives aren't actually specifically anti-tank. I have always noticed that AD damage-building champions are typically much more snowbally than other champions, and I believe this is part of the reason why - AD itemization is generally good against everything, but there is no situational building and no counter-building.
AD players often complain about the lack of good AD itemization, or the homogeneity of AD builds. I believe this is the core of the issue. AP champions have items that let you react to who you are playing, who you are playing with, and who you are playing against. Going against AP? Get Athenes/Abyssal. Going against AD? Zhonya's/Iceborn. Snowballing and want to do tons of AoE damage? Deathcap. Snowballing and you really want to kill their fed ADC? DFG. AP champions have the options to react to any situation, while AD champions have... their usual go-to build. Riot's recent changes aren't helping this problem. They removed Atma's, the only AD/armor item, and they also removed Executioner's Calling, the AD anti-healing item. They could have tried to buff these items to make them work, but instead they decided to remove them, further pushing AD champions to just build their usual build and hope they snowball hard enough.
I've always wondered if this discrepancy between AD and AP itemization is meant to exist - AP itemization having more options whereas AD items are generically more powerful. Its annoying to play as the AD champion and not have the AD/Armor item to run to when you are behind. Its annoying to play against an AD assassin, see they rushed BoRK/LW, and have them 100-0 the squishy you in 2 seconds despite them building for tank killing.
is one I think you missed on accident or didn't think worth pointing out,
&
While both situational, both do give passives very similar to magpen and should be taken into account.
and she is the main champion I play. The other 2 are so situational that they are really only viable on a very small sub set of champs. Wits End is only good on a few dps oriented champion and even then their are better pen options. Abysal Scepter is better then Wit's End but still not good because most mages will be too much at risk to use it or against a target that they don't want to focus if they want to use it to its full potential.
, but there are others.