[{quoted}](name=Hagane No Arashi,realm=EUNE,application-id=3ErqAdtq,discussion-id=xEKe28iv,comment-id=0002,timestamp=2015-05-26T12:30:05.553+0000)
you forgot one thing
why do they focus on making cosmetics instead of making stuff like a testing grounds for ballance changes so our game wont explode every patch
Because a lot of players like that kind of thing? And it doesn't cost a ton of money. It isn't "either/or".
its cosmetics that costs money ... you are right, but riot is focused on making cosmetics instead of improving the game
all their ballance changes are showing it
-what became op gets hammered down into oblivion
LIES! Recent changes are that OP champions do not get hammered out. They get a series of small nerfs until they become balanced (See Hec/Cass). The examples that go against this (e.g. Azir) got re-buffed in the next few patches.
-what is unpopular is untouched
Hey, What is that new item that completely changed the meta and made more picks viable? Did it come out recently? DId they try giving some of the champions that might use it small buffs to see if it was necessary? Yes, yes, yes.
-some champions are set as standard picks and they wont be nerfed just to keep a certain pool playable, or they will recieve the slightest nerfs possible
This seems to go against an earlier point:
-what became op gets hammered down into oblivion
So yeah...
its a realy simple method of keeping the game fresh without pushing it forward in any way or upping its quality
It doesn't keep the game fresh. The di-weekly patches and large preseason changes do that. Did you not see how much the game changed at the start of this year?
every season we get some rather simplle changes like some items just to avoid stagnation, those items are as poorly ballanced as the rest
And some complicated changes. And... loads...
-reworks fail being either insanely op or up
Yup... This also happens on new champion release. Know why? Balance is hard.
-new champions are gamebreaking, sometimes even bugged as fk
Bugs happen. Also, you seem to not like the big changes in champions here. I thought you didn't like stagnation. What do you want?
-lore got killed to not demand such creativity from designers and allow them to put whatever they want here (i consider this a good thing, but its still negative on their list)
The new lore is actually more creative than the old lore. Most people just want more of it.