The more crowd control there is in LoL

Mira Arya Enthe··7 votes·764 views

The more necessary high mobility, high burst, range and tankiness become. And the less relevant DPS and active mitigation are. Basically you have to either survive the CC, avoid/mitigate it through mobility or have the burst to do your job before being locked down for 10 seconds straight.

Before people start talking about high mobility, ranged inequality, burst and tanky damage dealers. They need to consider the fact that the alternatives are not relevant for a reason. They get crowd controlled, and suddenly have 0 power.

6 Comments

BastionKross3 votes

Perhaps a mastery in the resolve tree that grants more tenacity to melee champions, on the condition that if they use mobility they temporarily lose that tenacity. This could exclude/include MS boosts as necessary.

GULAG 4 U2 votes

This is why Yasuo is the design of a melee carry that is viable in all elos and not master yi.

Mordepool2 votes

[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=x9Wz6c7x,comment-id=,timestamp=2017-01-05T17:15:03.844+0000)

They need to consider the fact that the alternatives are not relevant for a reason. They get crowd controlled, and suddenly have 0 power.

^ Mordekaiser

Mira Arya Enthe1 votes

One particular champion I had in mind writing this. Morde, Nasus, Yi, somewhat Garen, somewhat Mundo. The only reason Shyvana is relevant is jungle clear speed.

Titanium701 votes

Isnt it exactly the other way around? As much as I can remeber you pick CC if the enemy locked in a LB/Yasuo/kata, you dont pick Yasuo if the enemy Team tons of CC!

Mira Arya Enthe1 votes

The amount of CC in the game makes it impossible to team fight as any slow moving, dps based or squishy champion without some massive advantages like for example being Vi.

The reason Mundo, Darius, Garen, Yi, Morde and other champions of these designs don't do well in high tiers is because they lack tools to deal with crowd control and kiting with slows. They get locked down too easy and have minimal effect beforehand. And while it's true CC counters Yasuo or Vayne, that is because CC counter EVERYONE except post 6 Olaf with his ult up.

CC stops Vayne in her tracks. But Condemn and her team peel also save Vayne.

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