I'm glad that everything is slowly being nerfed instead of buffed

BLIGHTBRINGER··76 votes·16,645 views

It's better to nerf things than continuesly buff something that is underperforming, since the damage in the game was too high overall (as it was said by many players).

  • Midlane Mages receiving some nerfs (not sure if they really needed them, you make the judgement)

  • Marksman hoping to receive some nerfs soon, that are going to appear in PBE any day.

  • Junglers having their early power lowered to lower the impact.

There are more changes but none that come to mind right now. Personally I think that Riot is going in the right direction.

What are your thoughts on the recent and upcoming changes to the balancing?

78 Comments

RyzeTheSmurfMage29 votes

The mages ones aren't really justified. But we will somehow manage and adapt.

Doozku5 votes

Name checks out, though if I recall Ryze isn't being hit by these changes.

GigglesO3 votes

Why would they hold their poster child to the same standards?

iDarkWind17 votes

Because the perma wave shove gameplay is very interactive, wich is the tatic of most of the mages. Please.

Ayzev30 votes

Shoving lane and ganking bot is the only thing mages can do. Just you dare try to pick a fight with the enemy mid, with the permaganking junglers we have nowadays it's bound to turn into a 2v1.

GigglesO12 votes

{quoted}

with the permaganking junglers we have nowadays it's bound to turn into a 2v1.

YEa, these guys need an actual damage nerf.

Crede7774 votes

They need nerfs to clear speed/health and vision adjustment so there's less of a window to gank mid.

The damage isn't the problem, it's the amount of time they can invest in pressuring the lane. That comes from easily clearing camps or just ignoring them in favor of ganking.

GigglesO4 votes

Lowering damage would lower clear speed, and lower their health... Ganking would also be harder. Win win.

Mister Support2 votes

Thing is early game damage is where most if not all of Junglers importance is :/

I'd rather see camps reward less XP and gold, are a bit squished, but respawn much faster so that more farming is promoted to be relevant. What junglers lack is late game presence since camps give no real xp or gold after level 6, they quickly fall down in relevance.

LordGeovanni1 votes

If you lower damage in lanes ganks also become less effective.

GigglesO1 votes

I think both should be lowered.

LordGeovanni1 votes

by this logic the same perma ganking junglers that are there when you want to fight mid will be there when you want to roam too.

GigglesO1 votes

Just enemy jungle, mine afk farms.

FilDaFunk3 votes

If it's late game, no1 has any problem showving the lane.

Xonra1 votes

Yeah cause instead we are going to have the very interactive play of assassins shoving waves and ganking bot instead of mages.

So much change, so interactive and fun. At least mages can't do that AND then go one shot people. I swear I wonder if people think before they post sometimes.

iDarkWind1 votes

Yes I do think before posting, glad you asked.

'assassins shoving waves and ganking bot instead of mages' Yes, because the mages should be ones ganking and not the assassins that are designed to roam. Totally makes sense, also winning by simply perma shoving the wave without any mana problems because nowdays you have mana in runes and in items totally makes sense. I feel extremly outplayed when a mage player does that. Start to actually play the game and use your range advantage to poke the assassins and abuse the fact you're a meele. Also think about your windows of trade: 'He used his poke tool, I have x seconds to abuse him or manage the wave'. Instead of happening this, what happens is a perma shove that denies a roam from an assassin, unless he wants to lose a full minion wave of EXP and Gold to roam bot and get nothing if the mage as eyes and the bot lane listens to his pings.

Free elo from perma shoving wave as a mage is the most mediocre and boosted tatic I've ever seen.

I'll not answear anything else, tired of wasting my time here.

DW Diana2 votes

{quoted}

The mages ones aren't really justified. But we will somehow manage and adapt.

One word. Electrocute. Get good at proc'ing it and you can still do something, even on the multi-nerfed Malz

Al Havoc5 votes

{quoted}

The mages ones aren't really justified. But we will somehow manage and adapt.

Right now mages can spam spells and barely worry about their resource due to things like manaflow band and the rework mage items giving stupid amounts of mana efficiency, its never been like this. The mana nerf is completely justified and necessary, though i dont think it should've been the highest priority.

Sun Wu Ryuumoku1 votes

Its totaly justified. The meta of mid is wave clear with few spells then roam (since too long). Some here, delusionnal, will say its due to bot deciding of the game or jungler being too present... But no, Bot lane and jungler have their issues (and need to be addressed), having a non lane after first back isn't good.

But we will somehow manage and adapt.

Ofc, midlane will be back to his old form (not the p$$y waveclear avoid fighting meta).

Nyarlathοtep24 votes

Marksman hopimg to receive some nerfs soon

Dont get your hopes up.

Doozku6 votes

Huh? They already announced and revealed some of the marks men nerfs.

GigglesO6 votes

They announced a "shift"

Nyarlathοtep3 votes

They are less of a nerfs and more of powershifting.

GayFluffyUnicorn4 votes

How are these nerfs? As long as adcs are the only one allowed to kill anyone nothing will change about this shitty game. Tanks literally unkillable if not focused fired by four non adcs. So ADCs keep to kill everything "tanky" which also includes bruisers, bruisers and toplane will remain shit. Coolio.

AquariusGine22 votes

Mages have always had to manage mana, therefore I welcome the mana changes, as long as other classes are also brought to similar power levels.

FilDaFunk3 votes

I don't think anyone minds the mage nerfs too much, but are angered that mages really were not a problem compared to some other classes. wink wink

Sun Wu Ryuumoku1 votes

Or just complain cause its National sport on this board.

Ryrynounet18 votes

If we could just get rid of the scuttler change and just raise the ammount of camp needed to hit 3 or make camps harder to do (less hp for jungler to ganks) that would be fine, i don't want any more rng deciding and snowballing the game

TS Media2 votes

Pretty sure they already mentioned not bringing in the scuttle changes.

GigglesO8 votes

[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=x974Phjz,comment-id=,timestamp=2018-05-01T07:50:18.339+0000)

It's better to nerf things than continuesly buff something that is underperforming, since the damage in the game was too high overall (as it was said by many players).

What are your thoughts on the recent and upcoming changes to the balancing?

Skuttle crab is wrong direction. I like the rest of the changes.

lolipopevelynn7 votes

Only thing needed nerfing is adc. Riot is nerfing jg and mages for zero reason other than to keep adcs relevant

Daddy Tie Me Up4 votes

Only thing needed nerfing is adc? Are you serious? What about 7/10 Janna mains taht hit diamond for doing nothing? What about junglers lvl 3 ganking top before top laners even have lvl 3, what about AD assasins overperforming? There are loads of thing to nerf not just adc.

Blåbæret1 votes

It's funny how people love to point out "jungle lvl 3" yet completely leaving out the fact that the jungler is behind laners in XP for the remaining part of the game. So, usually people who die to lvl 3 ganks are ppl who disrespect enemy jng and their opposing laner.

Daddy Tie Me Up1 votes

Behind in xp? What are you talking about? If kha gets 15 kills in 23 minutes i guarantee you that he isnt behind. Twitch as well. All they need is 1 kill to start rolling.

Grunt6661 votes

{quoted}

Only thing needed nerfing is adc. Riot is nerfing jg and mages for zero reason other than to keep adcs relevant

ADc is more complicated they are epic trash early , epic gods late, what ADC need is a far smoother curve more early game power less late game power.

Mokuto Bunshi7 votes

"It's better to nerf things than continuesly buff something that is underperforming, since the damage in the game was too high overall (as it was said by many players)."

I know you didn't mean it like that, but the way you typed that sentence looks like 'Argumentum ad populum' aka appeal to the bandwagon. You believe its right because everyone else is saying it. I think what you meant to say was "as many players have said/mentioned". Just a pet peve.

But yeah maybe riot is doing some good changes.

FurriesAreHot4 votes

I don't think he was using the "many players" note as an argument point, rather a showing of acknowledgment. That's my take on it, but I don't know what he was thinking, so take that with salt.

I applaud you for being versed in fallacies and deconstructing arguments, as it can bring arguments out of arguments into constructive discussions. We need more people like you.

ChuShoe4 votes

Scuttle change is still irritating to me, especially cause I'd like to get back to playing kindred, and people contesting the scuttle is just going to decimate me if I'm up against any form of assassin.

masterdomlo2 votes

there is a post on the upcoming marksmen nerf :3 by riot axel, its some good stuff

ChilliTacos2 votes

I'm actually really happy with how the changes are going. I'm a bit skeptical about the scuttle changes in the jungle, and also think the mage changes could've been done after ADC was solved, but overall, at least they aren't buffing the heck out of characters that we end up with imbalance vs imbalance.

Slice n Dice em2 votes

The junglers ones are aren't really justified. But we will somehow manage and adapt..... Hoping to farm some up-votes from my fellow junglers.

Imo, direction is not right. I am ok with the intention but I am not okay with the direction. Sure they want to stop junglers from hitting level 3 and ganking a lane when laners are level 2. For that you need to lower early exp from jungle camps and lower the spawn time, so that they could hit 6 at the same time as solo laners. I read some where some bdshfggfgchjbhjh wanted junglers to have just lower exp so they couldn't hit 6 when bot lanes was 5, prolly an adc main. Jungle is ONE lane it needs to have significance and higher exp than from a shared exp lane.

The current direction just forces more interaction from laners to help their junglers. In solo Q you cant expect that, a lot of the time they don't even help when they pushed their lanes because they was a proper back timer or some other excuse. And what about weak early junglers they get more jdfgdhgfbb because they cant contest scuttle. sated devourer jungle era was the right direction, sure the item was OP but the numbers could have been adjusted, could have been tuned/nerfed. Early game gankers were useful early and shit late and that is the point of picking an early game jungler. and a farming jungler was shit early and useful late, and that is how junglers should be.

And what about the invisibility issue? Khazix, Akali, Kaisa, Vayne, Shaco etc. Renger, Eve and Twitch at-least have limitations. You want to try to 1v1 an Akali, she wins if you don't use your ult, and if you use your ult she shrouds for 8 fghjgfdj seconds after that she zhonyas. And then Akali main would say but what about talon, talon has his Ult he has to abhdsgfhvbjbjs spend CD for that invisibility we could have atleast some time to get to him. TBH true invisibility should never be on short CD i mean where is my counter play?

PichuKanna1 votes

As for the akali comment are you against tf blade? if not u might just be low elo. the answer is scaling and peel.

Slice n Dice em2 votes

if not u might just be low elo.

S3 Bronze S4 Gold S5 Gold S6 Gold S7 Gold <- this is you. please don't comment if you have nothing important or anything of use to add.

As for the akali comment. are you against tf blade?

I don't give a damn about who gets Rank 1 in NA.

the answer is scaling and peel.

read before you bother to comment. You want to try to 1v1 an Akali, she wins if you don't use your ult, and if you use your ult she shrouds for 8 fghjgfdj seconds after that she zhonyas. where in that comment did I state anything about team fight? scaling what scaling she frigging build tank after two or three items.

I am sorry but I done explaining things to low elo players. Sorry but if you want to argue argue with facts. Tell me she doesnt have 8 sec invisibility, tell me she doesnt have the option to zhonyas afterwards. Ohh she shroud zhonyas jumped to minion flashed and escaped, so much skill wow.... man i was outplayed. no that's just a bs champ design.

Sorry but I wont be replying to you further, I already know how its gonna go, some people don't want facts because of ego.

PichuKanna1 votes

lol u dumb mate? i started preseason 6 so idk where you r pulling fake data from.

wow gj, you shudnt try to 1v1 a duelist assassin its not like jax does the same thing!!!!! so much for game knowledge

Slice n Dice em1 votes

wow gj, you shudnt try to 1v1 a duelist assassin its not like jax does the same thing!!!!! so much for game knowledge

lol u rtrd mate? Akali is a slayer/Assassin, she is in no way fkin intended to be a duelist/skirmisher. Jax is a skirmisher/duelist, fiora is a skirmisher/duelist, Yi is a skirmisher/duelist. AKALI IS FKIN NOT u sdabkjsgdgfgvsdgfjksdgfgsuyg. so much game knowledge, I guess that is the knowledge gathered from being stuck with 600+ games in hsdbvhfjdsgfg 5. Not bothering to comment to a sdhfgdkh who doesn't even know, what champion is what.

PichuKanna1 votes

uhm what is hsdbvhfjdsgfg ? and sdhfgdkh? is this your form of logical argument? XD please speak english. And also, akali has sustained dmg that other assassins (namely fizz and zed) comparatively lacks. Also, no matter what you categorize her as, my point still stands. ADC's are not supposed to try to 1v1 a melee carry who built primarily dmg. If you want this to happen... go play overwatch or some fps. You are playing the wrong game if you are complaining about this. Regardless, i hope you learn how to coherently put your thought together in future. Some people really struggle with that (as evidenced by you).

Raiyza2 votes

I agree.

Jungler xp needed to go down. They can gank way too frequently.

Im hoping the adc nerfs will be soon.

AMYS GRAVE2 votes

Better two years late than never.

FilDaFunk2 votes

[{quoted}](name=Darkin Hybrid,realm=EUW,application-id=3ErqAdtq,discussion-id=x974Phjz,comment-id=,timestamp=2018-05-01T07:50:18.339+0000)

  • Marksman hoping to receive some nerfs soon, that are going to appear in PBE any day.

Made me laugh.

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