She already has some of the best peeling and shielding tools.
True, but her instant q knock up is the foundation of her being the best at peeling(as opposed to being equal with the likes of Lulu, who not only has a shield of the same power with a more consistent cooldown, but it can also be used to nullify enemy's invisibility via truesight). Her tornado is used primarily to prevent dashes, and that is how she got her reputation for being the best peeling support. Some dashes are ~.5 seconds or less, how on earth are you supposed to interrupt those if you have to wait a second or so to gain the knock up? You already have to predict when a
or a
are going to dash due to the fact that their dashes are too fast to reliably react to, why would you want to remove one of the few ways that a team can prevent it(especially since the way relies on the Janna actually predicting the skill being used)?. If you want it changed to a dash denying knockdown(basically a skillshot Poppy w) until charged for some time, then fine, that makes it fairer to the likes of
, but removing the ability to deny dashes from it would be a no-go.
It would raise her skill floor while making her peeling more conditional.
No, it wouldn't just raise her skill floor, it would make her crap into matchups against all-in supports and all manner of divers, the class her kit is designed to be good against. Most of the all in supports(
) have dashes she can interrupt, but those dashes are quick and the first two need to be predicted, and Thresh's needs you not to be the target(also you need to predict when his ally will use the lantern to escape, you can interrupt that too). And many divers, such as
... basically everyone except for
&
, have quick <1 second dashes.
And does peeling need to be conditional?
has a point-n-click, tenacity resistant, make-them-useless button for twice the base duration that also can be buffered to go off on a champ that is going to go in on you. Janna at least has to actually hit the enemy with a skill shot as they are in middle of their dash.
Janna is peel centric. Her shielding is secondary to the majority of Janna mains(the people who play Janna because they like Janna, not because she is easy). Of all the changes to any champs kit that have been well recepted, none have removed something that plays into their core theme. And removing her ability to do her main job reliably(or honestly, at all against competent opponents) even after lvl 6 sounds like it would be a terrible direction.
It would be like removing Talon's ability to assassinate till after lvl 6, but even then he would have to wait a second after appearing next to the adc to even begin getting any of his damage off.
have all gotten flak for their reliance on their ults to do their job, so why are you trying to add another champ to the burning refuse pile of overreliance on ults?