Yasuo Windwall (Design/Brainstorming NOT A RANT THREAD)

La Bello··2 votes·314 views

THEORETICALLY let say this skill is going to get replaced. what ability would you like to see in its stead?

example

NEW YASUO W: "Reflex Block" Cooldown:15 seconds >Yasuo channels up to 4 seconds(can be broken at anytime) >while channeling any projectile that enters a 175 radius near him is nullified (Yasuo slice and dices it) >for each projectile nullified the Cooldown of this skill is reduced by 3 seconds.

OR a second example

NEW YASUO W: "Redemption"

Cooldown:15 seconds >For 1 second Yasuo braces for an attack absorbing the next physical attack or projectile >If it is a Ranged attack after a 1 second delay Yasuo will teleport in a straight line in that direction and attack all targets along the line going up to a maximum distance of around 600 units or so. >If it is a Melee attack Yasuo will dash a fixed distance dealing his attack damage ONLY to the person that attack him. (to imagine this think Fiora parry into a Fizz urchin strike)

Lets please have a civilized discussion. I would prefer not to see constructiveless comments like "Yasuo wall so OPI play jinx and I cant do anything! ULT RIOT NERF PLS!".

7 Comments

AyRe CoNteMpT2 votes

you are not a yasuo player, are you?

TeCoolMage1 votes

Yeah, a Yasuo player would rant about how he's not playing an OP champ at all then get down voted to the ground

AyRe CoNteMpT2 votes

no, a yasuo player would propose equally strong or stronger variants of windwall and not completely useless ones

TeCoolMage1 votes

Which isn't what Yasuo needs or should have ever

TeCoolMage1 votes

I'd like to see it slow down skillshot projectiles noticeably rather than stop them completely. Unless they're targeted, then it just stops completely until the duration is over

VasilisGreen1 votes

I kinda like the first idea. It would look so cool. Yasuo slicing everything thrown at him. But some projectiles aren't sliceable. Also, for some people saying "Yasuo shouldn't stop that, this or the other", as long as an ability is coded as a projectile, it will be stopped by windwall. It's that simple.

Slamurai Jack1 votes

The first one is pretty much worthless since you can't actually attack or move while channeling. The second one is interesting but sounds too much like Fiora's parry.

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