So... Mercurial Scimitar and Perfect Timing just got nerfed. For no reason.

Warlord Rhinark··2 votes·1,241 views

Mercurial Scimitar Total and combine cost decreased. Attack damage decreased.

There should be clear tradeoffs in itemization; in the case of Mercurial Scimitar, the extra safety from its active does not hold an appropriate tradeoff in damage dealt. TOTAL COST 3700 gold ⇒ 3500 gold COMBINE COST 525 gold ⇒ 325 gold ATTACK DAMAGE 65 ⇒ 50

Not only are Riot rigging the numbers by saying it cost 3700 gold (it cost 3600), it's apparently getting a nerf despite being an item that's almost never purchased.

Apparently, a 100 (200 in Riot's eyes) gold decrease is enough to warrant a 15 AD nerf (Keep in mind, a single Long Sword, for 350 gold, grants 10 AD).

This is absurd. 3500 gold for 50 AD, 35 Magic Resistance, 10% Lifesteal and a single QSS? I could get 30 more AD, 5% more Lifesteal that also applies to spells, 10% cooldown reduction and 30% damage reduction for the same price by buying a Death's Dance.

Good luck getting anyone to purchase it now.

That's not all though. Perfect Timing is getting a nerf as well.

Perfect Timing Time of activation pushed to later in the game.

In patch 8.4, we pushed the activation time of Stopwatch to 10 minutes because its prevalence in professional play was delaying or inhibiting early action. In 8.10 we tried a lower value (8 minutes), but we've begun observing the same impact on pro play, so we're reverting those changes. ACTIVATION TIME 8 minutes ⇒ 10 minutes

Not only is this definitive proof that Riot balances the game around pro play and Esports, this is YET ANOTHER indirect buff to early game snowball champions (I.E, Assassins).

Both of these are nerfs to defensive items. Riot is basically forcing people to build damage by making defensive options more and more useless.

Honestly, this makes me beyond furious.

What do you bois think about this?

Source: https://na.leagueoflegends.com/en/news/game-updates/patch/patch-815-notes

11 Comments

KillerShim2 votes

People weren't buying QSS for the damage, they were buying it for the cleanse. This is a buff.

Warlord Rhinark1 votes

{quoted}

People weren't buying QSS for the damage, they were buying it for the cleanse. This is a buff.

As if a 100 gold decrease can be considered a buff when the item lost 15 AD in the process.

QSS itself didn't become cheaper.

ReshiKillim2 votes

I actually like that merc scim is getting nerfed. Playing a lockdown champ vs that item just feels bad in general. Also, Death's Dance is NOT a damage reduction. It's a burst reduction, which is entirely different than a damage reduction.

It just converts 30% of the damage you take into a true damage DoT over 3 seconds, if it was actual damage reduction, literally every AD champ in the game would rush that.

Warlord Rhinark1 votes

{quoted}

I actually like that merc scim is getting nerfed. Playing a lockdown champ vs that item just feels bad in general.

I'm fine with the AD on the item getting nerfed.

I'm not fine with Riot rigging the gold cost numbers and saying a 100 gold decrease in cost warrants a 15 AD nerf.

Reduce gold cost by 500-600 gold and the 15 AD nerf can stay.

Also, Death's Dance is NOT a damage reduction. It's a burst reduction, which is entirely different than a damage reduction.

It just converts 30% of the damage you take into a true damage DoT over 3 seconds, if it was actual damage reduction, literally every AD champ in the game would rush that.

Duh. I am aware.

I was exaggerating.

The thigh guy1 votes

But muh early snowballs. Reeeeeeeeee

Ahpe1 votes

item 3139 Who cares as long as they don't nerf it's defensive capabilities

item 2419 https://upload.wikimedia.org/wikipedia/commons/7/7a/Gato_llora.jpg

Oleandervine1 votes

Did you just justify Mercurial Scimitar's loss of 15 AD because it got 100g cheaper as comparable to a 10 AD item that costs 350g? That would imply that 10 AD = 350g, so if it's losing 15 AD at the cost of 100g, that doesn't sound horrible to me.

Warlord Rhinark1 votes

{quoted}

Did you just justify Mercurial Scimitar's loss of 15 AD because it got 100g cheaper as comparable to a 10 AD item that costs 350g? That would imply that 10 AD = 350g, so if it's losing 15 AD at the cost of 100g, that doesn't sound horrible to me.

I justified nothing.

I said it's completely ridiculous that the item loses 15 AD for a mediocre 100 gold decrease in cost, when I have to pay 350 gold in order to get a measly 10.

I would be fine with it losing 15 AD if it got a 500-600 gold decrease in cost, but it didn't.

Oleandervine1 votes

[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=x2EGpuV2,comment-id=00050000,timestamp=2018-07-31T19:22:19.859+0000)

I justified nothing.

I said it's completely ridiculous that the item loses 15 AD for a mediocre 100 gold decrease in cost, when I have to pay 350 gold in order to get a measly 10.

I would be fine with it losing 15 AD if it got a 500-600 gold decrease in cost, but it didn't.

I see what you mean now, I was getting the comparison wrong.

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