I read many seasons ago that health > resistances until 1600 health is this still true?

Hexs Fortune··1 votes·317 views

In decision making, I read a while back that health is better for surviving burst compared to resistances until around 1600 health.

Afterwards the perfect balance was around 500 health for every 70 resistance. Thoughts?

3 Comments

Kiharon1 votes

The formula is

EHP = HP * (1 + R / 100)

where HP is your HP value, R is the appropriate resist (after penetration) and EHP is "effective hp" or the amount of premitigation damage they have to do to kill you.

Keep in mind that this formula only considers a single damage type, so if you are fighting different damage types at the same time, calculations get trickier, and the relative value of health goes up.

Another thing to remember is that the upcoming tank update will shift several items to having more resists and less health, so the EHP contribution of the items will be changing.

ScissorsNstuff1 votes

this is a generalization for champs in general that generally wont work perfectly though you generally wont need it to be generally perfect in general.

But yes, for the most part hp is better than resistances earlyon but its a lot more complicated than a simple optimization problem. its about probabilities and what sorts of things you do and how damage scales.

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