Yasuo change suggestion

Poske··1 votes·636 views

Bassicly Change is neither a buff or nerf its there just to make the % Penetration bonus armor on yasuo healthy. So rather then yasuo gaining 50% bonus armor penetration right of the bat because his team mate knocked up

Every time he knocks up an enemy he gains 10% physical penetration against bonus armor on his crits on the enemy he knocked up (Number should be between 8%-and 12.5% I would suggest) for 8 seconds against that target . It does stack additively so if he Tornados enemy ultis an enemy then tornados him again before it ticks down then he could reach 30% physical penetration on crits against bonus armor

Nerf For the next 15 seconds, Yasuo's Critical strike icon critical strikes gain 50% bonus armor penetration.

**That part is removed **

This would make yas weaker against full tanks unless he keeps fighting and knocking them up for a while

15 Comments

Ralanr3 votes

So basically give Yasuo penetration at all levels and at pretty much all times instead of just his ult?

Poske1 votes

Not really. He would still need Crit to use penetration He would get only 20% penetration if he uses both of his knockups and only against the target he knockups

In general

Yas would have way less % penetration of his ulti

But he would naturaly have some penetration every time he knocks up

This is mainly to prevent abuse cases where an ally knocks up a tank. And suddendly that tank becomes paper well because yasuo

#Tanks lives matter

Ralanr3 votes

Yasuo being a heavy dps/sustain damage dealer is supposed to be a tank counter so to speak.

Poske1 votes

completly aware of that being yasuo main

I think I just found a way how to make yasuo more healthy (None can debate that he isnt one of the most hated champs)

What would you say about this change

Passive on yasuo ultimate Every time yasuo hits an enemy with blade (Q,AA,R We dont have to count e but we could) he reduces their Bonus Armor by 5% stacking up to 8 times for wooping 40% physical penetration for bonus armor

The buff has 5 seconds to drop off

Of course we would remove this part of yasuo ultimate For the next 15 seconds, Yasuo's Critical strike icon critical strikes gain 50% bonus armor penetration.

This way yasuo can still dps tanks. I do think yasuo on its own is healthy against tanks. What makes him unhealthy against tanks is when ally knockups a tank yasuo presses ultimate and suddendly yasuo

Becomes a tank buster from the get go

This way yasuo can still pierce to tanks but he has to keep hiting them with his sword

Atm Yasuo Ulti Dmg and Extended knockup can be set up by his teammates I do not mind I do this think its healthy and interactive and interesting. But yasuo becoming a tank destroyer just because he pressed R.. huh thats what i am not okay with

As a Marksman/assassin Yasuo should deal dmg against tanks but the way he suddendly becomes imba against them is kinda not OK

Whats your opinion

If you like this suggestion better then the initial one i ll edit the thread. I do like this one better its even more streamlined

Ralanr2 votes

I think this would also allow others to hurt tanks easier. Not a fan.

Poske1 votes

-.-

Only yasuo would gain 5% +5% +5% for each sword attack he makes

When the fk did i mention that others in team would benefit from it

I am not an air conditioner

Ralanr1 votes

You specified that he reduces their bonus armor. Reduction effects mean that the armor is temporarily reduced against everyone, not a specific target. That's why Garen's armor shred on his spin is considered team utility.

Poske1 votes

I just though it was obvious i am not adding old black cleaver effect

How should have i called it then?

Yasuo gains 5 Bonus armor penetration (On/Not on his crits) every time he attacks an enemy stacking up to 8. Buff last 5 seconds and is refreshed every time he attacks with sword

Ralanr1 votes

So basically Yasuo would get 40% bonus armor penetration?

What's to stop him from doing the lethality ADC build since he doesn't need to get a LW to make the build work against tanks?

Poske1 votes

IQ is stoping him from doing lethality build atleast I hope so ...

Yasuo already needs 0 Penetration items. Infact all penetration items suck on him. My suggestion doesnt change that

The goal of my suggestion is to make yasuo work for it if he wants to dps against bruisers / tanks and not just press R and instantly gain 50% bonus armor pen on crits for 15 seconds because his hecarim pressed R

Ralanr1 votes

So with this in mind, what would stop him from going PD, IE, Duskblade, and Edge of night?

Poske1 votes

The fact that would be bad?

mainly

Whats stoping yasuo already from going edge why do you think anything would change

PD IE BT MALLET STERAK and berserkers should stay being his core build with some alterations

So again basic inteligence should stop people from going lethality on yas

Ralanr1 votes

Why is it bad?

Poske1 votes

Why is building zhonya on yasuo bad?

Same reason

Its boderline trolling

And thats coming from a diamond1 yasuo main who often plays him in a botlane Not a meta sheep you see

But bulding any pen / lethality item on yasuo is a sign of trolling / horrible bonobo yasuo

Having said that duskblade is not the worst buy if you have exact gold for it and dont feel like waiting for BT because next fight might happen sooner. Thats about it

Ralanr1 votes

Why is it trolling? Hourglass just provides stats he barely uses.

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