Can we have A Damage Shielded End game stat?
We got Healing done already so...
Edit also we could use Damage done to structures. Way more useful then the number of towers you destroyed
We got Healing done already so...
Edit also we could use Damage done to structures. Way more useful then the number of towers you destroyed
heavy breathing
[Heavy breathing intensifies]
Damage absorbed/prevented could be included as well.
it could all fit under the damage taken category as a renamed "damage absorbed"
but as far as kayle goes, that stat only reflects your enemies stupidity
Damage Mitigated (shields/reduction/invulnerability)
Eh mostly, but sometimes they honestly time it well to dodge an important ability. Just cause she has ult up doesn't mean you shouldn't even try to hit her. Although I can see the argument of don't throw anything important when it's up.
Yes please. It would be a really important stat for Janna and Sona especially. I can carry a game as Sona, saving lives dozens of times, and end up with an S-. I build her like an aurabot with 45% CDR and heal 10s of thousands of HP and shield even more than that but it doesn't get counted.
if you play sona that way you deserve your achievements going unotticed. the only skill that is required for that strat is satying within so many units of people taking damage and facerolling the keyboard. these kind of builds is why riot hates sona and deservedly so.
When she's reduced to being a worthless Q-bot otherwise, that's a pretty damn good reason to play her the way I play her. As a support, you don't need to bring more damage to the team comp, especially in this season. Aurabot/censer Sona is the most efficient and effective build so it's kind of pathetic that you get mad at me for using her strongest build.
has always been made for sona. like.. its her item. but if you dont build lichebane and chunk the fuck outta them you might as well be running an actual bot. it takes zero intelligence or skill to know that the item is made for her. it does take a little bit of skill to flash ult q aa E w and im outta here with a kill that the rest of my team couldnt handle. not that it takes THAT MUCH skill. but if you want to build aura factory with the full build aura bot bullshit at least play a champ that you can carry with without doing damage... like janna
edit: sometimes i forget that higher elo players can reliably depend on thier teamates as a support. it may be the best way for you. but def not the sexiest way.
Really? I thought it went for
better. I build it as one of her first two complete items normally. All heals then buff, even the ult for the entire team. Great to mid-team fight to turn the tide, or right at the start to wipe people out.
I mean, 6 second buff when Raka's heal can reset in 3 seconds easily? that's a constant buff.
of course its good on raka. but its not good on anyone as much as it is on sona. you can literally permabuff your entire team if you are group pushing or fighting at baron
Sona is by far the best user of Censer. Her shield/heal is like a 3.2 second cooldown with 45% cdr and a maxed ultimate. That gives you more than double what you need to permanently keep the team buffed. Tbh Sona is probably even more protective than Soraka now. Her W doesn't kill herself and the shield is insanely strong when you tag multiple allies with it. Janna, Soraka, and Karma can only censer buff the whole team with their ultimates. In the case of Janna and Soraka it's like a 120 second cooldown vs a 6 second cooldown (no cdr).
[{quoted}](name=Warlord Zudane,realm=NA,application-id=3ErqAdtq,discussion-id=ipQaLoX3,comment-id=00060000000000000000,timestamp=2016-07-16T14:52:57.567+0000)
Really? I thought it went for
better. I build it as one of her first two complete items normally. All heals then buff, even the ult for the entire team. Great to mid-team fight to turn the tide, or right at the start to wipe people out.
I mean, 6 second buff when Raka's heal can reset in 3 seconds easily? that's a constant buff.
Lol you need to ult to apply the buff to everyone.
Sona needs to press W every 4-5 sec and tag allies. She can keep her team permanently buffed if she wants to.
Lol, I can ult and buff the entire team across the map. Sona can tag allies nearby every 4-5 seconds yea, and as Soraka I can tag allies every 1.5 seconds with my heal around level 12 I think. That's still enough to keep the entire team buffed and healed.
Seriously, why is there such a Sona circlejerk on here? Can Sona seriously buff, heal and shield the entire team every 45 seconds regardless of where on the map they are? I'm not saying Soraka is ultimately superior to Sona, but she's far from insignificant. If you can't turn the tide of a game as Soraka then you aren't playing her right.
If they hated Sona, she wouldn't be overbuffed like she is now.
i mispoke. they hate the way sona is an uninteractive aurabot. sona will be nerfed into the ground or reworked entirely if they cant find a way to give sona agency in games without turning her into a blunt weapon
Well, maybe she should stay the way she is now(although she obviously still needs at least some numbers tweaks because now she's omnipotent) but have every ability be more difficult to land(some of them aren't even skillshots right?). Like give her large cones or something instead of auras, and give them wave speeds so that they can be missed if your ally runs away from you too fast, that kind of thing.
Looks to me like they don't care that she's easy, but perhaps after this patch they'll understand that they should. I don't see how letting her cast her spells even more often can possibly make her more difficult.
We have been asking for this for several years. Riot is sh!t when it comes to get their sh!t together. The slowest company ever. Soon™ is Riot's trademark for a reason.
yes please I want to wave my epeen at people by shielding more damage than the top damager dealt damage
Something else I'd like to see but don't expect is damage prevented via damage reduction, a la alistar ult or new molten shield
A damage mitigated stat would cover that as well.
It should be easy since you can see the damage shielded in white when you get hit.
Can we have a Damage taken from champions, and total damage taken?
also a true damage dealt stat and damage dealt to turrets/inhibs.
True damage dealt is a thing?
I think it would just be damage dealt.
Erm, at the very least, you can look at the true damage dealt if you "view online".
Damage dealt after x minutes would be nice too.
That way, you can see who did the most in sieges and teamfights as opposed to seeing who had a dominant matchup.
well you can also deduct magic damage dealt and physical damage dealt from total damage dealt to champions to determine true damage.
Especially for someone like Mordekaiser.
RIP you can't see much hueing you did...
Supports really do get the raw end of the stat-screen.
i like this
Yes please, I run Locket, Mountain on Thresh most of the time and possibly Mikael's and my last game was so toxic about me not doing anything despite me shielding 1,200-1,800+ health during each fight.
[{quoted}](name=Sub HeroCro,realm=EUNE,application-id=3ErqAdtq,discussion-id=ipQaLoX3,comment-id=,timestamp=2016-07-15T23:59:35.128+0000)
We got Healing done already so...
players aren't ready for this stat
Take my upvote Sir! I did this post once too, and I still want this ;-; Pls rito
Do we have stats for number of wards killed ?
Do we have stats for number of wards killed ?
yes on the website
Which doesn't work anymore and hasn't worked for months.
probably after the new client is updated.
who knows what stats is in there (new client) right now.
Would be a helpful for Supports. That stat could help show how helpful Supports are being and it could factor into their game grade, which would, encourage more supports to do better, and more fairly support the already good supports that are doing their job well
Yes please so that idiots who think supports buy Ap for damage will realize what is the real point.

Looking for "Wards placed" at end game
Alot of people have already asked for that. No response from RIOT.
Alot of people asked for solo queue. No response from RIOT.
Yeah they won't implement it. People have been asking for this since supports got mainstream.
Can we also get a results screen that shows who have the highest of certain categories?
I need my
build to be known.
Yes, we need to beat bad Luxes over their head with their puny shield stats.
[{quoted}](name=Sub HeroCro,realm=EUNE,application-id=3ErqAdtq,discussion-id=ipQaLoX3,comment-id=,timestamp=2016-07-15T23:59:35.128+0000)
We got Healing done already so...
Edit also we could use Damage done to structures. Way more useful then the number of towers you destroyed
Healing is unfortunately not done. The stat now lacks many forms of heals and has little detail. It should be broken up in self healing (abilities, items, buffs, summerspell, mastery, etc.), lifesteal/spellvamp, ally healing, and health regened at the minimum.
But we could definitely use a damage shielded stat.