Please, just give us ten bans
Shorten the lobby time, give each player 20 seconds to make an informed decision if you must.
But with over 128+ champions in this game, and six of them are the only ones to be banned, the challenge to keep these "outliers" from facerolling your team is hardly met. I'll be honest, I hate Riot's balancing, and I'm sure everyone else does as well. If you play 2-3 games a day, and all of those games are riddled with Graves one-shotting your team because you wanted Rengar out of the picture, the games become salty.
Now, I understand the fact this will affect LCS. If that's the case, to prevent all five of a dude's champions being banned, just give them three bans I suppose. Since LCS isn't part of the ranked ladder, and is the "NBA" of League of Legends, LCS isn't a part of ladder for the majority of players, and they should abide by different rules.
Please, when League was released, six bans was perfect. But since the champion pool has more than tripled, we really need to adjust.
As a final note, a word from a bug-eyed genius:
Change is good.
[slayer-jinx-catface]