Why was Tear removed from Jayce's recommended items?
I am just buggling my mind over it, i wanted to address it much sooner but i thought i'd drop it and see how the new recommended items are faring...
well...it's been nearly one year now if i am not wrong, and i start to feel more and more like it should be brought back as one of jayce's core items. Building a
into
and then later let it grow to
is almost essential in my experience both when playing jayce myself, having a jayce in my team or fighting against one.
i might be wrong on the global stats, but i have not once, i repeat, NOT ONCE seen a jayce without a tear get a positive score or even just an balanced negative score. every time i see any jayce, my team or enemies, they do poorly beyond reasoning just because they lack that one item.
Now, i am not saying that jayce depends on the item, even if i Sound like it, but i think it was not much of a smart move to remove it from his recommended Build. it has amazing synergy with his kit, it gives great amounts of ad while also loading him with mana and with the muramana effect also boosts his skills aswell, he can poke multiple times in a row with his e-q without needing to switch to melee and stay like that for almost a minute just to regrow the mana he lost from one poke, the passive
proc has incredible synergy with his melee AA passive on the first hit, his W empowered ranged AA, his melee E and with his damage output in General.
i might be wrong, i totally get that, but in my experience of any Kind of perspective, jayce Needs that item a lot more than it is credited for him. so to put the Essay down to a question:
can we update jayce's recommended item Build path so it includes
and it's following finished item
?