Is there anyone on here that doesnt think Vayne is OP?

Oakleaf Ranger··1 votes·405 views

I'm getting sick of seeing all these vayne is op circle jerk threads. "Vayne is op" threads used to make the front page every once in a while but lately its just happening too much. The champ is still GARBAGE and gets rekt by plenty of supports and laners. So many of these threads complain that they beat vayne in lane but then get stomped and I'm going "wut face" because if they stomped her then why didn't they win?

My personal assumption is they if did actually stomp her then they probably didn't (or don't know how to) close out a game and turned the game into team death match and gave the vayne the time needed to scale up and carry the game. I just want to see the vayne and yasuo circle jerks die in a corner somewhere far away.

5 Comments

Caekie2 votes

It's not that Vayne is OP, it's that the current iteration of the game supports a gameplay that compliments Vayne's strengths and minimizes her weaknesses. (This also applies to similar ADCs like Twitch as well.)

Vayne by herself has not changed much at all. She's been pretty stable outside of the new "highlander" mechanic added to her ultimate.

But what drastically changed her viability was that the game patterns have shifted to compliment the speed at which late game arrives, while also diminishing the harshness of early game.

We see these effects in play by the changes made to death timers, (low early, low mid, VERY LONG late), gold generation, bounty, stats, item synergy (relic shield + over heal in runes) etc.

Mämbä2 votes

I think the majority (and only legitimate) complaint is no that she's just op, it's that she can burst in the current meta with 2 items before or at 20 minutes with decent cs, and sometimes even without it if she manages to last hit a few kills and catch up. The same is true for several other champs atm, namely twitch. The problem is not that they are op for scaling, it is that they are op because the current meta lets them burst early and scale into late game as well.

The problem does not stem from the individual champions, but rather the itemization of crit and attack speed items and the new large amounts of free healing introduced in new rune system, which allows ADCs to forgo getting any lifesteal until 3rd or even 4th item in favor of just building 2 crit and a damage item or 2 crit and infinity edge. The balance issues are more systemic than just vayne or twitch. I strongly suspect Jinx is going to be in the same category after the buffs to her AS on Q and her "uncapped attack speed" passive. Not to mention they increased the missile speed on her first rocket to be almost instant meaning we are going to see Jinx 1 rocket mid game with infinity edge and one or two crit items chunking someone for 3/4 hp or more before they can respond.

You can nerf an individual champion, but if you go down that road ADCs will just switch to another and they will still be busted because the items, rune healing, and meta allows them to burst early and mid game and scale/carry late game.

Oakleaf Ranger1 votes

{quoted}

I think the majority (and only legitimate) complaint is no that she's just op, it's that she can burst in the current meta with 2 items before or at 20 minutes with decent cs, and sometimes even without it if she manages to last hit a few kills and catch up. The same is true for several other champs atm, namely twitch. The problem is not that they are op for scaling, it is that they are op because the current meta lets them burst early and scale into late game as well.

The problem does not stem from the individual champions, but rather the itemization of crit and attack speed items and the new large amounts of free healing introduced in new rune system, which allows ADCs to forgo getting any lifesteal until 3rd or even 4th item in favor of just building 2 crit and a damage item or 2 crit and infinity edge. The balance issues are more systemic than just vayne or twitch. I strongly suspect Jinx is going to be in the same category after the buffs to her AS on Q and her "uncapped attack speed" passive. Not to mention they increased the missile speed on her first rocket to be almost instant meaning we are going to see Jinx 1 rocket mid game with infinity edge and one or two crit items chunking someone for 3/4 hp or more before they can respond.

You can nerf an individual champion, but if you go down that road ADCs will just switch to another and they will still be busted because the items, rune healing, and meta allows them to burst early and mid game and scale/carry late game.

I would be fine with posts like these that are presented with substance with assumingly not click bait titles instead of trash filler trying to disguise itself as a legitimate point.

undesirable team1 votes

but vayne is broken lol

Furión1 votes

I dont think she is broken, she is dependent on ult, her ultimate is broken but the champ its self can be rebalanced easily

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